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-   -   Strands of Arcane Power (http://forum.shrapnelgames.com/showthread.php?t=47580)

militarist July 12th, 2011 10:29 AM

Strands of Arcane Power
 
Does anyone knows exact algorithm or something about it?
Does it make several checks every turn? For each land in dominion? Depands on levels in each path of magic? There are many questions.

BlanketThief July 12th, 2011 10:20 PM

Re: Strands of Arcane Power
 
Path strength doesn't matter. Chance to search any of your provinces in your dominion from 1-3 in each path the caster has, dominion strength didn't appear to make any difference.

Soyweiser July 13th, 2011 04:13 AM

Re: Strands of Arcane Power
 
Really? Because I always heard that path strength did matter. If you only have 1F you will never search higher than 1F.

I tested this just now, and it seems my information is incorrect. A f1 mage can search for higher levels. But it looks like higher paths levels do give higher chances of high level search. (I got a lot more lvl 3 searches in astral which was high, than in fire, which was 1).

3 is the max that is searched. And you cannot search in holy iirc. And dominion does matter, as you only search in your own dominion. (And I have a suspicion that high dominion level also mean more searches, as the cap is always the best searched during tests).

Natpy July 13th, 2011 05:42 AM

Re: Strands of Arcane Power
 
I've used SoAP in several games (MA Rlyeh, MA Bandar Log), and found that it can be very powerful in late game with Wish of "magic power" and Ring of Wizardry. With this combination you'll find almost all sites in your dominion in couple of turns, and gain decent protection from invasion as side effect

brxbrx July 13th, 2011 12:15 PM

Re: Strands of Arcane Power
 
I think you only search for a fraction of your path. I had a pretender with nine in paths adn with arcane strands he was only pulling threes.

I think.

Soyweiser July 13th, 2011 04:12 PM

Re: Strands of Arcane Power
 
threes is max. You cannot find more. And with only 1 in a path you can still find 2's. So the conventional wisdom is wrong.

Loren July 13th, 2011 05:53 PM

Re: Strands of Arcane Power
 
Quote:

Originally Posted by BlanketThief (Post 780215)
Path strength doesn't matter. Chance to search any of your provinces in your dominion from 1-3 in each path the caster has, dominion strength didn't appear to make any difference.

I strongly disagree.

1) It seems that you don't search any higher than you have paths. If you want full benefit you need at least 3's across the board.

2) I have noticed that the high dominion provinces are generally fully searched before the low dominion ones, although in the end everything of mine with dominion will be searched.

Soyweiser July 14th, 2011 08:42 AM

Re: Strands of Arcane Power
 
1 Attachment(s)
Quote:

Originally Posted by Loren (Post 780259)
1) It seems that you don't search any higher than you have paths. If you want full benefit you need at least 3's across the board.

Okey, third time. I TESTED THIS! THIS IS NOT TRUE!

f1 mage searched for at least f2! And I even saw a n1 mage search for n3.

(Same with other level 1 paths).

Test it out yourself, download the debug mod, make a high S all other paths at 1 pretender, and set nr of provinces to 9. And then, wait.

Higher paths do increase the chances of a search and increase the chances of higher level searches.

Well, because most of you are probaly to lazy to test it. I uploaded a screenshot. Qilla is the one who casted the strands spell.

Loren July 14th, 2011 06:50 PM

Re: Strands of Arcane Power
 
Quote:

Originally Posted by Soyweiser (Post 780275)
Quote:

Originally Posted by Loren (Post 780259)
1) It seems that you don't search any higher than you have paths. If you want full benefit you need at least 3's across the board.

Okey, third time. I TESTED THIS! THIS IS NOT TRUE!

f1 mage searched for at least f2! And I even saw a n1 mage search for n3.

(Same with other level 1 paths).

Test it out yourself, download the debug mod, make a high S all other paths at 1 pretender, and set nr of provinces to 9. And then, wait.

Higher paths do increase the chances of a search and increase the chances of higher level searches.

Well, because most of you are probaly to lazy to test it. I uploaded a screenshot. Qilla is the one who casted the strands spell.

Maybe it's just a low probability situation. I've watched things not get scanned until I had the caster wish for magic power.

Soyweiser July 15th, 2011 07:27 AM

Re: Strands of Arcane Power
 
This was after 2 or 3 turns. After around 6 turns of dom10 spread. With a prophet.


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