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Retrofit Problem
In NGC3, I have a number of ships that need to be retrofitted. I also have ample resources, well over 100K of each. For the past two turns, I get Messages that I do not have sufficient resources to retrofit the ships. (This is for all ships with retrofit commands).
I am being destroyed because these ships aren't available and can't figure out what's wrong. I built them without weapons and they are worthless without retrofitting. Anyone have any suggestions. Thanks...Greybeard http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: Retrofit Problem
After having checked, Ruatha was having the same problem but didn't manage to find out a solution. (Except "build a new ship" of course) There is another thread about this problem, perhaps it may solve your problem? You would have to ask Geoschmo about running the turn offline to check though. Hope it helps!
[ December 24, 2003, 13:40: Message edited by: Alneyan ] |
Re: Retrofit Problem
Make sure not to convert resources. Resource convertion is done before retrofitting and if this uses up all the resources in your stroage the ship will not be upgraded. Hope this helps!
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I hope this is not a bug. However, if it is a bug, can you guys do some testing to try to recreate it and maybe we can get it fixed in the next patch.
Slick. |
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In Ruatha's case all I could determine is it was some sort of bug. I believe he sent it to Malfador. Actually I may have too, I can't remember now. I haven't looked at Greybeards yet.
Geoschmo |
Re: Retrofit Problem
Resource convert + repeat orders can be treacherous...
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Re: Retrofit Problem
I have converted resources on some turns where this occurred, but only the excess above what was needed for current construction, maintenance, and retros. If this were the problem, I would expect that at least 1 or 2 ships to be retro'ed before getting the lack of resources message.
This Last turn, I did not convert any resources, so that shouldn't have been a problem. I did accept a gift of a small quantity of resources, but that didn't significantly affect my totals. Thanks for the hints. I'm doing so poorly that even if it works now it may be too late (but I hope not http://forum.shrapnelgames.com/images/icons/icon7.gif )...Greybeard |
Re: Retrofit Problem
I'd like to check the savegame so could you keep it until the game is over and I can get the passwords.
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Geo checked my gamefile when I had the same problem in the same game.
He saw it was reproducable and unexplainable and sent it to M&M, (Yes, You did it!). I haven't found any solution! |
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According to Malfador it's a planet that's converting resources that has repeat orders that's causing it, it's correct for me!
Will test to remove that order, didn't know I had it, a mistake! |
Re: Retrofit Problem
Every so often I get bitten by that one myself. Recently I converted Organics to Minerals unknowingly on a planet with repeating orders. After several turns, my organics were getting low and I had lots of minerals so I converted some minerals to organics. Then after a few turns, my economy went down the drain. Boy did I feel stupid when I found out that I was converting organics to minerals and back again each turn. http://forum.shrapnelgames.com/image...s/rolleyes.gif
Slick. |
Re: Retrofit Problem
I also had a planet with repeat orders on resource conVersion. When I cleared them Last turn, the retrofitting worked great. Thank you, Asmala for your assistance.
I didn't realize before that if you have a planet with repeat orders, such as launch mines, and then give it another order, such as convert, that the new orders are added to the repeat queue. There is renewed hope...Greybeard http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Retrofit Problem
Well, roll me in sugar, flour and egg and bake me at 200 degrees for twenty minutes, then call me a sweet cake!
I was the cause of the bug all the time, now it's verified. I had so good income so It didn't make any difference on the balance; away with all resources of one kind (don't know which) and then try to retrofit and then receive plenty of income, never knew what it was. |
Re: Retrofit Problem
This sounds to me like we need some sort of more obvious notice of either planets repeating orders or the 'convert resourcs' command specifically. Maybe a log entry?
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Re: Retrofit Problem
We'll call it the "HEY, STUPID" alert. Believe me I've done the same thing with the same results. ... I think I'm getting used to being called stupid. http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Retrofit Problem
i've heard Einstien forgot his umbrela. as have to tell myself, sometimes, just because i can't match the intelligence of everybody around me doesn't me i'm stupider than them. think about it.
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Re: Retrofit Problem
Well dang Ruatha, I feel stupid too. I didn't see it when I looked, even though someone else had mentioned that as a posibile explanation.
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Also, right now there is an orders tab in the colonies window. You can click that and scroll the list looking for "convert resources". Geoschmo |
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Can you convert several orders in one turn on one RC?
I have two converters, say I have lots of minerals but shortage of rads and orgs, then I let one do transformation to rads and one to orgs. I guess I could set up two consecutive orders at one RC but I've never tried it.. |
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Do you get an error message next turn if you try to convert more than 1000k? When ordering conVersions, there is no message at all (something for the next Version please if so!). Is it 1000k source material, or 1000k after-conVersion minerals? 1000k per Category (org/rad) or 1000k total? Given the resource amounts in NGC3, 1000k is not much... |
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I don't recall anything in the history file about resource converters being limited. Has anyone else tested this? Guess I'll have to check it out for myself to be certain.
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Usually I only have a single planet being able to convert resources. So its not very difficult to check what is going on there - and I make sure I double-check this important special planet every turn.
I do not see any advantages to having more than one converter. Except for messing up the economy http://forum.shrapnelgames.com/images/icons/icon12.gif . Is it normal to have more planets with resource converters, and what good is it for? |
Re: Retrofit Problem
I usually put another resource converter on some other planet in case the sun in the first system goes nova and destroys all the planets.
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Re: Retrofit Problem
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Do you get an error message next turn if you try to convert more than 1000k? When ordering conVersions, there is no message at all (something for the next Version please if so!). Is it 1000k source material, or 1000k after-conVersion minerals? 1000k per Category (org/rad) or 1000k total? Given the resource amounts in NGC3, 1000k is not much... </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The info came from a thread about 6 months ago. As I recall, you get no error message, you just don't get full conVersion. The 1000K refers to the source material. (Could be 999K) Quote:
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[ January 05, 2004, 00:09: Message edited by: Imperator Fyron ] |
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