.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   rendered with LW 7.0 (http://forum.shrapnelgames.com/showthread.php?t=10237)

Tigbit August 31st, 2003 09:04 PM

rendered with LW 7.0
 
Please give me your opinions. I have been trying a different mode of thinking with this one render. If all goes well I will be redoing the Gron set using this concept.

http://www.meicosoft.com/ship.gif

I had gotten through half the redesign when I realized it was not going to work out well.

Ed Kolis August 31st, 2003 11:06 PM

Re: rendered with LW 7.0
 
Ooh, cool... next time try an antialiased render though, the jagged "windows" on the front really ruin the "smooth organic" effect http://forum.shrapnelgames.com/images/icons/icon9.gif

Tigbit August 31st, 2003 11:17 PM

Re: rendered with LW 7.0
 
Still working on the lighting and all that. The windows were too quickly done.

Tigbit August 31st, 2003 11:53 PM

Re: rendered with LW 7.0
 
Does anyone know where to find the antialias in LW?

[edited]
Nevermind. Do you realize how long I looked to find out how?
[/edited]

[ August 31, 2003, 23:14: Message edited by: Tigbit ]

Tigbit September 1st, 2003 12:19 AM

Re: rendered with LW 7.0
 
Okay redid it.

http://www.meicosoft.com/ship.gif

Thanks Ed

Tigbit September 1st, 2003 12:35 AM

Re: rendered with LW 7.0
 
http://www.meicosoft.com/meic/ship.gif

http://forum.shrapnelgames.com/images/icons/icon10.gif

[ September 01, 2003, 01:09: Message edited by: Tigbit ]

Atrocities September 1st, 2003 03:52 AM

Re: rendered with LW 7.0
 
Very nice. What do you think of Light Wave?

Tigbit September 1st, 2003 04:28 AM

Re: rendered with LW 7.0
 
I am very pleased with it. The prog I used on my other sets (Truespace) would have caused me to give up real quick on this one. We're talking ulcers and all that noise. Lightwave, though it has a non-intuitive interface (what 3D prog doesn't) is real easy to grasp. What isn't easy can be found in the form of tutorials on the net.

Cirvol September 1st, 2003 06:31 AM

Re: rendered with LW 7.0
 
have you tried rhinoceros 3.0 ?

i've been trying to play with it as a first attempt at doing my own shipset... its kinda cool

i was wondering if you could give info comparitively.

i know (or at least i hear) that 3d studio max is best... but of course price prohibitive

comments?

Tigbit September 1st, 2003 08:28 AM

Re: rendered with LW 7.0
 
I have only used Truespace and Lightwave so I cannot make any comments about anything else. Lightwave is use professionally.

Fyron September 1st, 2003 08:52 AM

Re: rendered with LW 7.0
 
It is rather dark. Perhaps make it a bit brighter so it can be seen more easily?

dogscoff September 1st, 2003 03:58 PM

Re: rendered with LW 7.0
 
Very good. Kind of reminds me of the Phong set (one of my favourites) but, uhhh... less yellow. =-) What is that image, about Cruiserish size?

Tigbit September 1st, 2003 04:54 PM

Re: rendered with LW 7.0
 
I was thinking more along the lines of transport. I already got working on the other transport sizes.

Turned up the ambient light a bit. How's that? (see prev pic).

[ September 01, 2003, 15:59: Message edited by: Tigbit ]

narf poit chez BOOM September 1st, 2003 07:18 PM

Re: rendered with LW 7.0
 
i can't see any picture.

Tigbit September 2nd, 2003 05:04 AM

Re: rendered with LW 7.0
 
Not sure what hung the server but it should be back up in a few minutes and the pic will show. Sorry... technology you know.

Fyron September 2nd, 2003 05:13 AM

Re: rendered with LW 7.0
 
I don't know if you consider it a problem or not, but the bottom right portion of the ship has no visible border between it and the black space; it just blends in. http://forum.shrapnelgames.com/images/icons/icon12.gif Perhaps a little brighter?

Other than that, nice ship. http://forum.shrapnelgames.com/images/icons/icon7.gif

Tigbit September 2nd, 2003 05:50 AM

Re: rendered with LW 7.0
 
I added another area light. How is it now?

narf poit chez BOOM September 2nd, 2003 06:20 AM

Re: rendered with LW 7.0
 
looks nice.

Tigbit September 2nd, 2003 07:34 AM

Re: rendered with LW 7.0
 
Well, I guess that pretty much sez it. The new Gron set will be done with this concept in mind.

Fyron September 2nd, 2003 11:25 AM

Re: rendered with LW 7.0
 
Much better. http://forum.shrapnelgames.com/images/icons/icon7.gif

What are you going to do with the old Gron set? Perhaps make it a new race, instead of getting rid of it?

Tigbit September 2nd, 2003 05:07 PM

Re: rendered with LW 7.0
 
Not sure. I may be redoing all three sets. Perhaps I'll have a classic Version of all three and a modern Version. I'm sure there are others who would like to continue to use the old Version of the Gron as the Gron and no other.


All times are GMT -4. The time now is 02:45 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.