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-   -   Gas giants Good or Bad? (http://forum.shrapnelgames.com/showthread.php?t=4988)

Onnotangu January 29th, 2002 02:02 AM

Gas giants Good or Bad?
 
i am trying to plan out starts to survive in this great and difulct game and i noticed the gas giants. is there any strats or advice for starting as a gas giant race?

Phoenix-D January 29th, 2002 04:08 AM

Re: Gas giants Good or Bad?
 
Gas giant planets are both rarer and larger than normal planets- no gas giant moons, for example. In short, it places a premium on your colonies- you'll have fewer to protect, but each one you loose will hurt more.

Other than that, no huge effects.

Phoenix-D

Spoo January 29th, 2002 04:33 AM

Re: Gas giants Good or Bad?
 
Gas giants don't come smaller than medium, so in a game where the starting planets are set to small, you still get a medium sized homeworld.

tesco samoa January 29th, 2002 04:48 AM

Re: Gas giants Good or Bad?
 
methane should be your choice of air.

Gas are good to start with but as soon as you meet a rock race trade for it or capture the first colony ship you see.

I like the gas giants.

If you take gas make sure you take advanced storage. Huge planets will house 30 facilities. And that is a huge bonus. But you have to use this advantage early to make sure you have no resource problem and then get the 28 research planet going.

PsychoTechFreak January 29th, 2002 10:17 AM

Re: Gas giants Good or Bad?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by tesco samoa:
[QB]methane should be your choice of air.<hr></blockquote>

Why ? Hydrogen is not bad also, and it is rarely taken by the other races, e.g. of TDM modpack. Has anybody examined the distribution of the different atmospheres ? Oxygen would be a bad choice I think, No Atmosphere is excluded.

Rollo January 29th, 2002 12:08 PM

Re: Gas giants Good or Bad?
 
Yeah, I also like hydrogen with gas planets. Found quite a few breathables in the Last games I played.

PsychoTechFreak, check your Personal Messages.

Rollo

PsychoTechFreak January 29th, 2002 01:22 PM

Re: Gas giants Good or Bad?
 
I have found the observation of gas giant distributions:

http://www.shrapnelgames.com/cgi-bin...&f=23&t=001768

The count of every atmosphere (except none) should be the same. But I like to take the one which is rarely taken by the others.

@Rollo: Check PM. http://forum.shrapnelgames.com/images/icons/icon7.gif

DirectorTsaarx January 29th, 2002 11:48 PM

Re: Gas giants Good or Bad?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Phoenix-D:
Gas giant planets are both rarer and larger than normal planets- no gas giant moons, for example. In short, it places a premium on your colonies- you'll have fewer to protect, but each one you loose will hurt more.

Other than that, no huge effects.

Phoenix-D
<hr></blockquote>

Gas Giants are even rarer if you use the "Ancient" quadrant type for the map.

TerranC January 30th, 2002 12:32 AM

Re: Gas giants Good or Bad?
 
No offence to everybody here but...
Frankly, colonizing a Gas Giant is unreal.

I know it's a game but this has always ticked me off: races such as us can't colonize gas giants because it would get crushed by the immense pressure and its wind velocities would flail a colony around the planet so many times...

Energy beings (if there are ones) would be able to survive but carbon based lifeforms wouldnt be able to survive the elements of a gas giant.

Maybe build a station to mine it but the idea of colonization is farfetched.

http://forum.shrapnelgames.com/images/icons/icon7.gif

Rollo January 30th, 2002 02:24 AM

Re: Gas giants Good or Bad?
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by PsychoTechFreak:
...@Rollo: Check PM. http://forum.shrapnelgames.com/images/icons/icon7.gif <hr></blockquote>

Thanks for the link. PM checked, and email sent.

Rollo


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