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-   -   V hexes (http://forum.shrapnelgames.com/showthread.php?t=49448)

paulo January 19th, 2013 02:35 AM

V hexes
 
Is there a way to delete V hexes and just leave one group of seven? Thanks

paulo January 19th, 2013 03:22 AM

Re: V hexes
 
deleting them while building a battle, not in a scenario, thanks

Imp January 19th, 2013 05:47 AM

Re: V hexes
 
Nope just stack them on top of each other if you have extras

paulo January 19th, 2013 06:11 AM

Re: V hexes
 
OK, thanks a lot

gila January 19th, 2013 09:01 PM

Re: V hexes
 
Just make sure you stack any unwanted vh's in the grey edge;)

paulo January 19th, 2013 10:17 PM

Re: V hexes
 
Thanks again

AMX January 20th, 2013 05:20 AM

Re: V hexes
 
Quote:

Originally Posted by gila (Post 816442)
Just make sure you stack any unwanted vh's in the grey edge;)

No.
The AI does not like that.

DRG January 20th, 2013 10:36 AM

Re: V hexes
 
Quote:

Originally Posted by AMX (Post 816454)
Quote:

Originally Posted by gila (Post 816442)
Just make sure you stack any unwanted vh's in the grey edge;)

No.
The AI does not like that.

Gila was being "ironic" ( i.e "smartass")......... DO NOT stack unused V hexes in the grey map edges !!


Don

paulo January 20th, 2013 09:39 PM

Re: V hexes
 
ok, thanks again

gila January 23rd, 2013 09:09 PM

Re: V hexes
 
Quote:

Originally Posted by DRG (Post 816466)
Quote:

Originally Posted by AMX (Post 816454)
Quote:

Originally Posted by gila (Post 816442)
Just make sure you stack any unwanted vh's in the grey edge;)

No.
The AI does not like that.

Gila was being "ironic" ( i.e "smartass")......... DO NOT stack unused V hexes in the grey map edges !!


Don

Well,thats what *I* do with unwanted VH's in the case of pbem and encounter no problems.
Playing the AI i figured VH's in the left grey edge are out of play and not of concern for the AI,most times they just disappear,but appearently i'm doing it wrong.
Please elaborate why this would be a problem
I was not being a smartass in this case, just :confused:.


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