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Scoring?
Could someone tell me how one's score is calculated? I'm in a game where I have half the planets, less population, and
tech. than my friend. Yet when I look at the scores I am way ahead of him. In fact I think I went Evil Empire!! The only thing I have over him is a LOT more ships. I have been at war with the AI since early on. So I have built up my fleet. So How is the score figured out. If one can tell me were to look I would like to know. I thought I was a week player, fighting for my life, untill my freind showed me my score. Now I kind of like being the EVIL EMPIRE !! I have been able to get two of the small AI's to join me buy "asking" them to surender to me. |
Re: Scoring?
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Planets IIRC count nothing, although you do get points for resources produced on them. Also each tech you research gets you some points. Geoschmo |
Re: Scoring?
I think that the score is over rated...
The best way to judge an empire is the planet /production ratio's The rest is just icing on the cake. If you out produce and own more real estate then you are most likely the stronger race... |
Re: Scoring?
Every point of minerals, organics, and radioactives, generated counts as one score point. Every point of research and intelligence generated counts as one score point. Because happiness affects your production levels, any widespread change in happiness will also affect your score. Ditto for population levels.
Each kt of your ships and bases counts as 10 points. Each level of researched techs counts for 200 points. Units don't appear to give any points, whether in cargo or space. Population doesn't count either (except for production bonuses). |
Re: Scoring?
Hm, this stuff ought to be moddable...
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But in teh short run, if a smaller-but-prepared-for-war empire attacks a theoretically-much-better empire that is UNprepared for war on that same scale ... it's possible the attacker could press their advantage and make some early gains. If those gains are large enough, the industrial capacities of the two empires might equalise enought o make retaking the lost worlds/systems difficult for the previously-larger empire. IOW, lots of planets and resources and build capacity, but insufficient military might to keep those worlds and systems ... means you're a paper tiger. Ditto if you have a huge military, and miantenance eats up most or all of yoru resource production; youw on't be readily able to replace combat losses, and are a paper tiger "of a different stripe", if you will pardon the pun. |
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Re: Scoring?
Thanks for the help. I did find an answer in an old thread.
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Re: Scoring?
OOps I pushed enter too soon. Here is the answer. Someone did some tests and came up with this . The score is based on 200 points per Tech level
1 point per resource/research/intell point 10 points per kT for ships/bases no points for units/pop/colonies/systems This means that my big fleet counts a lot more than lots of small planets. |
Re: Scoring?
Is the score cumulative or a dynamic score, i e if I loose ships do my score drop?
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