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-   -   Atmospheres (http://forum.shrapnelgames.com/showthread.php?t=8607)

Lord Kodos February 15th, 2003 04:53 AM

Atmospheres
 
A RANT!

I was thinking yesterday. It hurt. But in all seriousness, whats the reason why MM took out Chlorine and the other (I forget what it was...Argon maybe?) from SE4, they where in SE3.

I, personally, liked Chlorine.

ZeroAdunn February 15th, 2003 08:49 AM

Re: Atmospheres
 
I think Argon was because it couldn't realalisticly sustain life.

Chlorine I don't know... probably didn't like the smell...

Raging Deadstar February 15th, 2003 12:45 PM

Re: Atmospheres
 
I would personally like Argon and Chlorine to be atmospheres, if Space empires maps were based more on the planet heavy systems like in FQM we could certainly allow for more atmosphere types! I think it would make things interesting http://forum.shrapnelgames.com/images/icons/icon7.gif

Just curious, being a newbie and all, but i'm guessing that the atmosphere types are hard coded. It would make a great mod feature, and you could just update the image mod with the new types

[ February 15, 2003, 10:50: Message edited by: Raging Deadstar ]

solops February 15th, 2003 04:11 PM

Re: Atmospheres
 
How about an atmosphere that catastrophically ignites if certain types of weapons are used in it?

Captain Kwok February 15th, 2003 07:46 PM

Re: Atmospheres
 
I agree, more atmosphers are needed!

I would like to see at least Chlorine and Nitrogen atmospheres.

minipol February 16th, 2003 12:08 AM

Re: Atmospheres
 
Quote:

Originally posted by solops:
How about an atmosphere that catastrophically ignites if certain types of weapons are used in it?
<font size="2" face="Verdana, Helvetica, sans-serif">Wouldn't that open the way for cheap anti planet weapons? load a cheap gun on a ship, send it to the planet, fire once and boom, planet gone.
just a thought

Andrés February 16th, 2003 12:26 AM

Re: Atmospheres
 
Planetary napalm should have a different formula for each atmosphere http://forum.shrapnelgames.com/images/icons/tongue.gif

Is it less realistic to have argon planet natives than vaccum natives?
Argon natives don't need to breath, jsut like non-atmosphere natives, but they do need atmospheric pressure.

Fyron February 16th, 2003 01:58 AM

Re: Atmospheres
 
Chlorine makes 0 sense for a life-supporting atmosphere. It is too reactive of an element and tends to destroy any molecules it comes in contact with. Complex, sentient lifeforms evolving on a chlorine atmosphere world would be too unbelievable. http://forum.shrapnelgames.com/images/icons/icon7.gif

Argon only makes sense if you pretend the race doesn't breathe anything and just needs pressure. http://forum.shrapnelgames.com/images/icons/icon7.gif

What would be best would be the ability to mod in new atmosphere types and to mod which can be selected by a race for a homeworld type. Then, you could have Chlorine atmosphere planets, but no Chlorine-breathers. You could have Sulfur Dioxide atmosphere planets (think volcano worlds) and no native organisms possible. That would be cool. http://forum.shrapnelgames.com/images/icons/icon7.gif It would also force the game to have planets that you can not optimize by adding some new people to it. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ February 15, 2003, 23:58: Message edited by: Imperator Fyron ]

Desdinova February 16th, 2003 02:06 AM

Re: Atmospheres
 
Quote:

Originally posted by Imperator Fyron:
Chlorine makes 0 sense for a life-supporting atmosphere. It is too reactive of an element and tends to destroy any molecules it comes in contact with. Complex, sentient lifeforms evolving on a chlorine atmosphere world would be too unbelievable. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">but they had a race that breathed chlorine on space 1999 so it must make sense. http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron February 16th, 2003 02:14 AM

Re: Atmospheres
 
No, it does not. Very few (if any) compounds that would be suitable for use in organisms would be able to withstand large amounts of chlorine gas.

Of course, looking at it realistically, it is unlikely for any organisms to be based off of anythign other than carbon or silicon. I only say silicon because there are a few types of Monerans that have heavy amounts of silicon in them. But anyways, carbon (and maybe silicon) is the only element that can form the types of huge, complex molecules necessary for functional organisms, by forming huge chains of carbon molecules bonded to each other, and then having 2 more possible electron pairs to hafe other elements (or maybe even more carbon) bonded to them. Even artificial pLastic polymers and such are based off of carbon chains. So, any planet with life on it would have to have relatively huge amounts of carbon (or maybe silicon). All natural life would be carbon- (or maybe silicon-) based. http://forum.shrapnelgames.com/images/icons/icon7.gif


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