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Why are my crew pacifists?
In a PBW game one of my Frigates attacked a enemy planet with an enemy colony ship in orbit.
At combat turn 8 it destroyed the planet, the colony ship fled for the corder and my frigate parked at the planet for the next 12 turns doing nothing! The planet was destroyed but the enemny colony ship unharmed, 0% damage. The ship had "Optimal weapon range" strategy with Firing orders: "Has weapons, Most damaged, Strongest, nearest". Do not use type priorities. Fire on all types (No box is checked to avoid). Damage percent per ship 80% all else 100%. It had 2600/3000 supplies after the battle. The colony ship left and whent 2 sectors away, my ship followed and stopped at the same sector again, but no adittional combat. The original orders where "Seek after Colony Ship R1, Move to Mu 10,5", AS it happened the colony ship went to Mu 10,5 where the alraedy colonized planet was, propably to refuel, then headed out. My ship killed the planet, followed the colony ship and had the same orders still in the "Orders window" after the turn. Why didn't it kill those pesky aliens in that colony ship??? [ May 23, 2003, 20:10: Message edited by: Ruatha ] |
Re: Why are my crew pacifists?
your captain is revolting against your tyranical rule.
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Re: Why are my crew pacifists?
Was the colony ship from another empire that you had a peace treaty with? If it was, there would be no attack.
Slick. |
Re: Why are my crew pacifists?
Nope, same empire as the planet.
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Re: Why are my crew pacifists?
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And his family. I mean, just hinting that I'm a tyrant means death! I'm no Tyrant! |
Re: Why are my crew pacifists?
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Just a guess... |
Re: Why are my crew pacifists?
It shouldn't matter. If there are no ships that fit the first priority it should move on to the next and then the next and so on.
That's why it's so hard to avoid glassing undefended planets. The planet it destroyed had no weapons either. [ May 23, 2003, 20:19: Message edited by: Ruatha ] |
Re: Why are my crew pacifists?
Same reason as mine I think. I think maybe there is a bug in the game when ships try to move near planets.
I had a fleet attack a plant with capture planet orders. I know I had all the strategy stuff right becuse the fleed had taken many planet in previous turns. This turn they approach the planet and get close to the moon in between my fleet and the occupie planet and then all my ships just stop and wait. Next turn the planet was captured. |
Re: Why are my crew pacifists?
Did your ship run out of supplies after attacking the planet?
Slick. |
Re: Why are my crew pacifists?
It had 2600/3000 supplies after the battle.
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