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-   -   Hey, another question (http://forum.shrapnelgames.com/showthread.php?t=9548)

Narrew May 28th, 2003 05:17 AM

Hey, another question
 
I don't know how to test this, so I will ask. When I remote mine in my solo games, I get the second starbase and load it up, something like 8 mineral and 2 each of Org and Rad. I can upgrade this, which is nice. But I wonder, it says you can only have 1 object mining per sector, but Sats group, so does that mean I can have 100 sats all mining?

Which is used the most? Starbase or sats?

Baron Grazic May 28th, 2003 05:24 AM

Re: Hey, another question
 
Personally I would go for the Sats, because they don't use maintenance, and you could pick them up at a later stage and move them.

Fyron May 28th, 2003 05:52 AM

Re: Hey, another question
 
You can only have one Ship or Base mining in a sector, period. Or, you can have sats. With satellites, you can only have 3 operate, one mining each type of resource. Extra satellites will not produce any more resources. Having a base and satellites will result in either the base or the satellites mining, depending on which was built first and some random absurdity. http://forum.shrapnelgames.com/images/icons/icon12.gif Ie: it sometimes has the first built object mine, other times has the Last built one mine. I noticed this when replacing Space Stations with Battlestations in Proportions games.

Narrew May 28th, 2003 06:05 AM

Re: Hey, another question
 
so you can't have 100 sats all mining? just want to clarify is all.

Taera May 28th, 2003 06:11 AM

Re: Hey, another question
 
only one spatial vessel can mine one particular square on the map, yes.

narf poit chez BOOM May 28th, 2003 07:50 AM

Re: Hey, another question
 
mining starbases? bigger, -50% on combat?

Fyron May 28th, 2003 08:47 AM

Re: Hey, another question
 
Quote:

Originally posted by Taera:
only one spatial vessel can mine one particular square on the map, yes.
<font size="2" face="Verdana, Helvetica, sans-serif">Not quite true. You can have 3 sites mining a sector, as long as they have different types of mining components.

Narrew May 28th, 2003 07:10 PM

Re: Hey, another question
 
well, then I will stick with my Battle stations then. 100 sats all working together would be a bit excessive, but oh well.

mottlee May 28th, 2003 08:20 PM

Re: Hey, another question
 
Your miners will not offset the maint of a Starbase (or Battle Station)...best to go with sats and one of each in a sector..no maint and as said can be moved when the resorces dry up

[ May 28, 2003, 19:21: Message edited by: mottlee ]

Narrew May 28th, 2003 08:59 PM

Re: Hey, another question
 
I am playing a solo game with the TDM + FQM mod. As an example of an asteroid is 250%, 230%, 225%. I have a Base station above it with 10 mineral, and 2 each org and rad (lvl 3 extractors). I mine 20kt, 3792, 3568, maint is 3125, 75, 337. So I am getting a large surplus of minerals.

I do remember reading that some mods have been fixed (the mining rate), just don't know if what I see is the norm or not.


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