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-   -   Challenge Match (http://forum.shrapnelgames.com/showthread.php?t=9216)

Slynky April 19th, 2003 12:57 AM

Challenge Match
 
I'd like to set up a challenge match for a team game. I would like to challenge three other people with "my" team. Lord Chane, Asmala, and (duh), me.

Now, before you start "barking" at me for choosing Asmala (without his consent...hehe), I must say Lord Chane and I have known him on the PBW site for many many months. So, we know him well and he's our Finland friend. As to Lord Chane, he's an up and coming foe to be reckoned with. As to me...well, I'm average... http://forum.shrapnelgames.com/image...s/rolleyes.gif .

So, the main game option will be ZERO racial points to start with and 3 starting good planets, all players must take rock/oxy (more to come later). This (perhaps, constrictive) start allows for research options instead of automatic swapping of colonizing techs. This ZERO option suggestion was made to me several weeks back in a poll (of what makes a game attractive) I made.

I want people who can do fast turnaround (turn time of 36 hours) with allowances for business trips, vacations, etc.

I certainly don't want to sound pompus (or some such word), but I'd like for a team to approach us for the challenge instead of just accepting the first 3 who apply to the game. I'm not saying we are the best. I'd just like to see how we could do against the best.

The main problem is how to set such a game up so that the three of us are on one side of the map while the others are set on the opposing side of the map. If it means using a pre-designed map, that's fine...as long as all competing players agree that everyone should know all about it at the start. Otherwise, I'm open to suggestions as to how to arrange such a map.

Thanks for any interest and help.

Gryphin April 19th, 2003 02:43 AM

Re: Challenge Match
 
Slynky,
I'll be happy to make the map for you.

Slynky April 19th, 2003 02:51 AM

Re: Challenge Match
 
Quote:

Originally posted by Gryphin:
Slynky,
I'll be happy to make the map for you.

<font size="2" face="Verdana, Helvetica, sans-serif">Would it be handmade (with some sort of start positions defined) or just generated? I don't know about that stuff. If just generated, how could one make sure teams started on the same side of the map?

geoschmo April 19th, 2003 03:09 AM

Re: Challenge Match
 
You can randomly generate a map, and then place starting positions in it. That's the easiest way and probably what Gryphin has in mind. Handmaking a map from scratch is tedius in the extreme. And there is no way to completely randomly generate the map on the fly and have people start in certain postions. Some level of map editor manipulation is neccesary.

Geoschmo

Ragnarok April 19th, 2003 03:10 AM

Re: Challenge Match
 
Quote:

Originally posted by Slynky:
Would it be handmade (with some sort of start positions defined) or just generated? I don't know about that stuff. If just generated, how could one make sure teams started on the same side of the map?
<font size="2" face="Verdana, Helvetica, sans-serif">You can generate a map in the map editor and add starting positions to that map. So that each team members are on the same side as each other.
Edit: Geo beat me to it. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ April 19, 2003, 02:16: Message edited by: Ragnarok ]

Slynky April 19th, 2003 03:17 AM

Re: Challenge Match
 
I wouldn't want anyone to go to the trouble to make one just for this game. I have looked at the editor and it needs a lot of friendly work. REALLY!

But, I thought there might be one out there that someone could suggest/lend.

BUT, if generating one randomly and editing it to make start positions (and if teams can be placed so that they start side by side) can be done by someone (someone who will take a casual look at the map and try to shift the teams so that it isn't obvious there is an advantage to one or the other), then that's fine too and I would appreciate it.

Of course, there may be no one interersted in such a challenge http://forum.shrapnelgames.com/images/icons/icon10.gif .

Fyron April 19th, 2003 03:51 AM

Re: Challenge Match
 
Gryphin likes making maps, actually. It isn't any trouble for him. http://forum.shrapnelgames.com/images/icons/icon7.gif

Slynky April 19th, 2003 03:57 AM

Re: Challenge Match
 
Quote:

Originally posted by Imperator Fyron:
Gryphin likes making maps, actually. It isn't any trouble for him. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">I'll have to go with your word on that...and of course, his offer. http://forum.shrapnelgames.com/images/icons/icon7.gif

So, for a team match such as this, would a Spiral be the best? You know, converging in the center for madness? Also, 6 people (2 teams), medium or large map, ya think? (looking for most attractive possibility and game with good playability).

Gryphin April 19th, 2003 04:43 AM

Re: Challenge Match
 
Slynky,
Yes, what Geo and Fyron said.
I will Randomly generate a few maps
To the size and shape you want. I recomend I use Fyron's Quadrant Mod
You can suggest or send me a SystemNames.txt file I'll use it.
I'll select one of the maps and make sure it is laid out fair which may require adding removing and moving warp points
Placing the players
Anything else?

[ April 19, 2003, 03:49: Message edited by: Gryphin ]

Slynky April 19th, 2003 05:01 AM

Re: Challenge Match
 
Quote:

Originally posted by Gryphin:
Slynky,
I recomend I use Fyron's Quadrant Mod

You can suggest or send me a SystemNames.txt file I'll use it.
I'll select one of the maps and make sure it is laid out fair which may require adding removing and moving warp points
Placing the players

Anything else?

<font size="2" face="Verdana, Helvetica, sans-serif">Personally, I don't like playing mods. Of course, I may be wrong in what you mean by a mod but to me, it means new ships, weapons, etc. I'd rather everyone be on an even keel (with 1.84 stock). Perhaps you mean something else...so, I make myself look stupid, http://forum.shrapnelgames.com/images/icons/blush.gif . (not so hard to do)

As to names, I can settle for the standard names...I can finally spell Tessandra (or can I?).

I see you will have a bit of work to do, if it means moving points and so forth. For that, I express my appreciation. In other words, that's http://forum.shrapnelgames.com/images/icons/icon6.gif .


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