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Re: Krill & Ork Update
Is this for Proportions or the standard v1.78?
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Re: Krill & Ork Update
Are the other W40000 races to be found somewhere yet ?
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Re: Krill & Ork Update
solops - they are updates for the ones in the TDM-Modpack, I was still testing some of the changes when the Last Version came out so I didn't update them then.
Unknown-Enemy - There was a Slaneesh one made a while back, otherwise John Beech had done a couple of Eldar ships, and I'm about 80-90% done with a set based on BFG Chaos ships - just don't ever seem to have the time to finish them, and The AI for them hasn't been good enough to get me to get going on finishing them. |
Re: Krill & Ork Update
Just started a game with them. Got error Messages for the Orks: Unknown value "Long Weapons Range" for Default Strategy in record [shipname]. As far as I checked these message are given for every design using the long Weapons range strategy.
A complete different topic: You use Attack Bases. Does the game consider them as ships (join a fleet) or bases (don't join)? [ October 11, 2002, 21:35: Message edited by: Rexxx ] |
Krill & Ork Update
Posted an updated Version of the Krill and Orks. I'm still not entirely satisfied with them, but I'll never get them posted if I wait until then. Please let me know of any comments or issues with them.
1034335459.zip |
Re: Krill & Ork Update
An "Attack Base" is supposed to be a Baseship. A Space Station can only defend; it cannot go on the offensive and seek out a target, which is what "attacking" is.
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Re: Krill & Ork Update
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[ October 14, 2002, 12:53: Message edited by: Atraikius ] |
Re: Krill & Ork Update
Found the problem with strategies - updated wrong .emp files when I added the Long weapons range.
Posted the updated files, along with a small change to both the krill and Ork Construct Vehicle files. 1034679079.zip |
Re: Krill & Ork Update
Hi Atraikius,
thanks for updating them. Looking forward to meeting them again in battle... Once again Attack Bases: When I get it right no Attack Base will join a fleet except the 1200 kt Base Ships??? Do you know the reason for this? Does it depend on the size or the max. number of engines? |
Re: Krill & Ork Update
Rexxx - I haven't seen an Attack Base that was actually a baseship join a fleet yet. In the few games I've played that went long enough for the AI to build them had them, the Base ships I saw were all by themselves.
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