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phenix pyre
Well i ve just lost a big battle because of this spell ... playing Abysia !!
So here is the situation I m going to play a decisive battle with lot of abysian mages 2F + some nice invoc all with 100% resist fire from items or native resistance. The shaff is mainly abysian ancestor so also 100% fire proof. I took even the time to script some fire fend for the few foul spawn presents. I'm facing Midgard. Turn 1) i mostly cast my phenix pyre while he s casting Air power. Turn 2) i eat few thunder strike, taking few loss no problem, but suddenly one of my F mage take a hit and the explosion of the phenix pyre killed everything by successive blow from the neighboring fire mages and their own pyre. At the end of this turn2 i ve nothing left even troops who had 150% fire resist. I am missing something ? I've played several times abysia using this spell and don't remember such a result. |
Re: Bug with phenix pyre ?
Not a bug - working as designed. The Phoenix Pyre blast is an explosion, not a fire. It does physical damage.
You might be able to take solace from the fact that you are hardly the first person to learn this the hard (but spectacular to watch) way. |
Re: Bug with phenix pyre ?
From the wiki :
The damage is half fire half physical damage Verify I guess i've made the check :) Thanks for such a quick answer RonD |
Re: phenix pyre
Ow, the verify is there because of the fire part, not the physical part. Wondered how much of it was fire damage.
Yeah, the spell is set up in a way that always costs you at least one major battle :D. |
Re: Bug with phenix pyre ?
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Re: phenix pyre
I thought of this spell for an Ember Lord SC.
Is it worth it, as the Ember Lord will rout anyway if his HP drop below 25%? |
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Re: Bug with phenix pyre ?
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My absolutely favourite use was on a LA Ermor Master Lich pretender wearing cheap defensive equipment (standard MR, luck, and reinvigoration), that had wished once for power and thus had decent combat stats, when I unleashed him on major attacking army that apart from ~1500 normal troops had SC, thug, priest, and mage support (~90 commanders total), a large portion of the attacking army being living and regenerating from blessing. Invulnerability, Soul Drain, Phoenix Pyre, Elemental Fortitude, Summon Earthpower, SPELLS. The Master Lich ended up wiping out ~80% of the opposing army including most of the SCs and commanders at the cost of 7 afflictions. ...Much better than the time I lost a small army of fire casting mages whom the AI chose of its own free will to cast Phoenix Pyre. The agony! |
Re: phenix pyre
It synchronizes quite well with Soul Drain, really. Soul Drain is one of the more effective re-invigoration methods, and re-invigoration is pretty much key.
Which reminds me: Does the medallion of vengeance trigger every time you die, if you also have Phoenix Pyre up? If it does, it could work quite well. |
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