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-   -   New update on the progress page (http://forum.shrapnelgames.com/showthread.php?t=45137)

Jack_Trowell March 17th, 2010 05:13 AM

New update on the progress page
 
From http://ulm.illwinter.com/dom3/dom3progress.html :

Quote:

16th March 2010
* Shields could parry some effects they shouldn't be able to, like fear. Fixed.
* Trampling could result in multiplying the target in some circumstances. Fixed.

Trumanator March 17th, 2010 05:52 AM

Re: New update on the progress page
 
Does this mean that we might see a fix for poison bows at long last? :O

Sombre March 17th, 2010 01:50 PM

Re: New update on the progress page
 
Good question. But this would seem to indicate not. The problem is the poison /can't/ be parried by shields, not that they erroneously can. Also that the poison ignores armour.

Although tests with magic shields showed they could sometimes parry the poison, though it was very erratic.

lch March 17th, 2010 01:52 PM

Re: New update on the progress page
 
It's nice to see that there are still bug fixes for the Dom3 mechanics code, at least. I'm quite surprised to see that. :up:

Digress March 17th, 2010 09:51 PM

Re: New update on the progress page
 
I don't think we should be all that surprised ... JK and KO have a pretty good track record :)

zzcat March 17th, 2010 10:59 PM

Re: New update on the progress page
 
The bug description can be found in following posts:
http://forum.shrapnelgames.com/showp...postcount=2864
http://forum.shrapnelgames.com/showp...postcount=2797

They're sent to illwinter about a week ago. I thought Johan may not have time for them but as an ex-programmer I hate bugs:( It surprised me too that Johan replied me yesterday and said they had been fixed.:p

Foodstamp March 18th, 2010 12:17 AM

Re: New update on the progress page
 
Darkness in cave provinces and #homesick please :)!

Gandalf Parker March 18th, 2010 01:42 AM

Re: New update on the progress page
 
Quote:

Originally Posted by zzcat (Post 736015)
The bug description can be found in following posts:
http://forum.shrapnelgames.com/showp...postcount=2864
http://forum.shrapnelgames.com/showp...postcount=2797

They're sent to illwinter about a week ago. I thought Johan may not have time for them but as an ex-programmer I hate bugs:( It surprised me too that Johan replied me yesterday and said they had been fixed.:p

You must have said the secret magic words.

Fantomen March 18th, 2010 04:48 AM

Re: New update on the progress page
 
Quote:

Originally Posted by Foodstamp (Post 736031)
Darkness in cave provinces and #homesick please :)!

Yes please!

Jack_Trowell March 18th, 2010 04:58 AM

Re: New update on the progress page
 
Quote:

Originally Posted by Foodstamp (Post 736031)
Darkness in cave provinces and #homesick please :)!

I agree, automatic darkness is what I would like to get the most, I have some maps with cave bottlenecks that wouldn't play the same at all with this fixed. :angel


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