![]() |
GotM: Gardens of the Moon, Game Over: WL wins.
Hi,
Game name is a tribute to great work of art by same name. Hopefully this game would reflect the epic nature of the book. This game is targeted for veteran players but this is not strict condition - it's mainly that the game is not meant for fresh green newbs. What's most important is to honor the warrior spirit of this game. No turning AI after a few defeats please. Try to fight as best you can for as long as you can. If RL prevents you from playing please contact the admin to find a sub I'm gonna recruit/open it for both forums but to keep my sanity I'll manage it only here. I aim to start the game with about 8-23 nations. CBM+EDM latest versions will be used. The following are the settings I had in mind. The ones I don't plan to change are in bold font: Map: According to players number/wish/vote. Hosting Pace: First 15 turns every 24h, turns 15-30 48h, turn 30-45 72h, turn 45-60 96h, turn > 61 120h. Hosting is planned for busy ppl! Disallowed exploits: copying Bogus' orders and overfilling enemy lab to prevent his own forge. Killing own mages under Ankh or LaD to gain freebe mages and troops. It's ok in a battle but it's not ok to set it up on purpose (whoever likes to do it knows what I'm talking about) Probing armies with scouts/commanders must be done in such a way so as not to block movement. Victory condition: 9 VPs. As in 60% of # players (15) capital VPs. Each capital is considered to be one VP. The capitals will not be marked. The first player to have control of all the VPs required for victory and to hold them for three turns straight will be declared winner. The winner is required to save his last turns for verification. Nations: All MA Hosted on llamaserver. Diplomacy allowed. NAP's are not considered binding. (I for one have no intention of breaking my NAPs but every player is free to act as he will in this regard) Mods: CBM 1.6 + EDM Graphs: on HoF: 15 Indies: 9 Map: AsiaTwist # of players: 16 Research: Normal Magic sites: Normal road-map: recruit: now. At this point the game is open for both sign-up and discussion. I est. this will take a week or two. Prepare pretenders: After all players sign-up we shall wait a week for pretender creation. Game on: we start the game. Players: 1. WraithLord, Ermor 2. Aethyr, Shinuyama 3. Executor, Jotun 4. Dark Kitty, Caelum 5. ghoul31, Oceania, defeated on turn 34 6. legolasjrt, Pangaea, defeated on turn 28 7. Aristander, Arco 8. Ossa, TC 9. Hadrian_II, Rlyeh 10. BigandScary, Man, defeated on turn 34 11. LoloMo, Ulm 12. Slobby, Agartha, defeated on turn 42 13. Tryfan, Van 14. Herode, Pythium 15. Hoplosternum, Mictlan 16. Stagger Lee, Marignon # VPs owned (list only nations with more than 1): Jotun: 3 Rlyeh: 2 Pythium: 2 Ermor: 2 |
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Hi WL, I'd like to play as Shinuyama.
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
I want to emphesize that me playing Ashdod is open to discussion and shall be decided by the will of the majority.
I'm just curios about the nation and since I rarely play SP, MP experience pretty much sums up my entire experience. No big deal If I don't get to play it either, MA ermor is fine for me since I never played it as well. |
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
"Killing own mages under Ankh or LaD to gain freebe mages and troops."
Does that include killing priests with LAD to create undead summoners? -with or without the ankh either? Reserve a spot for me please, my nation of choice is Jotun. Personally I don't mind Ashdod, doe I suggest you take Ermor, much less likely you'll get ganged from the start, and I think it's like a 98,4% chance to be attacked by everyone by being Ashdod, I certainly will if I start next to you. |
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
"Does that include killing priests with LAD to create undead summoners? "
Yes "-with or without the ankh either?" either " Personally I don't mind Ashdod, doe I suggest you take Ermor, much less likely you'll get ganged from the start, and I think it's like a 98,4% chance to be attacked by everyone by being Ashdod, I certainly will if I start next to you. " Hehe. how did you get to exactly 98.4%? ;) Anyway, I'll take Ermor. |
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
I would like to join as Caelum please
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Oceania
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
ghoul31, taking a water nation is ok so long as at least one more UW nation would join. Otherwise I think it would unbalance the game. Perhaps you want to make a 2nd pick just in case we end up short on water nations.
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
I taker pangea xd
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Pardom me askin legolasjrt, but could you please tell what is the extent of your MP experience?- No need for detailed report just in general lines.
The reason I'm asking is that I aim for a more or less homogeneous experience level and if not that then at least not to have extreme difference of exp. levels (what would unbalance the game). |
All times are GMT -4. The time now is 06:43 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.