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What\'s the true scoop on rioting planets?
I know their population does not reproduce.
I know that they don't produce any resources (M, O, R, Research, Intel). I know they don't build anything, spaceyard or not. I know you can scrap facilities them. I know how their happiness system works to make them happier. I am pretty sure that Spaceports, Resupply Depots, and resource storage facilities work. ==================================== Can they launch units? For that matter, can a rioting planet execute any order? Will a spaceyard on a rioting planet repair ships in the same sector? What happens when something in the build queue that is partially completed, the planet riots, then stops rioting? Does the queue continue where it left off or does it get reset? Do system-wide facilites on rioting planets still work? Do training facilites work? Do planet modification facilities (value improvement, climate, atmosphere converters) work? What about planetary shield generators? Or system shield generators? I don't use them, but what about recycling facilites? Will Weapon Platforms work during combat? Will the rioting planet launch fighters or drones in combat? Will the rioting planet produce militia against dropped enemy troops? Your help is appreciated. Slick. |
Re: What\'s the true scoop on rioting planets?
"Can they launch units?"
Yes. "For that matter, can a rioting planet execute any order?" Yes, there are some orders they can issue. "Will a spaceyard on a rioting planet repair ships in the same sector?" Not sure. "What happens when something in the build queue that is partially completed, the planet riots, then stops rioting? Does the queue continue where it left off or does it get reset?" It should continue where it left off. "Do system-wide facilites on rioting planets still work?" Yes. "Do training facilites work?" I would assume so. "Do planet modification facilities (value improvement, climate, atmosphere converters) work?" No idea. "What about planetary shield generators? Or system shield generators?" System shield generators are system wide abilities, so yes. I think planetary shield generators should still work. "I don't use them, but what about recycling facilites?" They are system facilities, so probably. "Will Weapon Platforms work during combat?" Yes. "Will the rioting planet launch fighters or drones in combat?" Yes. "Will the rioting planet produce militia against dropped enemy troops?" Yes. |
Re: What\'s the true scoop on rioting planets?
+: Can you jettison cargo and abandon rioting planet?
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PvK |
Re: What\'s the true scoop on rioting planets?
Resource converters also work fine on rioting planets.
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Re: What\'s the true scoop on rioting planets?
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In advance, I'm sorry but I just had to! http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: What\'s the true scoop on rioting planets?
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In advance, I'm sorry but I just had to! http://forum.shrapnelgames.com/images/icons/tongue.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">ROTFLMAO! I just got done reading that thread too. |
Re: What\'s the true scoop on rioting planets?
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In advance, I'm sorry but I just had to! http://forum.shrapnelgames.com/images/icons/tongue.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon10.gif That, wasn't funny. Ok, yes it was. http://forum.shrapnelgames.com/images/icons/icon10.gif Next time I'm gonna charge you .25 cents to clean my monitor for making me spurt my hot chocolate all over the screen. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: What\'s the true scoop on rioting planets?
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[ April 05, 2004, 19:17: Message edited by: capnq ] |
Re: What\'s the true scoop on rioting planets?
Build some ships with just C&C comps (no weapons, engines, etc.). Gift them to an AI. Declare war. Now you have a bunch of ships orbiting your planet, so it will riot faster. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: What\'s the true scoop on rioting planets?
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Question: When its rebels, what are the odds of becoming independent or going over to another player? What I wanted to do was to give independance to a system. Since there isin't any political way to do this, I thought that provoking a rebellion on a planet, then signing a trade treaty, and later gifting them the rest of the planets in the system would be the way to do it. Another question is, if I put one of those inmobile ships on every planet in the system, will all the planets rebel and become individually independents or will all of them create a new empire? Also, will the new independent planet be an empire or a minor? |
Re: What\'s the true scoop on rioting planets?
totally random wither it goes to anohter player or becomes free. if its doing it on its own, it has less chance of defecting than if it was PPPd, which in turn has fairly low odds.
it is also random when it will break away after rioting starts. no way to tell. systems will not go together, each individual planet will form its own empire. They should have the physical chararactistics of the parent race, but are otherwise like a neutral - I think. I think they will have your tech level, but im not sure. I think they use neutral AI files. if there are already 20 players in the game, they will not form a new empire. this is true wither or not some of those 20 have been previously destroyed. |
Re: What\'s the true scoop on rioting planets?
Well, I have 20 players, and 2 have been already defeated.
Does that means that when a planet rebels it will go by default to an AI player instead of becoming independent on its own? |
Re: What\'s the true scoop on rioting planets?
The only thing you ask that I'm sure of, is that a planet's cue will resume when the rioting stops.
(I had a lot of experience with this in an empire I took over.) http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: What\'s the true scoop on rioting planets?
it probably wont rebel. it might go to an AI, but its odds of going to an AI are no greater than if you had less than 20 players. it will just do nothing if it would have otherwise formed its own empire. so it will do nothing the vast majority of the time, and might - very rarely - go over to an AI.
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Re: What\'s the true scoop on rioting planets?
If 20 players the planet wont form a new empire
ANd if a planet does form a independant empire then they have youre tech tree. In SE5 i would like to see in that instance a unlimited number of new empires via rioting - even if 20 have been in and destroyed 1 can replace them Id like to see an unlimited empire number feature in the game anyway in SE5. And the tech tree perhaps they go back 1 level or get 80% of all youre techs at that point - randomisation could also be used. |
Re: What\'s the true scoop on rioting planets?
Another way to increase unhappiness is to built lots of minimal ships and then use the "Fire On" option on them. http://forum.shrapnelgames.com/images/icons/icon10.gif
But, does rioting actually have anything to do with the chances of a planet breaking from the empire? I thought that was an unrelated random event. If you don't mind modding, you could of course add an intelligence mission which causes the defection event... but you could probably only target enemy planets with it. You could temporarily hijack another empire to use it on yourself, though... PvK |
Re: What\'s the true scoop on rioting planets?
Well this is in "happiness.txt":
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Re: What\'s the true scoop on rioting planets?
I saw rioting planets break off to form their own empires far more frequently in SE3 than I have in SE4, though it was still a rare event there. http://forum.shrapnelgames.com/images/icons/icon12.gif It happens, but not very frequently.
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Re: What\'s the true scoop on rioting planets?
Hmm. I have seen planets break away too, but I think I have seen it with happy planets. I also have seen empires with massive rioting not have any planets break away. Unless someone has tested this or seen good evidence, I'll remain skeptical that perhaps this is an unimplemented feature.
PvK |
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Re: What\'s the true scoop on rioting planets?
Just out of curiosity, how can I make one of my planets riot?
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Re: What\'s the true scoop on rioting planets?
I thought nuetral was a happyness type.
The worst type to choose. I think an PBW empire I took over has it, and there is no way to check. |
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Re: What\'s the true scoop on rioting planets?
DOH!
That worked, and the happiness type is neutral. I might survive long enought to make it interesting for others. |
Re: What\'s the true scoop on rioting planets?
I once took over an empire and in ~5 turns I had ~50 planets rioting. I took some measures but anyway after about 15-20 turns there still were some of them rioting. And none of them rebelled.
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