.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   New PBW game - Great Experiment 3 (http://forum.shrapnelgames.com/showthread.php?t=11006)

Unknown_Enemy December 30th, 2003 10:20 AM

New PBW game - Great Experiment 3
 
Geochmo,

Will you start a Great Experiment3 game anytime soon ?

[ December 30, 2003, 17:25: Message edited by: geoschmo ]

Puke December 30th, 2003 11:15 AM

Re: New PBW game - Great Experiment 3
 
what was one and two?

Unknown_Enemy December 30th, 2003 11:31 AM

Re: New PBW game - Great Experiment 3
 
you start with 3 colony ships, and nothing else. No homeworld, no research, nothing.

Well, Geo did include point defense 1, but that was it.

There was quite a few AI also. I remember meeting the cryslonite early on was no fun. But the game was good.

I think it was medium AI and no bonus. But I am not sure.

Joachim December 30th, 2003 01:56 PM

Re: New PBW game - Great Experiment 3
 
Sounds like a very interesting game set up....
I'd be on the team.

geoschmo December 30th, 2003 07:24 PM

Re: New PBW game - Great Experiment 3
 
For those of you familiar with TGE 1 and 2, this time you will be the ones left behind. No colony ship. Just a planet laid bare by the ancients and a few people left to rebuild your shattered empire.

The Great Experiment III (Link to game on PBW)

Your people were once proud and strong. Your empire once spanned the all the lights of the night sky visible from your homeworld. Your ships traveled between them with impunity. You stood among the races of the galaxy and held your head high. You were the masters of your domain.

Or so the old stories go. For you have no knowledge of those times except in the tattered remains of a few dusty books passed down from generations long gone. In all of your years, and those of your father before you, and your fathers father, your people have led a hard scrabble life. Scraping by in the bones of the old cities of another age. Your people that once were as numberless as the stars above, now number a pitiful few souls.

But the old knowledge long forgotten is being remembered again. You are no longer content to merely exsist. Your people’s long dormant longing to ply the blackness of space is once again stirring.

You look once again to the stars…

Starting resources: 5000
Starting planets: 1 ***You will be given one medium world, with no facilities on it, and only 1 Million in population
Home planet value: Average
Score display: Own
Technology level: Low
Racial points: 2000
Quadrant type: random
Quadrant size: Depends on number of players
Event frequency: None
Event severity: Low
Technology cost: High
Victory conditions: What you make of it
Maximum units: Max
Maximum ships: Max
Computer players: Medium depending on number of players
Computer difficulty: High
Computer player bonus: Medium
Neutral empires: No
Other game settings:
No Ancient Race (you can redicover tech, but the knowledge of the stars is gone until you go out and explore them again)
Maybe if I think of something else before the game starts.

[ December 30, 2003, 17:38: Message edited by: geoschmo ]

Unknown_Enemy December 30th, 2003 08:10 PM

Re: New PBW game - Great Experiment 3
 
Thanks Geo !

geoschmo December 30th, 2003 08:15 PM

Re: New PBW game - Great Experiment 3
 
I am thinking to give the AI high difficulty and medium bonus. This time around they will have the same poor start as the humans. Maybe if we have enough players we will go without AI alltogether. Actually I guess we could do that even with few players on a small map. You guys can let me know which way you prefer on that. If we go with AI I don't think they will be as significant a threat as they were Last time.

Alneyan December 30th, 2003 08:26 PM

Re: New PBW game - Great Experiment 3
 
I know I shouldn't, but I will join the game nevertheless. (No matter how hard I tried, I could not resist the urge to join this game. *Shrugs*)

I would rather play without any AI if we have enough players. We will see if many volunteers sign up for this peculiar experience. http://forum.shrapnelgames.com/images/icons/icon7.gif

AMF December 30th, 2003 08:39 PM

Re: New PBW game - Great Experiment 3
 
Ummm..yesss...sounds vey interesting...

I've always wanted to play a gipsy race ala battlestar galactica refugees, now perhaps I can play those left behind...hmmm...yesss....

Unknown_Enemy December 30th, 2003 09:01 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by geoschmo:
I am thinking to give the AI high difficulty and medium bonus. This time around they will have the same poor start as the humans. Maybe if we have enough players we will go without AI alltogether. Actually I guess we could do that even with few players on a small map. You guys can let me know which way you prefer on that. If we go with AI I don't think they will be as significant a threat as they were Last time.
<font size="2" face="sans-serif, arial, verdana">I would say we need AI. An atraction in TGE is that AI are a treat because you are so weak when you start the game. But I am not sure about medium bonus. A player starting near 2 agresssive medium bonus AI would be in a difficult situation.
What about low bonus ?

Then, could we have 36h turns ? I am usually able to get a turn per day, byut sometime I need a few extra hours.

AMF December 30th, 2003 09:11 PM

Re: New PBW game - Great Experiment 3
 
Second that. In fact, anything less than 48 hrs is pretty tough for me on occasion.

Quote:

Originally posted by Unknown_Enemy:
Then, could we have 36h turns ? I am usually able to get a turn per day, byut sometime I need a few extra hours.
<font size="2" face="sans-serif, arial, verdana">

geoschmo December 30th, 2003 09:24 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Unknown_Enemy:
I would say we need AI. An atraction in TGE is that AI are a treat because you are so weak when you start the game. But I am not sure about medium bonus. A player starting near 2 agresssive medium bonus AI would be in a difficult situation.
What about low bonus ?

Then, could we have 36h turns ? I am usually able to get a turn per day, byut sometime I need a few extra hours.

<font size="2" face="sans-serif, arial, verdana">Well, I would agree with TGE 1 and 2 the AI were nice because of the challange. But you maybe didn't understand my Last point. This time around the AI(if any) will be in exactly the same situation as you. A homewolrd with 1 mil pop and no faciliites. That's the reason I was suggesting giving them medium bonus. I have run some tests and they seem to do a decent job of rebuilding the HW. But knowing they won't be the threat they were in the first two games, would you still be as interested in having them?

Geoschmo

PvK December 30th, 2003 09:55 PM

Re: New PBW game - Great Experiment 3
 
How about using the PvK Balance Mod?

PvK

geoschmo December 30th, 2003 10:10 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by PvK:
How about using the PvK Balance Mod?

PvK

<font size="2" face="sans-serif, arial, verdana">My first impulse would be not to. I typically try to avoid setting up games with more than one "hook". As it is strategies and empire setup are going to have to be reevaluated for the minimalized start, and throwing the balance mod in there just complicates that. However, I am always open to the wishes of the players. If they want to use it I won't object.

[ December 30, 2003, 20:10: Message edited by: geoschmo ]

Gandalph December 31st, 2003 03:18 AM

Re: New PBW game - Great Experiment 3
 
I was in TGE 2 and it was a lot of fun, even though I made the mistake of taking bloodthirsty as my happiness type and did not realize what I had done until my people started rioting after signing a couple of treaties. I would enjoy another "type" of game.

I would not want to further confuse things by attaching a "mod" to it. I think the game setup itself is sufficient odds. I would accept AI's to participate with.

[ December 31, 2003, 01:19: Message edited by: Gandalph ]

Unknown_Enemy December 31st, 2003 10:31 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by geoschmo:
Well, I would agree with TGE 1 and 2 the AI were nice because of the challange. But you maybe didn't understand my Last point. This time around the AI(if any) will be in exactly the same situation as you. A homewolrd with 1 mil pop and no faciliites. That's the reason I was suggesting giving them medium bonus. I have run some tests and they seem to do a decent job of rebuilding the HW. But knowing they won't be the threat they were in the first two games, would you still be as interested in having them?

Geoschmo

<font size="2" face="sans-serif, arial, verdana">I understood your point, but I never run any test to see how do fare AIs in that particular setting.
The fun of TGE1&2 was that AI were a real threat when you started the game, but if you survived the first 2 years they were dead meat. What you have created here is quite different. So let's see how it will play, but I will fight to the bitter end anyway.

http://forum.shrapnelgames.com/images/icons/icon7.gif

Unknown_Enemy December 31st, 2003 05:40 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by alarikf:
Is there a possibility that after the first two years or so of the game that we might change the turnaround time to 48 hours? 24 hours is tough for me but should be ok in the boring beginning stages...but later will just kill me. If no one else has this problem, maybe I should bail so as not to risk holding people up later.

<font size="2" face="sans-serif, arial, verdana">I suport a 36h turn.

Quote:

Originally posted by Slynky:
Since a lot of people feel the Intel system is a bit flawed (or too simplistic..."my stack of points is bigger than your stack of points, so I win."), would you consider getting rid of it?
<font size="2" face="sans-serif, arial, verdana">I would say, if we have AI, let's trash intel, if only humans, let's keep it.

AMF January 1st, 2004 02:07 AM

Re: New PBW game - Great Experiment 3
 
Is there a possibility that after the first two years or so of the game that we might change the turnaround time to 48 hours? 24 hours is tough for me but should be ok in the boring beginning stages...but later will just kill me. If no one else has this problem, maybe I should bail so as not to risk holding people up later.

thanks,

Alarik

Ps: I'll get my empire in on Friday. Sorry for the delay. We're getting in a car for the inevitable new years eve drive today, will return friday...

Slynky January 1st, 2004 02:56 AM

Re: New PBW game - Great Experiment 3
 
Since a lot of people feel the Intel system is a bit flawed (or too simplistic..."my stack of points is bigger than your stack of points, so I win."), would you consider getting rid of it?

Slynky January 4th, 2004 04:49 PM

Re: New PBW game - Great Experiment 3
 
I've requested to join the game (yeah, like who cares, right? http://forum.shrapnelgames.com/images/icons/icon12.gif ).

Posting here to say that I have received a request from a rated player to be rated in this game. Of course, we need at least 2 for this to happen. I haven't decided yet (based on final game settings) so, there is still only one requesting a rating.

Are there any others at this point?

geoschmo January 5th, 2004 05:29 PM

Re: New PBW game - Great Experiment 3
 
People seem to be slow in getting their empire files uploaded. Everyone got the email that the game settings have been finalized, right?

Slynky January 5th, 2004 05:40 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by geoschmo:
People seem to be slow in getting their empire files uploaded. Everyone got the email that the game settings have been finalized, right?
<font size="2" face="sans-serif, arial, verdana">I might have missed it (among all those "proccessing" message I get). Are the settings on the game the final ones? 'Cause I was still waiting to find out if there would be intel and AI.

Slynky January 5th, 2004 05:48 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Unknown_Enemy:
Seems we'll hit the 20 players for that game.
I usually hate games that are way too crowded, but well, I'll have to make an exception for this one.

<font size="2" face="sans-serif, arial, verdana">Well, if I understand it correctly, we won't be leaving the system for quite a few turns...so that will keep us away from each other for a while.. http://forum.shrapnelgames.com/images/icons/icon12.gif

geoschmo January 5th, 2004 07:16 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Slynky:
Are the settings on the game the final ones? 'Cause I was still waiting to find out if there would be intel and AI.
<font size="2" face="sans-serif, arial, verdana">Game settings are on the game info screen. I updated it. No intel, no AI. No direct tech trading, but trading ships for tech or pop is ok.

Slynky January 5th, 2004 07:18 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Are the settings on the game the final ones? 'Cause I was still waiting to find out if there would be intel and AI.

<font size="2" face="sans-serif, arial, verdana">Game settings are on the game info screen. I updated it. No intel, no AI. No direct tech trading, but trading ships for tech or pop is ok. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">OK, I'll finalize mine today. Tks, Geo (not sure where that darn message got to... http://forum.shrapnelgames.com/image...s/confused.gif )

Unknown_Enemy January 6th, 2004 02:04 AM

Re: New PBW game - Great Experiment 3
 
Seems we'll hit the 20 players for that game.
I usually hate games that are way too crowded, but well, I'll have to make an exception for this one.

Slynky January 6th, 2004 08:56 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Are the settings on the game the final ones? 'Cause I was still waiting to find out if there would be intel and AI.

<font size="2" face="sans-serif, arial, verdana">Game settings are on the game info screen. I updated it. No intel, no AI. No direct tech trading, but trading ships for tech or pop is ok. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Actually, if I'm reading the right spot, on the PBW site (the game description) it says there will be AI. Am I in the wrong spot?

Slynky January 7th, 2004 03:20 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Are the settings on the game the final ones? 'Cause I was still waiting to find out if there would be intel and AI.

<font size="2" face="sans-serif, arial, verdana">Game settings are on the game info screen. I updated it. No intel, no AI. No direct tech trading, but trading ships for tech or pop is ok. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Actually, if I'm reading the right spot, on the PBW site (the game description) it says there will be AI. Am I in the wrong spot? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Found it under News (instead of the Description) DOH!

AMF January 7th, 2004 03:04 PM

Re: New PBW game - Great Experiment 3
 
I think some people need to get their EMPire files in for this game so we can get started http://forum.shrapnelgames.com/images/icons/icon10.gif

geoschmo January 7th, 2004 04:03 PM

Re: New PBW game - Great Experiment 3
 
Yes, I agree. I just sent out the following news, for those of you who don't get or check the emails...

Players, I need you to get your empire files uploaded so we can start
this game. I am not waiting for anymore players. If someone else applies
to join I will accept them, but if everybody that is in the game now
gets their empire file in I will start. If you don't upload your empire
file by tommorow or contact me with a reason by then why you haven't I
will assume you have lost interest and boot you from the game.

Slynky January 7th, 2004 04:09 PM

Re: New PBW game - Great Experiment 3
 
One might assume if a person is slow in getting an empire file in that person will be slow in getting turns in. (of course, being on auto-36...hehe...slowness here might not be a problem).

Unknown_Enemy January 7th, 2004 04:27 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Slynky:
One might assume if a person is slow in getting an empire file in that person will be slow in getting turns in. (of course, being on auto-36...hehe...slowness here might not be a problem).
<font size="2" face="sans-serif, arial, verdana">Don't bet on that.

Cheeze January 7th, 2004 04:58 PM

Re: New PBW game - Great Experiment 3
 
Hello!! Here I am trying to cut DOWN on my games, not join new ones. Darn SEIV addiction!!

Geo, I'll understand if you don't want to wait. Heck, I wasn't even sure what empire I wanted, but figured I better put in SOMETHING. I will have my emp file in tonight. I just wanted to check on the empire...can I loot the intel trait for use elsewhere?

AMF January 7th, 2004 05:07 PM

Re: New PBW game - Great Experiment 3
 
Re:

Quote:

Originally posted by Cheeze:
...can I loot the intel trait for use elsewhere?
<font size="2" face="sans-serif, arial, verdana">Uhhh...I certainly hope so. I did.

Unknown_Enemy January 7th, 2004 05:40 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Cheeze:
Hello!! Here I am trying to cut DOWN on my games, not join new ones. Darn SEIV addiction!!

Geo, I'll understand if you don't want to wait. Heck, I wasn't even sure what empire I wanted, but figured I better put in SOMETHING. I will have my emp file in tonight. I just wanted to check on the empire...can I loot the intel trait for use elsewhere?

<font size="2" face="sans-serif, arial, verdana">You'd better.

geoschmo January 7th, 2004 05:59 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Cheeze:
can I loot the intel trait for use elsewhere?
<font size="2" face="sans-serif, arial, verdana">Yes, this is not Mediocrity. You can do anything you want with your empire setup as long as it's not more then 2000 points. http://forum.shrapnelgames.com/images/icons/icon7.gif

Cheeze January 7th, 2004 06:07 PM

Re: New PBW game - Great Experiment 3
 
That was the other game I was thinking to join. Gotta choose one or the other. http://forum.shrapnelgames.com/images/icons/icon10.gif

Alneyan January 7th, 2004 09:40 PM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Cheeze:
Hello!! Here I am trying to cut DOWN on my games, not join new ones. Darn SEIV addiction!!

Geo, I'll understand if you don't want to wait. Heck, I wasn't even sure what empire I wanted, but figured I better put in SOMETHING. I will have my emp file in tonight. I just wanted to check on the empire...can I loot the intel trait for use elsewhere?

<font size="2" face="sans-serif, arial, verdana">I admit I am in the same bag, I am already playing too many games, and I signed up for another one. My own lateness for uploading the Empire file is for the same reason, I couldn't decide which sort of Empire I wanted to play. (I settled for something simple as you will see, but I digress) Now it is done though.

Nodachi January 9th, 2004 02:08 AM

Re: New PBW game - Great Experiment 3
 
Geo, could you reset my empire, please. I goofed and took a shipset someone else is using. http://forum.shrapnelgames.com/images/icons/blush.gif

Slynky January 9th, 2004 03:01 AM

Re: New PBW game - Great Experiment 3
 
I will be rated in this game. This makes 3 of us: Gandalph, Alneyan, and me.

TerranC January 9th, 2004 04:21 AM

Re: New PBW game - Great Experiment 3
 
Wow. That was the most simplistic turn I've EVER played.

I can just tell this is going to be fun. http://forum.shrapnelgames.com/images/icons/icon10.gif

Edit: doh; posted while typing.

[ January 09, 2004, 02:21: Message edited by: TerranC ]

geoschmo January 9th, 2004 04:21 AM

Re: New PBW game - Great Experiment 3
 
Ok, I ended up going with 100k starting points because I realized in a test game that with 5K starting points you don't have enough resources to build a space port and a mineral facility, and your economy crashes before you can get started. Don't want that to happen, so you all should have 50K in storage now. Also you probably got a few techs researched with the first turn. That was all because of the AI using those 100K research points. What you have now is what you will have until you rebuild your homeworld.

Good luck.

TerranC January 9th, 2004 04:22 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by geoschmo:
Ok, I ended up going with 100k starting points because I realized in a test game that with 5K starting points you don't have enough resources to build a space port and a mineral facility, and your economy crashes before you can get started. Don't want that to happen, so you all should have 50K in storage now. Also you probably got a few techs researched with the first turn. That was all because of the AI using those 100K research points. What you have now is what you will have until you rebuild your homeworld.

Good luck.

<font size="2" face="sans-serif, arial, verdana">Shoot. Does this mean I have to play my turn again?

geoschmo January 9th, 2004 04:24 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by TerranC:
Shoot. Does this mean I have to play my turn again?
<font size="2" face="sans-serif, arial, verdana">Nope, I figured that all out before I uploaded the first turn to PBW. You are fine.

geoschmo January 9th, 2004 04:25 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Nodachi:
Geo, could you reset my empire, please. I goofed and took a shipset someone else is using. http://forum.shrapnelgames.com/images/icons/blush.gif
<font size="2" face="sans-serif, arial, verdana">Crud, I didn't see this post until I made the first turn. http://forum.shrapnelgames.com/images/icons/icon9.gif

Slynky January 9th, 2004 04:28 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Slynky:
I will be rated in this game. This makes 3 of us: Gandalph, Alneyan, and me.
<font size="2" face="sans-serif, arial, verdana">I haven't seen the turn yet...I just read the news to the game. With the alteration in mineral assignment at the beginning of the game, I retract my statement about being rated in this game. I will NOT be rated in this game now.

geoschmo January 9th, 2004 04:34 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
I will be rated in this game. This makes 3 of us: Gandalph, Alneyan, and me.

<font size="2" face="sans-serif, arial, verdana">I haven't seen the turn yet...I just read the news to the game. With the alteration in mineral assignment at the beginning of the game, I retract my statement about being rated in this game. I will NOT be rated in this game now. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Really? That makes a difference? Doesn't it affect everybody equally? Or were you planning on most of the players missing that point and so you'd have a quadrant full of easy pickings or something? http://forum.shrapnelgames.com/images/icons/icon7.gif

AMF January 9th, 2004 04:50 AM

Re: New PBW game - Great Experiment 3
 
"alteration in mineral assignment"? Did I miss something?

Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
I will be rated in this game. This makes 3 of us: Gandalph, Alneyan, and me.

<font size="2" face="sans-serif, arial, verdana">I haven't seen the turn yet...I just read the news to the game. With the alteration in mineral assignment at the beginning of the game, I retract my statement about being rated in this game. I will NOT be rated in this game now. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Really? That makes a difference? Doesn't it affect everybody equally? Or were you planning on most of the players missing that point and so you'd have a quadrant full of easy pickings or something? http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">

AMF January 9th, 2004 04:52 AM

Re: New PBW game - Great Experiment 3
 
OK, it's counter-intuitive, but I presume that the AI tried to build a space port before anything else becuase I can't use ANY resources until I have a spaceport, even though I'm not really transporting those resources off my crappy homeworld, right?

thanks,

Alarik

Quote:

Originally posted by geoschmo:
Ok, I ended up going with 100k starting points because I realized in a test game that with 5K starting points you don't have enough resources to build a space port and a mineral facility, and your economy crashes before you can get started. Don't want that to happen, so you all should have 50K in storage now. Also you probably got a few techs researched with the first turn. That was all because of the AI using those 100K research points. What you have now is what you will have until you rebuild your homeworld.

Good luck.

<font size="2" face="sans-serif, arial, verdana">

geoschmo January 9th, 2004 04:59 AM

Re: New PBW game - Great Experiment 3
 
Quote:

Originally posted by alarikf:
"alteration in mineral assignment"? Did I miss something?
<font size="2" face="sans-serif, arial, verdana">What he is refering to is that I changed teh starting resources from 5K as advertised to 100K for the game setup.

Quote:

Originally posted by alarikf:
OK, it's counter-intuitive, but I presume that the AI tried to build a space port before anything else becuase I can't use ANY resources until I have a spaceport, even though I'm not really transporting those resources off my crappy homeworld, right?

thanks,

Alarik

<font size="2" face="sans-serif, arial, verdana">You need a space port even for your homeworld to get full value from your resource facilities. For systems outside your homesystem you get nothing without a space port. For your homesystem you get a fraction, 50% I think but I can't remmeber, without a space port. Yes, it's a bit counter intuitive. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ January 09, 2004, 02:59: Message edited by: geoschmo ]


All times are GMT -4. The time now is 07:23 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.