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SE4 World Championship ?
SPACE EMPIRES IV WORLD CHAMPIONSHIP PROJECT
First thing sorry for my bad english, but I’m italian, so I’ll tro to explain myself to the best of my ability… Main Porpouses The porpouses of this project are, in order of importance : 1) Have a real Space Empires IV web community championship that challenges the ability of all players in different kinds of game setups and play situations. 2) Have a system of rules that permits players to auto-control the Championship regularity without the need of full time judges, controllers etc. System of Play All Space Empires IV World Championship games will be played throught the Play by Web server using the PBW system. All games will be created and mantained by a host (randomly chosen among all the game players). Players will be responsible of their game conduct, under host supervision. Championship Formula The championship has two phases. The first phase qualifies for the second. 1) First Phase : Each player will play for different games contemporary, each game will be carachterized by unique settings. When all games finish, a final ranking between all players will be calculated. 2) Second Phase : The first 20 players of the final ranking will challenge each others in the final game. The winner of the final game is, obviously, the winner of the Championship. First Phase Detailes Each player subscripted to the World Championship will play the First Phase. The first phase will be based on 4 different games played with 6 players on a small map. The composition of each individual game will be randomly chosen, so each player will be different opponents in each game. The 4 games played will be : a FINITE RESOURCES game : Economical management will be tested with this particular game when you will be asked to build an empire with limited resources in a old quadrant with only a few good systems. a MOD (the mod must be selected by organizers for this one) : To test the ability of a player in jumping from a play situation to another. a TECH game : Reach 50% of all techs, testing your diplomacy ability and your ability in direct all your empire to one single porpouse : Technology a DEATHMATCH game : All tech game, all versus all and a lot of blood Last! Only the worst mother****er guy will win this game! Second Phase Detailes The second phase game will be a Last man standing match played on a large galaxy. The first 20 players of the final ranking will play this game. The winner of the Final Game will be the only SE4 World Championship Winner. Game Justice (cheat) -Each players bad behaviour, attempt to cheat etc will be judged by a Commission. The Commission will be randomly composed by 7 other players Subscribed to the game. If the Commission estabilish that the player sub-judice is trying to cheat,the player is immediately kicked out from the Championship. Now Now, these are the cruel ideas, if someone want to cooperate to this project, he/she can email directly to me replying this e-mail. The rules are only at a primitive state, now, and we need discussions and details in order to manage any possible situation. Web designing and management is also necessary in order to create a web site that assures the players subscription (automatic) and the championship status. I hope somone will considered the idea, Mauro Casarotto |
Re: SE4 World Championship ?
Hi Mauro.
Your English is pretty good, so I wouldn't worry about that, your spelling is not to hot, but then again, can't spell correctly either and English is my language. http://forum.shrapnelgames.com/images/icons/icon10.gif You have checked out the Ratings, KOTH and some of the other Tournies that have taken place? The only downside to this idea, that I see is the amount of time. Each game would take awhile and for the Last 20 person game, even on 48 hours would still take months to finish. |
Re: SE4 World Championship ?
It is a good idea. I suggested something similar with the SEIV Olympics. That didn't fly either:
1) Lack of intereste 2) Overwhelming obisticals 3) I missunderstood the responce I got. I wish you luck with this. |
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Knoble idea, but I don't think it will go far because of past attempts to do simular things.
Besides, we all know who the top five winners would be. Atrocities http://forum.shrapnelgames.com/images/icons/icon10.gif Primitive Fyron Geoschmo Gryphin |
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Baron Garzic :
I wouldn't care of the amount of time. Also the Chess world championships go long without a time limit... strategy games naturally need long times in order to estabilish the REAL winner. Yes, i put my eye on some of the other tournaments, i think that KOTH system is not a good system and that's because the 1 vs 1 games are completely different from the usual 5-10-15-20 players games... The best five players ? Obviously my brother ! He's the best player i had ever met, he easily defeats me, and i'm a good experienced ex beta tester player. Another incredible player ? Thomas Pfister! I encountered him only once, but he hit me a lot. However, only a real challenge may say us who is the best player ;-D [ December 30, 2003, 06:52: Message edited by: Mauro ] |
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There are a bunch of people you missed there AT... http://forum.shrapnelgames.com/images/icons/icon12.gif |
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Sure, in games with more players does exist other elements, like diplomacy of course. But very often, I saw 2 or more guys attacking other, just because they think he's the best player, or just because he had the bad luck to do not find an ally. IMHO, the SE4 Rating System and KOTH are the best way to measure the skill of the players. Quote:
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Mauro, one of the problems with triathlons is that the required events limit the potential pool of participants and severely limit the pool of potentially interested participants. IMO, your range of events might be similarly constraining. http://forum.shrapnelgames.com/images/icons/icon9.gif |
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(apologies to anyone slighted by my comment...I just haven't had the privilege...or misfortune...to meet you yet http://forum.shrapnelgames.com/images/icons/icon10.gif ) |
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Mauro, one of the problems with triathlons is that the required events limit the potential pool of participants and severely limit the pool of potentially interested participants. IMO, your range of events might be similarly constraining. http://forum.shrapnelgames.com/images/icons/icon9.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I really don't think so ! MY idea was based on a first phase with 4 games... how many players now writing on these forums plays 4 or more games at the same time? (lots of them!) .. I said these 4 games should take place in a small galaxy with a limited number of players (6)... just in order to make them another time LIGHTER (in time and micromanagement of great empires costs). So i don't think that the problem is TIME. May be we will loss some players, but the bigger part of them (if really interested) will only have not to join other normal games while playing the tourney. ON 1Vs1 and Multiple players game : I don't think 1vs1 as a completely bad setting of play, but i think that diplomacy, trade, variety of enemies/allies and the fact you don't necessary have to mantain your empire under war status all the time are more interesting than a deathmatch. And the ability of a complete se4 player is, IMO, the ability of change game situation continously (anf it happens more frequently with multple players game when there are more brains working in the same game at the same time! - AI is not a brain as you all know http://forum.shrapnelgames.com/images/icons/icon7.gif ) |
Re: SE4 World Championship ?
Good idea Mauro but way too ambitious. With KOTH and the Rating Bash going on (+ a few fun games) there is no way I would have had the time to join http://forum.shrapnelgames.com/images/icons/icon9.gif
Also, the winner of any 5 - 20 player games is almost down to pure luck. Sure, the winner will be a good player, but with such high stakes everybody would gang up on the favourites at the start. The only true test of playing skills comes from one-on-one games (or games with pre-set teams). Give the Rating System another half year, and you will find most of the contenders for the "Greatest players of the galaxy" on the top (Stone is still AWOL though). |
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Thanks.
I'm from a little town near Rovigo, 45 minutes away from Padua, 90 minutes from Venice. I don't think NE Italy is a good place to live in, anyway... to much populated in my opinion! |
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I liked Northern Italy because the people seemed more friendly. Also, in the extreme Northern parts, I could speak German with them if they didn't speak English. And finally, it is much more beautiful! After all, it's the home of the Dolomites. And more trees. Ahhhhh...I miss traveling on country roads in foreign countries. |
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i will play with what ever format you come up with.
I am thinking that you can look post Messages in the koth and Ratings leagues to fill out spots http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Which is the rating system site?
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By the way, what city are you near? The best I can figure with Google is you are somewhere near Vicenza (I've been there), Cortina (been there, too), or Venice (duh!). I must confess to liking Northern Italy more than Southern Italy.
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Re: SE4 World Championship ?
[ January 02, 2004, 06:43: Message edited by: Mauro ] |
Re: SE4 World Championship ?
ON RATING SYSTEM
I have checked the rating system rules and i think it's a fine idea. IMO however the formula is not enough stimolating and, more important, there is one problem that makes the system quiete approximative : the fact you can choose to play games with your preferred settings and continuosly invite players play them (expecially in 1vs1 games). Years ago, when i played Age of Empires over the net (where a rating system that used the same rules was active) i realized that i was not a good player in that game. So, in order to achieve a good position in the ranking ( i was in the top 150) i used a trick : invite best ranked players in a time limit (one of the particular types of game settings) game. I was really good in time limit and always win even if i played against people that, in a normal match, had destroyed me in a few seconds http://forum.shrapnelgames.com/images/icons/icon12.gif My proposal for a se4 championship skips this annoying problem of Ratings of strategy games with multiple settings typologies, because each player has to play the same game settings of all other players ! Slinky, on NE Italy : it's one of the most inhabitated zones of the world (as a region not as a single city). There are not so much trees as you said, it's an industrial commercial land carachterized by diffuse inhabitated areas and no space for nature and so on. If you want to see some good mountains and free nature, go to Alaska, Italy is completely different! http://forum.shrapnelgames.com/images/icons/icon12.gif |
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