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rendered with LW 7.0
Please give me your opinions. I have been trying a different mode of thinking with this one render. If all goes well I will be redoing the Gron set using this concept.
http://www.meicosoft.com/ship.gif I had gotten through half the redesign when I realized it was not going to work out well. |
Re: rendered with LW 7.0
Ooh, cool... next time try an antialiased render though, the jagged "windows" on the front really ruin the "smooth organic" effect http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: rendered with LW 7.0
Still working on the lighting and all that. The windows were too quickly done.
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Re: rendered with LW 7.0
Does anyone know where to find the antialias in LW?
[edited] Nevermind. Do you realize how long I looked to find out how? [/edited] [ August 31, 2003, 23:14: Message edited by: Tigbit ] |
Re: rendered with LW 7.0
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Re: rendered with LW 7.0
http://www.meicosoft.com/meic/ship.gif
http://forum.shrapnelgames.com/images/icons/icon10.gif [ September 01, 2003, 01:09: Message edited by: Tigbit ] |
Re: rendered with LW 7.0
Very nice. What do you think of Light Wave?
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Re: rendered with LW 7.0
I am very pleased with it. The prog I used on my other sets (Truespace) would have caused me to give up real quick on this one. We're talking ulcers and all that noise. Lightwave, though it has a non-intuitive interface (what 3D prog doesn't) is real easy to grasp. What isn't easy can be found in the form of tutorials on the net.
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Re: rendered with LW 7.0
have you tried rhinoceros 3.0 ?
i've been trying to play with it as a first attempt at doing my own shipset... its kinda cool i was wondering if you could give info comparitively. i know (or at least i hear) that 3d studio max is best... but of course price prohibitive comments? |
Re: rendered with LW 7.0
I have only used Truespace and Lightwave so I cannot make any comments about anything else. Lightwave is use professionally.
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Re: rendered with LW 7.0
It is rather dark. Perhaps make it a bit brighter so it can be seen more easily?
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Re: rendered with LW 7.0
Very good. Kind of reminds me of the Phong set (one of my favourites) but, uhhh... less yellow. =-) What is that image, about Cruiserish size?
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Re: rendered with LW 7.0
I was thinking more along the lines of transport. I already got working on the other transport sizes.
Turned up the ambient light a bit. How's that? (see prev pic). [ September 01, 2003, 15:59: Message edited by: Tigbit ] |
Re: rendered with LW 7.0
i can't see any picture.
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Re: rendered with LW 7.0
Not sure what hung the server but it should be back up in a few minutes and the pic will show. Sorry... technology you know.
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Re: rendered with LW 7.0
I don't know if you consider it a problem or not, but the bottom right portion of the ship has no visible border between it and the black space; it just blends in. http://forum.shrapnelgames.com/images/icons/icon12.gif Perhaps a little brighter?
Other than that, nice ship. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: rendered with LW 7.0
I added another area light. How is it now?
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Re: rendered with LW 7.0
looks nice.
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Re: rendered with LW 7.0
Well, I guess that pretty much sez it. The new Gron set will be done with this concept in mind.
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Re: rendered with LW 7.0
Much better. http://forum.shrapnelgames.com/images/icons/icon7.gif
What are you going to do with the old Gron set? Perhaps make it a new race, instead of getting rid of it? |
Re: rendered with LW 7.0
Not sure. I may be redoing all three sets. Perhaps I'll have a classic Version of all three and a modern Version. I'm sure there are others who would like to continue to use the old Version of the Gron as the Gron and no other.
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