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Comments, suggestions and problem reports
Hi,
Comment 1: I begin by saying that this game is exceptional. :) However, some things could be improved or changed to make it even better. Suggestion 1: Crews - Tank crews should have one SMG for self defense. - Others should keep their initial close defense weapons when they leave their weapon system; now, they only have small guns. Example: A field gun crew have rifles or SMG for CD. During a counter battery fire, they leave the FG. After they left the FG, they are equipped only with pistols. Where are riffles or SMG? They have lost!? :( According me, we should have 2 kind of crew: 1 for tanks, and 1 for other weapon systems. What do you think about that? :confused: Thank you, -Luc- |
Re: Comments, suggestions and problem reports
I think the idea is that "crews" are not a fighting force.
A tank crew doesn't really want to leave the tank. I'm not against them having maybe one smg though :) |
Re: Comments, suggestions and problem reports
Hi there!
Crews are not meant to be a fighting entity. Those rifles & SMGs they have if inside their weapon systems are meant to defend their mount (mortar, FG, etc). In it, they're still a fighting force. But once out of it, they're no longer classified as such. You can think of crews as those people fleeing the battlefield (and also their mount). Maybe it's not realistic, but it's the way to keep the game balanced, because of the extreme freedom one can have on a game, compared to that of the real life. |
Re: Comments, suggestions and problem reports
Hi,
I agree, the crews are not combat troops. But, if you have rifles or SMGs with 90 shots or more for your SD, you dont change for a pistol with 5. It make no sense... :confused: I know it's just a detail, that's why it's a suggestion... :) Thank you, -Luc- |
Re: Comments, suggestions and problem reports
I like the way it is:)
I think one reason it's the way it is, exp. with large Atry crews, Is that some gamey guys would exploit the game after all rounds have been fired off,they would use them as a fighting force,which is not at all right, they should stay with thier guns not abandon them or let them fall into enemy hands. As for armour crews,,,if they survive thier mount blown up or have abandon they would certainly not be wanting a fight, more like wanting a medic. |
Re: Comments, suggestions and problem reports
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I was thinking maybe one guy in the crew has an SMG with one clip (30 rounds) ,not 90. |
Re: Comments, suggestions and problem reports
Hi,
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Maybe they can have rifles or SMGs with less shots... Thank, -Luc- |
Re: Comments, suggestions and problem reports
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This has been discussed many times before and rejected,so don't hold your breath;) |
Re: Comments, suggestions and problem reports
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Yes - every now and then and then again and yet again, somebody wants "Rambo-ised crews"... :doh: Crews will remain as-is for the reasons given by others above. Andy |
Re: Comments, suggestions and problem reports
Hi,
Suggestion 2: Ammo trucks Should they not be similar to other heavy trucks? Currently, they are easily identifiable and become easy targets. I do not think it is so easy to identify these vehicles on the battlefield. Suggestion 3: Trucks Should they not have a single crew member (driver)? Why 2, what the fonction of the second crew member (mechanic, helper)? Thank you, -Luc- |
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