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(Brainstorming) Steam-punk
Every single nation gets to recruit sacred, resource intensive, KILLER ROBOTS. For reasons that are the same as why-blood-magic-works, all KILLER ROBOTS are piloted by young girls.
Killer robots typically have modest magic powers (nominally their pilots do) for use in self-buffing, and some slots for weapons and misc. items. Deceased nations - C'tis (folded into Pythium), Pangaea (folded into Arcoscephale - or could exist, but would have to be autospawn only), Utgard (folded into Midgard). The nations would be - Abysia: All human-bred now. Giant robots look like scaled-up demonbred. Agartha: Now underwater. The land agarthans are extinct, but wet-ones remain. Generally stealthy. Arcoscephale: Gets a few pangaea and oceania units, either recruitable or summoned. Atlantis: Returned beneath the waves, but must surface to obtain sacrifices for their blood god. Has a mixture of mictlan-type and LA atlantis-type troops. Giant robots have an aztec "frog" theme. Bandar Log: All monkeys, all the time, with 6 armed robots. Bogarus: Their robots are big, clunky and soviet. Don't ask. Caelum: Most native Caelumites are now wingless, but their *robots* (and a few other units, now all sacred) have wings. Ermor: Is now full of more friendly, recruited undead. Dominion still kills population, but more slowly (like pre-patch R'lyeh.) No dominion spawn but has numerous freespawners, animaters, etc. Giant robots are made of bones, naturally, and piloted by vampire girls. Gath: Robots are named things like "Goliath class" and so forth. Jomon: Robot samurai, mainly. The robot dragons are capital only. You knew this was coming. Marignon: Has *red* robots with giant crosses on them. These robots shoot fire. Man: Has *green* robots with giant crosses on them. These robots are faster. Mictlan: Think "seven cities of gold", that is, giant gold flying feathered-serpent robots. Doesn't do blood sacrifice. Yes, I know that's Incan. Sue me. Midgard: Has *invisible* (that is, glamoured) giant robots. Spells are available to summon giants (who can then fight robots.) Pythium: Robots are serpent-themed. Get's the LA C'tis undead summons (C'tisians are extinct.) R'lyeh: Driven into caves (that is, on land). All recruitable again, gets a mix of human-type agarthans (many of them devolved into Moorlocks), and of star-spawn hybrids. T'ien Ch'i: Ruled by blood-magic wielding eunuchs. Robots look rather classically like Ogres. Ulm: Has *blue* robots with giant crosses on them. These robots are tougher. |
Re: (Brainstorming) Steam-punk
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1)steampunk theme means a)robots or b)robots plus trains, machineguns, bombs(i'm looking at you, arcanum)? i wrote some ideas, maybe they are no robot friendly, but i think robot eveywhere maybe boring |
Re: (Brainstorming) Steam-punk
Trains, definitely. Breech-loading rifles, yes. Machine-guns? Maybe Ulm would get them. Not otherwise.
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Re: (Brainstorming) Steam-punk
some ideas, pretty random, don't know if they are possible
-shockshield: big shield, decrese shock resistance, increase mr, cast "chargebody" on the wielder.[shield, forgeable] -traintravel: teleport the caster and his army in the chosen province[spell, ritual] -home-made gun: similar to the fiery bolas -various kind of grenades: bonus weapon, 1-2 ammo, various effect(poison, fatigue damage, armor break) -a flying castle(maybe a remote summon castle speel) -a jetpack unit |
Re: (Brainstorming) Steam-punk
This mod sounds awesome, with capital AWSUM. More awesome than even this, in fact:
http://totallytop10.com/wp-content/u...10/awesome.jpg Now for some brainstorming (or brainfarting, like GP calls it): Quote:
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Re: (Brainstorming) Steam-punk
This mod sounds like a lot of fun. Can't wait to see it :)
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Re: (Brainstorming) Steam-punk
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Re: (Brainstorming) Steam-punk
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Further notes:
Machaka should exist, and should get spider-bots. PATHS - Abysia - F[SED] on robots. F2B2S1D1E1 in capital F1B1S1D1 everywhere Agartha - W[EFD] on robots. W2E2F1D1S1 in capital W2E1F1 everywhere Arco - SN on robots S2N2E1F1W1 in capital N1E1F1W1 everywhere ... with a similar pattern, every nation gets X2X2X1X1X1 in the capital, and either X2X1X1 or X1X1X1X1 everywhere else, with robot commanders (which are mostly recruitable everywhere) having 2 picks. How's this look? |
Re: (Brainstorming) Steam-punk
I think the robot is brilliant, personally.
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Re: (Brainstorming) Steam-punk
The robot has a nice shape. I don't like the color though. And it's a bit too dark. I'd tone the blue down and make it look a little dirty, and add a few shades of grey to highlight the black areas.
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