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2 Attachment(s)
10/04/2011. bugfix release 3.11
10/03/2011. Created an update for the Mytheology mod. Mytheology is a mod originally created by Psientist, it adds a bunch of new pretenders, items, creatures, and spells to dom 3. And because it looks like Psientist has not been at the board for some time now, and I liked some things is this mod. I tried to update them to the newest Dom 3 patch. A lot of bugs have been removed, and a lot of unbalanced things have been rebalanced. It still is not balanced, but at least some of the things are not way to strong anymore. And while there are still a few issues, at least it is working again now. And as an added bonus. I moved the numbers around so it can now be used together with CBM 1.9 again. Feel free to thank Psientist, or to mention any remarks or bugs. And as I'm a non-native writer of the English language, please mention any mistakes. Previous thread: (Psientist version) http://forum.shrapnelgames.com/showthread.php?t=40168 (3.9) http://forum.shrapnelgames.com/showthread.php?t=45787 The zip file also includes a numbers.txt, a changelog.txt, and a holyspells.txt. Which contain, the numbers used for items/monsters etc, a changelog of all the things changed, and a list of all the removed holy spells. Because these are not working in the current patch. These are the changes made in the 3.10 version: Code:
3.11 Note that this mod is now compatible with CBM 1.92 again. It is not compatible with the [MC] Skaven and Lizardmen mods. Known bugs issues: - Multiple Taoist masters show up. - Soulblades might not work. (The icon appears, but the weapons do not actually get AN attacks) - Sunwell might be a bit overpowered. - Naming standards could use some work. - Desire can only seduce males. - Yggdrasil has no movement. (Yeah, oops). |
Re: Mytheology 3.10
Thanks to you and Psientist. I'm a fan of this mod for my SP games. Was not aware that it didn't work with 1.92 because I hadn't tried them together yet. Will let you know if something comes up next time I use it.
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Re: Mytheology 3.10
I have a problem with my golden dragon pretender. The game says he's got too many points. What gives?
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Re: Mytheology 3.10
That is odd. I'll look into it. Which age?
I can reproduce the bug. Fixed some others, but am baffled why it happens. |
Re: Mytheology 3.10
It is somehow related that all 3 of the ages have different dragons, but point to the same toaist master as a shapechange.
That and the restricted nations mechanic. |
Re: Mytheology 3.10
Would you like me to upload the save file?
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Re: Mytheology 3.10
Nope, I already reproduced it. I have a possible solution. But it will just use up two more monsternumbers. Thankfully I have those spare because I just claimed this is not compatible with two mods who have a lot of m#'s.
I will fix it. Hopefully later today. |
Re: Mytheology 3.10 And 3.11
Bug has been fixed.
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Re: Mytheology 3.10 And 3.11
Great! Will this work on my saved game, or will I have to create a new pretender? Where can I download the fix?
Thank you so much, by the way |
Re: Mytheology 3.10 And 3.11
You have to create a new pretender obviously ;). Fix is in the first post.
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