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-   -   New Component (http://forum.shrapnelgames.com/showthread.php?t=1455)

General Hawkwing January 17th, 2001 04:38 PM

New Component
 
This was originally posted by WhiteHojo and I felt it deserved its own post.

"You guys seem to be on the board alot and in the know as much as anyone (except maybe Mephisto). I've got a problem - trying to build a disposable mine sweeper component to use on warships (kindof a one shot thing, sweep the mines and then be destroyed like an emergency propulsion pod or emer supply pod)... I've got the component to work, all except the destroyed after use part - it sweeps a zone but won't destroy itself after the sweep - not sure what I'm doin wrong - here's the text I'm using.

Name := Mini Sweeper I
Description := Beams for detecting and destroying mines in space and are then destroyed after use.
Pic Num := 16
Tonnage Space Taken := 10
Tonnage Structure := 10
Cost Minerals := 300
Cost Organics := 0
Cost Radioactives := 0
Vehicle Type := Ship
Supply Amount Used := 0
Restrictions := None
General Group := Unit Launch
Family := 22
Roman Numeral := 1
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Mines
Tech Level Req 1 := 1
Number of Abilities := 2
Ability 1 Type := Mine Sweeping
Ability 1 Descr := Can sweep 10 mines per use.
Ability 1 Val 1 := 10
Ability 1 Val 2 := 0
Ability 2 Type := Component Destroyed On Use
Ability 2 Descr := Component is destroyed after use.
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0
Weapon Type := None


any help would be appreciated.


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Character is best defined as that which you do when you believe nobody is watching."


JDL January 17th, 2001 05:20 PM

Re: New Component
 
Well, I am by no means an expert, but...

Aren't all components that are destroyed after use user activatable?

You have to manually -board, resupply, emergency podify...-

Perhaps you have to work this component like a special type of armor that gets destroyed only after mine attack but doesn't stop normal weapons fire.

I dunno

WhiteHojo January 17th, 2001 05:48 PM

Re: New Component
 
JDL, I also came to the conclusion Last nite while piddlin on it that all destroyed comp'nts are user activated... Also thought bout makin the Mini an armor comp'nt as you suggested - actually thats what the idea started as b/f it morphed into the minisweeper. However, the problem I have is if you make it an armor compnt w/sweepin 2nd ability it would destroy itself b/f sweepin - and if you make it sweep then 2nd armor it never destroyes itself if it successfully sweeps - gonna do some more thinkin here

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Character is best defined as that which you do when you believe nobody is watching.

WhiteHojo January 17th, 2001 07:05 PM

Re: New Component
 
What exactly does the "Sweep for Mines" button in the control panel do? In turn based games I can't get it to do anything except make my ship miss a turn. I click the button, I tell it what sector to sweep and it doesn't do didly. Just sits.

Is it only for simultaneous games or what? This answer might help me in my quest for the Mini Sweeper.

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Character is best defined as that which you do when you believe nobody is watching.

dmm January 17th, 2001 09:37 PM

Re: New Component
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by WhiteHojo:
What exactly does the "Sweep for Mines" button in the control panel do? <HR></BLOCKQUOTE>

It sweeps the sector in which your ship is currently located. No other use, AFAIK.


WhiteHojo January 17th, 2001 09:47 PM

Re: New Component
 
if it sweeps the sector you are currently in why would it ask to have the sector to be swept selected?

Also, if it sweeps a sector autom'ly when entering and is destroyed if more mines are present than it can successfully sweep in one turn why would you need to manually click this "Sweep for mines" button?

also what does AFAIK mean?

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Character is best defined as that which you do when you believe nobody is watching.

Jubala January 18th, 2001 12:04 AM

Re: New Component
 
AFAIK - As Far As I Know

[This message has been edited by Jubala (edited 17 January 2001).]

WhiteHojo January 18th, 2001 12:38 AM

Re: New Component
 
HreDaak had an idea in another thread...

"Removed the Minesweeper component and added
the ability to sweep mines to point- defense component"

I like this idea as a temp solution to my problem - w/some tweeking of the cost/resource req'mt I suppose.

the quest now becomes will the computer recognize this new wpn ability and use it in place of minesweepers or will it continue to go for minesweeping components? I would assume that it won't use it if it's a new compon'nt w/o mod'ing the comp design files of the comp'tr and if its just a new ability added to PD wpns the compt won't recognize the new ability and thus use it either.(for dual mine clearing/PD duties)

I'm still not givin up on my Disposable Mini Sweeper component...

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Character is best defined as that which you do when you believe nobody is watching.

[This message has been edited by WhiteHojo (edited 17 January 2001).]

DirectorTsaarx January 18th, 2001 01:04 AM

Re: New Component
 
The problem with the "remote minesweep command" (i.e., press the sweep button & get your ship to move to a minefield and then sweep) is that your ship doesn't want to move to a minefield square. It's not a bug, it's a feature... I think you can use the "move to" command, and it sweeps automatically anyway.

HreDaak January 18th, 2001 01:29 AM

Re: New Component
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by WhiteHojo:
HreDaak had an idea in another thread...

"Removed the Minesweeper component and added
the ability to sweep mines to point- defense component"

I like this idea as a temp solution to my problem - w/some tweeking of the cost/resource req'mt I suppose.

the quest now becomes will the computer recognize this new wpn ability and use it in place of minesweepers or will it continue to go for minesweeping components? I would assume that it won't use it if it's a new compon'nt w/o mod'ing the comp design files of the comp'tr and if its just a new ability added to PD wpns the compt won't recognize the new ability and thus use it either.(for dual mine clearing/PD duties)

I'm still not givin up on my Disposable Mini Sweeper component...

<HR></BLOCKQUOTE>

Yup.. the AI understands this change... it uses it both in point-defense and minesweeping duties. The component design files have only the call for ability: Minesweeping.. as the point-defense is now the only component with minesweeping abilities it adds them instead of those old minesweeper components. I did not even have to touch designcreation files to get it working...

WhiteHojo January 18th, 2001 11:27 PM

Re: New Component
 
I'm beginning to think it's not possible to make my disposable Mini Sweeper comp'nt...

Does anyone know if it's possible to limit the type of damage an armor comp'nt(or any type of comp'nt) absorbs(ie - armor only protects vs. WarHeads)? I know you can specify a specific target of a weapon (ie - shields, engines, etc) but don't know of any way to do what I'm thinkin bout...

once again, any help will be appreciated...


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Character is best defined as that which you do when you believe nobody is watching.


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