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-   -   @ DavidG: will there be further SE4Modder updates ? (http://forum.shrapnelgames.com/showthread.php?t=12078)

Ragnarok-X May 18th, 2004 10:26 AM

@ DavidG: will there be further SE4Modder updates ?
 
Sorry for being slightly offtopic. Im wondering if you will ever release new Updates or patches for the your SE4Modder ?

I found a few bugs, and would like a few additional features. So will you do another update?

Gandalf Parker May 18th, 2004 04:28 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Off topic? This is one of the most on-topic Posts Ive seen in awhile.

The number of conversations about other games, especially giving web links, seems to be coming to a head.

Ragnarok-X May 18th, 2004 05:06 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
well, now that i think of it.. Yeah you are right Gandalf. There have been quite a lot of *real* offtopic threads lately http://forum.shrapnelgames.com/images/icons/icon12.gif thanks for pointing that out ^^

Fyron May 18th, 2004 09:12 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Quote:

Originally posted by Gandalf Parker:
Off topic? This is one of the most on-topic Posts Ive seen in awhile.

The number of conversations about other games, especially giving web links, seems to be coming to a head.

<font size="2" face="sans-serif, arial, verdana">This forum (SE4 one) has always had a rather high percentage of OT threads (save the first couple of months of it's existence). Recent trends are nothing new.

tesco samoa May 18th, 2004 09:14 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
plus there is nothing wrong with it. It is a community.

tesco samoa May 19th, 2004 12:24 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Does DavidG come here anymore.

Tried his email addy that I have... No go

Fyron May 19th, 2004 12:34 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
See Ruatha? This is why open source would be good, so that others can continue to improve programs after their creators disappear. http://forum.shrapnelgames.com/images/icons/tongue.gif

tesco samoa May 19th, 2004 12:37 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
i have the source for 1.73

Fyron May 19th, 2004 12:46 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Well that is not what I would qualify as being open sourced... http://forum.shrapnelgames.com/images/icons/icon12.gif

Gandalf Parker May 19th, 2004 05:09 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Quote:

Originally posted by tesco samoa:
plus there is nothing wrong with it. It is a community.
<font size="2" face="sans-serif, arial, verdana">Actually its Shrapnels machine and a forum provided to support of a particular game, with specific desires for the feeling they want to portray. There are some threads, and links, which are not healthy for a forum on a game publishers site.

The shrapnel.general forum might work better for some of the OT stuff but some of these (discussing other games and other ways of getting games) might not even work there. http://forum.shrapnelgames.com/images/icons/icon7.gif

Fyron May 19th, 2004 05:45 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
See, that is where you are wrong. http://forum.shrapnelgames.com/images/icons/icon12.gif This is practically the sole Online community for SE players. Shrapnel is very supportive of non-SE4 discussions here. It is not just a place to discuss SE4, it is much more. Trying to limit discussions to just SE4 would probably drive 90% of the community away.

The Shrapnel General forums would not be a good place, as it would require constantly browsing two separate subforums, which is a pain.

Raging Deadstar May 19th, 2004 05:57 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
I personally love this community. And the OT topics are some of the main reasons.

I for one am here not only to talk about Space Empires, even if it is a forum invented for it http://forum.shrapnelgames.com/images/icons/icon10.gif . The off topic threads here allow people to discuss things with people all over the world. And even if the Posts get heated i think most people here leave with at least some new knowledge in their minds, even if they don't believe it.

If OT threads were causing flame wars left, right and centre I would maybe have a different opinion. But it's rare that happens, because this is a great community. http://forum.shrapnelgames.com/images/icons/icon6.gif

Ragnarok-X May 20th, 2004 07:48 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
bump, again im sorry.

Ragnarok-X May 23rd, 2004 12:18 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Heck.

Ragnarok-X May 25th, 2004 04:30 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
im promise this will be the Last bump

*crosses fingers*

tesco samoa May 25th, 2004 06:26 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
i believe david g is awol from here....

Ragnarok-X May 25th, 2004 07:35 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
What does "awol" mean ?

If you he isnt on these Boards any more then i have to dissapoint you. I noticed a post from him a threads ago http://forum.shrapnelgames.com/images/icons/icon12.gif

tesco samoa May 25th, 2004 08:32 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
april 12th is the Last time he posted here

tesco samoa May 25th, 2004 08:32 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
also his email does not work anymore nor does his website

Ruatha May 26th, 2004 04:58 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Quote:

Originally posted by Imperator Fyron:
See Ruatha? This is why open source would be good, so that others can continue to improve programs after their creators disappear. http://forum.shrapnelgames.com/images/icons/tongue.gif
<font size="2" face="sans-serif, arial, verdana">Ahh, but I'm supposed to FINISH this program I'm working on soon (close to hybris...) http://forum.shrapnelgames.com/image...s/rolleyes.gif

[ May 26, 2004, 04:01: Message edited by: Ruatha ]

Ragnarok-X May 26th, 2004 02:49 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
i guess you must be right Tesco...

DavidG May 28th, 2004 02:00 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Not AWOL. I gave myself an honourable discharge. http://forum.shrapnelgames.com/images/icons/icon7.gif I've quit playing SE4. too busy doing other things. (still got some spies here though http://forum.shrapnelgames.com/images/icons/icon12.gif so I popped in)

So no there won't be anymore SE4modder updates. At least none planned. I may get back into it in the future, who knows. (maybe when SEV comes out)

You may consider the latest Version as open source. Source code for ver 1.76 is here: (written in VB6)

http://www3.sympatico.ca/dgunstensen...rSource176.zip

P.S. My email address, changed to avoid the insane amount of spam has the 'dgunsten' changed to 'dgunstensen' Same with the 'dgunsten' part of any address to my webspace

[ May 28, 2004, 01:04: Message edited by: DavidG ]

tesco samoa May 28th, 2004 04:11 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
check your pm... i thought you were gone....

eol May 28th, 2004 12:03 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
David,

Might I suggest you release the source (as you did) with some sort of official license (plenty of different open source licenses to choose from, beer or BSD fan myself (see http://opensource.org/licenses/ )). There seems to be community interest in your application and would hate for either somebody to rebrand it as their own or for you to take ownership of a future release somebody created based on your initial code release. As a developer myself 'You may consider the latest Version as open source' is extremely vague and doesn't spell out exactly what a developer can or cannot do with your code.

Not saying this will happen and we are a small community but there are always those off chances.

Urendi Maleldil May 28th, 2004 08:44 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Isn't there a "do whatever you want with it" license?

Oh yeah, public domain.

[ May 28, 2004, 19:44: Message edited by: Urendi Maleldil ]

Kana August 19th, 2005 01:49 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
I some how broke my SE4Modder program...and don't know how I did it...I've tried uninstalling, and deleting every reference to the program, and trying to reinstall...all to no avail...any ideas or help?

Kana

Puke August 19th, 2005 03:05 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Quote:

Kana said:
I some how broke my SE4Modder program...and don't know how I did it...I've tried uninstalling, and deleting every reference to the program, and trying to reinstall...all to no avail...any ideas or help?

Kana

i say that you take off and nuke it from orbit. its the only way to be sure.



seriously, maybe its the install files or source that you are using. do they install on another machine? try downloading a different version? maybe some of the shared resources the program relies on are corrupted, or an incompatable version?

Strategia_In_Ultima August 19th, 2005 01:07 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Is anybody (still) working on the SE4Modder? I personally use it to great satisfaction.

Captain Kwok August 19th, 2005 01:40 PM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Quote:

Strategia_In_Ultima said:
Is anybody (still) working on the SE4Modder? I personally use it to great satisfaction.

No. I believe DavidG after updating his program to work with the new additions in 1.91, decided to finish his work on it. I haven't seen him around for some time now.

Kana August 20th, 2005 02:29 AM

Re: @ DavidG: will there be further SE4Modder updates ?
 
Ok I figured out what the problem was...and I thought I had already done this and didn't...

I had a folder that I was using for a mod that I was modifiying...I guess it got interlinked with the SE4Modder files...when I 'uninstalled' SE4Modder...

I deleted that mod folder, and SE4Modder worked just fine...

Kana


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