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-   -   Real life star trek in the making (http://forum.shrapnelgames.com/showthread.php?t=6412)

Dracus June 20th, 2002 01:38 AM

Real life star trek in the making
 
read about the latest in transporter development.

http://abcnews.go.com/sections/scite...ort020617.html

Ed Kolis June 20th, 2002 02:08 AM

Re: Real life star trek in the making
 
You know the most annoying thing... there was this ad on that site you mentioned that would scoot around the screen as I chased it to close it... finally it gave up after a few seconds... weird!

OK, that had nothing to do with your post, but I had to mention it http://forum.shrapnelgames.com/images/icons/icon10.gif

disabled June 20th, 2002 04:58 AM

Re: Real life star trek in the making
 
The ehtical part of the way thier transporter works is that you must be killed to be transported. IE, your data must be destroyed so the scanners can read it. Then you are rebuilt on the other side.

dogscoff June 20th, 2002 02:13 PM

Re: Real life star trek in the making
 
Quote:

And ofcourse the next and even more interesting possiblity would be the hacked transporter machines that didn't destroy the original, instead duplicating a person (I can see many evil uses of this possibility)
<font size="2" face="Verdana, Helvetica, sans-serif">Read "Schlock mercenary" for an exploration of this exact(ish) situation. S_J links to it, or you can go to my site and find the bookmarks/ Online comics page. It's a great read.

Jmenschenfresser June 20th, 2002 03:02 PM

Re: Real life star trek in the making
 
Sounds to me like this is another case of Chicken Little.

Perhaps the first philosophical book I ever read.

disabled June 20th, 2002 04:10 PM

Re: Real life star trek in the making
 
I wonder....

Suppose you were to pull a prank and make it so the transporter didn't transport clothing....

geoschmo June 20th, 2002 04:42 PM

Re: Real life star trek in the making
 
Of course everyone has a soul. But to make a transporter work you simply have to configure it to also duplicate the persons soul exactly. With numerous and overlaping data parity checks it should be a simple matter really. I suppose maybe God could tell the difference, but we can always hack into His mainframe and reset the database that He uses to keep track of all that stuff. Being omiscient He may suspect something unusual is going on, but He won't be able to prove it.

EDIT: Of course as an alternative we could use the transporter for the body and send the soul modulated on a high power carrier wave. Then you have no ethical issues to deal with because you aren't duplicating the soul. And you would not have any problems with non-destoyed duplicate bodies laying around, because it would be quite obviouse to everyone they are just souless shells. But that would limit the range of the transporter somewhat.

Geoschmo

[ June 20, 2002, 15:52: Message edited by: geoschmo ]

AeoN2 June 20th, 2002 05:27 PM

Re: Real life star trek in the making
 
Whatever... In any case I don't think I will ever travel with a means of transport that requires my body being sent to /dev/null http://forum.shrapnelgames.com/images/icons/icon10.gif

disabled June 20th, 2002 06:06 PM

Re: Real life star trek in the making
 
The first thing I want to see is how many watermelons were destroyed, exploded, turned inside out, and defied the laws of the universe.

I also want to know the same for the pigs used in testing of it.

Anyone ever see Galaxy Quest? You know what I'm talking about...

rdouglass June 20th, 2002 07:03 PM

Re: Real life star trek in the making
 
Anyone remember "The Fly"?


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