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-   -   Facility Names (Adamant Mod) (http://forum.shrapnelgames.com/showthread.php?t=10034)

Fyron July 29th, 2003 09:03 PM

Facility Names (Adamant Mod)
 
Seeing as Loser came up with some nice names for DS, I was wondering if he (or anyone else) would like to come up with some for me too. http://forum.shrapnelgames.com/images/icons/icon12.gif

I need same cool names for:
Labor Shrine I-VI (increases planet resource production)
Labor Temple I-III (increases system resource production)
Birth Shrine I-III (increases reproduction in sysstem)
Healing Shrine I-VI (cures level 1 plague and increases planet happiness)
Healing Temple I-III (cures level 2 plague and increases system happiness)
War Shrine I-III (combat bonus to ships in system)
Wisdom Shrine I-VI (increases planet research)
Wisdom Temple I-III (increases system research)

I have names for the rest of the shrine types.

Death Shrine I-VI:
Temple of Death
Temple of Sacrifice
Temple of Carnage
Temple of Slaughter
Temple of Massacre
Necropolis

Fate Shrine I-VI:
Temple of Fate
Temple of Doom
Temple of the Ages
Temple of the Eon
Chantry of Eternity
Temple on the Edge of Time

Nature Shrine I-III (planet-affecting):
Nature Shrine
Sacred Glen
Sacred Grove

Nature Temple I-III (system-affecting):
Commune of Natural Balance
Commune of Natural Order
Virility of Worlds

[ July 29, 2003, 20:05: Message edited by: Imperator Fyron ]

Loser July 29th, 2003 09:21 PM

Re: Facility Names (Adamant Mod)
 
Well... that's a list of a more imposing length...

Shrine to the Womb (too species specific?)
Fertile Palace
Tower of Hope

Fyron July 29th, 2003 09:23 PM

Re: Facility Names (Adamant Mod)
 
You only have to give me as many names as you want to. http://forum.shrapnelgames.com/images/icons/icon12.gif

The womb one is too race-specific, yes. Only mammalian races have wombs.

Loser July 29th, 2003 09:28 PM

Re: Facility Names (Adamant Mod)
 
Labor shrine (planet-wide)

Shrine to the Proletariat
Temple of Humility
Temple of Common Honor
Temple of the Productive Hand
City of Every Being's Value
Utopia

[ July 29, 2003, 20:35: Message edited by: Loser ]

Loser July 29th, 2003 09:30 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Imperator Fyron:
Only mammalian races have wombs.
<font size="2" face="Verdana, Helvetica, sans-serif">Egg-laying species have wombs too, it's where the eggs grow before they are laid.

Plants don't, machines don't, and neither do a number of other improbable anatomies.

[edit: adjectives and adverbs are different]

[ July 29, 2003, 20:36: Message edited by: Loser ]

Loser July 29th, 2003 09:31 PM

Re: Facility Names (Adamant Mod)
 
reusing a wasted post.

Labor (system-wide)
Sanctuary of the Artisan
People's Retreat
Haven of the Dedicated Contributor.

[ July 29, 2003, 20:47: Message edited by: Loser ]

Fyron July 29th, 2003 09:32 PM

Re: Facility Names (Adamant Mod)
 
Great names! Keep up the good work. http://forum.shrapnelgames.com/images/icons/icon7.gif

I do not think that where egg-laying species develop the eggs before laying them counts as a womb. But even if it is still classified as a womb, it is not at all the same thing as the concept of a womb in a mammalian species. The egg and nest provide that role. But of course, plant and machine races (as well as giant amoebae and such) have no wombs to speak of, so http://forum.shrapnelgames.com/images/icons/icon7.gif

Fyron July 29th, 2003 09:33 PM

Re: Facility Names (Adamant Mod)
 
My convention is that "shrines" affect the planet, and "temples" affect the system. So, there should not be any mention of "temple" for Labor Shrines, only for Labor Temples.

Fyron July 29th, 2003 09:38 PM

Re: Facility Names (Adamant Mod)
 
I just got an idea for a shrine for Nature Ethos (the Deeply Religious trait is separated into 6 different traits) that would protect the planet form Planet Destroying weapons. Can you think of a name for that?

Loser July 29th, 2003 09:39 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Imperator Fyron:
My convention is that "shrines" affect the planet, and "temples" affect the system. So, there should not be any mention of "temple" for Labor Shrines, only for Labor Temples.
<font size="2" face="Verdana, Helvetica, sans-serif">I thought you mgiht have such a convention, but I could tell if it was being followed, per your examples.

Fyron July 29th, 2003 09:42 PM

Re: Facility Names (Adamant Mod)
 
Actually, the War Shrine and Birth Shrine do not follow the convention, but then, there is no way to get just a planet affecting ability for those, so I guess I never bothered changing them.

Fyron July 29th, 2003 09:44 PM

Re: Facility Names (Adamant Mod)
 
War Shrine:
Hall of Soldiers (perhaps it needs a better term)
Hall of Warriors
Hall of Heroes

Think Valhalla. http://forum.shrapnelgames.com/images/icons/icon12.gif

Fyron July 29th, 2003 09:45 PM

Re: Facility Names (Adamant Mod)
 
Here is what's left:
Labor Temple I-III (increases system resource production)
Healing Shrine I-VI (cures level 1 plague and increases planet happiness)
Healing Temple I-III (cures level 2 plague and increases system happiness)
Wisdom Shrine I-VI (increases planet research)
Wisdom Temple I-III (increases system research)

Loser July 29th, 2003 09:54 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Imperator Fyron:
I just got an idea for a shrine for Nature Ethos (the Deeply Religious trait is separated into 6 different traits) that would protect the planet form Planet Destroying weapons. Can you think of a name for that?
<font size="2" face="Verdana, Helvetica, sans-serif">Tranquility of All Beings

Loser July 29th, 2003 09:55 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Imperator Fyron:
Actually, the War Shrine and Birth Shrine do not follow the convention, but then, there is no way to get just a planet affecting ability for those, so I guess I never bothered changing them.
<font size="2" face="Verdana, Helvetica, sans-serif">I was referring to your use of the word 'Temple' in the Death and Fate Shrines. But no worry, if you can't use them 'as is' I'm sure you can yank the words around a bit as it suits you.

Loser July 29th, 2003 10:02 PM

Re: Facility Names (Adamant Mod)
 
Research, planet-wide

Shrine to Reason
Shrine to Composure
Font of Learning
Heart of the Mind
Focus of Silence and Speach
Bibliopolis

Loser July 29th, 2003 10:03 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Imperator Fyron:
Hall of Soldiers (perhaps it needs a better term)
<font size="2" face="Verdana, Helvetica, sans-serif">Sounds good, though if you think it needs work I am quite partial to the definite article, as you may have guessed by now.

[ July 29, 2003, 21:17: Message edited by: Loser ]

Loser July 29th, 2003 10:17 PM

Re: Facility Names (Adamant Mod)
 
Research, system-wide

Temple of Thought
Meditation Theater
Mind of God

Fyron July 29th, 2003 10:20 PM

Re: Facility Names (Adamant Mod)
 
This just leaves the Healing Shrines and Temples and the Labor Temples.

[ July 29, 2003, 21:20: Message edited by: Imperator Fyron ]

Loser July 29th, 2003 10:24 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Imperator Fyron:
This just leaves the Healing Shrines and Temples and the Labor Temples.
<font size="2" face="Verdana, Helvetica, sans-serif">Got the Labor Temples. Scroll down.

anti-plague and happiness, planet-wide

Shrine to the Pharmacopoeist
Shrine to the Body
Testement to the Medical Solution
Center for Satisfaction of Bodily Needs
City of All Regeneration
Land of Health

[ July 29, 2003, 21:39: Message edited by: Loser ]

Fyron July 29th, 2003 10:31 PM

Re: Facility Names (Adamant Mod)
 
Oh. http://forum.shrapnelgames.com/images/icons/icon7.gif Just healing stuff now. http://forum.shrapnelgames.com/images/icons/icon12.gif

Loser July 29th, 2003 10:45 PM

Re: Facility Names (Adamant Mod)
 
Sorry, reused a post again. I just feel silly putting more and more Posts one after another.

anti-plague and happiness, system wide.

Temple of Constitution
Freedom from Affliction
Perfection of the Physical Form

Fyron July 29th, 2003 10:50 PM

Re: Facility Names (Adamant Mod)
 
Thanks! That wraps the religious facilities up. http://forum.shrapnelgames.com/images/icons/icon7.gif

Loser July 29th, 2003 11:12 PM

Re: Facility Names (Adamant Mod)
 
No Problem.

oleg July 30th, 2003 12:08 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Loser:

...Center for Satisfaction of Bodily Needs

<font size="2" face="Verdana, Helvetica, sans-serif">Brothel ? Sorry, could' resist http://forum.shrapnelgames.com/images/icons/icon7.gif

Ed Kolis July 30th, 2003 10:06 PM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by Imperator Fyron:
I just got an idea for a shrine for Nature Ethos (the Deeply Religious trait is separated into 6 different traits) that would protect the planet form Planet Destroying weapons. Can you think of a name for that?
<font size="2" face="Verdana, Helvetica, sans-serif">Shrine of the Solid Rock? No, wouldn't work for gas giants... maybe gas giant races could get a Shrine of Coalescence but it would be silly to have two identical, interchangeable facilities...
Shrine of Cosmic Fortitude? Sounds more like something that blocks STAR destroyers, or maybe warp points...
Ward of Gravitation? No, sounds more like a MAGICAL planet protector...
hmmm...

geoschmo July 30th, 2003 10:24 PM

Re: Facility Names (Adamant Mod)
 
Shrine of Gaia?

Loser July 31st, 2003 01:03 AM

Re: Facility Names (Adamant Mod)
 
Quote:

Originally posted by oleg:
Brothel ? Sorry, could' resist http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">I was hoping to imply something like that. It fits the 'happiness' side but doesn't quite fill out the 'anti-plague' side.

Still, there's something to be said for the healing power of sex. (cue Marvin Gaye)


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