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-   -   Space Empires IV: AI Races/Ship Sets (http://forum.shrapnelgames.com/showthread.php?t=14626)

Richard December 2nd, 2001 05:16 AM

Space Empires IV: AI Races/Ship Sets
 
Please move any old content off of the old scenario archive from the home page and put them here as the old archive WILL be going away.

Thanks!

[ September 14, 2003, 13:51: Message edited by: Mephisto ]

Atrocities December 3rd, 2001 11:30 AM

Re: Space Empires IV: AI Races/Ship Sets *DELETED* *DELETED* *DELETED*
 
Post deleted by Mephisto

Atrocities December 3rd, 2001 12:07 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Lord Delekahn's SFC Ships
Complied for SEIV By MrSchizoid

Bajoran
Klingon & Romulan
Vulcan

zircher December 3rd, 2001 05:08 PM

Re: Space Empires IV: AI Races/Ship Sets
 
[Heh, posted this in the wrong thread.]

Here is a full set of graphics and models for my Version of the Hyach (a race in Babylon Five.) The models are in L3P format. You can download DoGA CGA L3 for free at http://www.doga.co.jp

1007352961.zip - Bitmaps

1007353017.zip - DoGA L3P models
--
Enjoy, TAZ.

PS. If you have any questions of comments about these images and models, please post them in the SE4/B5 Mod thread.

Alpha Kodiak December 9th, 2001 06:16 PM

Re: Space Empires IV: AI Races/Ship Sets
 
This is Beta Version 0.8 of the Hevordah Hive. Give it a try and post any thought in the Hevordah thread in the main Space Empires IV forum.

1007914370.ZIP

[ 09 December 2001: Message edited by: Alpha Kodiak ]</p>

God Emperor December 10th, 2001 02:44 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Borg Variant v1.49c

The updated AI includes the following changes;
Research %'s adjusted to minimise loss of points. Not Connected queue enhanced.
Defense ships eliminated (replaced by modified Kamkaze Attack Ships) - Construction Vehicles file modified.
Armor is allocated as a miscellaneous ability.
Colony ship bug fixed.

1007901835.zip

God Emperor December 10th, 2001 02:50 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Update to Mod-pack Jraenar, Klingons, Praetorian, Romulan, Shadows and UkraTal.

The updated AI includes the following changes;
Research %'s adjusted to minimise loss of points. Not Connected queue enhanced.
Defense ships eliminated (replaced by modified Kamkaze Attack Ships) - Construction Vehicles file modified.
Armor is allocated as a miscellaneous ability.
Colony ship bug fixed.

Only updated files are included.

1007902152.zip

Atrocities December 11th, 2001 12:11 AM

Re: Space Empires IV: AI Races/Ship Sets *DELETED*
 
Post deleted by Mephisto

mn author704 December 11th, 2001 02:29 AM

Re: Space Empires IV: AI Races/Ship Sets
 
I'm a published sci fi/horror author from minnesota and I just finished a mod for SE4 1.49 with new technologies, starbase sizes, facilites, and a few tweaks in the technology tree.

New Tech

- Quantum Mechanics & Technology
- Nano & cybernetic technologies
- Android and Industrial Robotics Technology
- One empire race based off everyone else ideas

Thanks! Anthony Fauglid Appleton Minnesota

my web page http://www.angelfire.com/mn/lawman704/books.html

Download Faug Mod 10

1008030135.zip

chewy027 December 13th, 2001 07:50 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Here are the Hevordah and Vandron
1008222543.zip

1008222613.zip

Atrocities December 15th, 2001 03:40 PM

Re: Space Empires IV: AI Races/Ship Sets *DELETED*
 
Post deleted by Mephisto

Deathstalker December 18th, 2001 11:18 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Finally got around to updating another AI for se4 1.49.

The Cephalopeian Kingdom (Squids in Space http://forum.shrapnelgames.com/images/icons/icon12.gif )

1008710257.zip

These are just AI/.emp and .txt files, the actual graphic files (as always) are available on the Kuat Drive Yards by Andres.....

Enjoy!

Val December 20th, 2001 08:17 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Updated my shipset with AI and also for Gold.

12-26-01 : Fixed errors in Genral and Constr_Facility files.

For 1.49 -
Shadri.zip


For Gold -
Shadri_Gold.zip

Thank you to Mephisto for providing me with an AI template to follow (used the Centauri as a guidline for certain things).

Let me know if you encounter any problems. The Shadri are meant to be a 'friendly' race that is more interested in exploration and research than war, but they will fight if pushed. They also have a long memory for past wrongs committed against them.

[ 26 December 2001: Message edited by: Val ]</p>

Deathstalker January 3rd, 2002 07:37 PM

Re: Space Empires IV: AI Races/Ship Sets
 
AI update.

Se4 1.49 Version of the Star Wars Empire 1 (sw-emp1, Vader's fleet). Included are .emp files for use with the race. Only .txt and .emp files are in this update, the original race bitmaps are available at Kuat Drive Yards.

1010079367.zip

Enjoy, any comments/etc please post or email me.

I_8_BAD_GRAPES@hotmail.com


There has been significant changes to all files from previous Versions of the sw-emp1, most notibly the design of ships and the Vehicle-Constructions.txt file.

Breadfan January 21st, 2002 03:10 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Star Control : Ur-Quan Shipset
Version 1.0 by C.S. Durham

The Ur-Quan have returned!
The Ur-Quan have rudimentary AI. I know it works with ver. 1.49

Ur-Quan Shipset

Atrocities January 24th, 2002 01:38 PM

Re: Space Empires IV: AI Races/Ship Sets
 


[ June 15, 2002, 07:30: Message edited by: Atrocities ]

Master Belisarius January 27th, 2002 03:41 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Here are the Last Pyrochette files for the 1.49 Version. The next updates will be only for the Gold Version.

If you currently have the Pyrochette Race, you only need the Update, if not, use the other link.

Pyrochette for 1.49

Update Pyrochette for 1.49

Master Belisarius January 27th, 2002 03:43 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Here are the Last Aquilaeian files for the 1.49 Version. The next updates will be only for the Gold Version.

If you currently have the Aquilaeian Race, you only need the Update, if not, use the other link.

Aquilaeian for 1.49

Update Aquilaeian for 1.49

Atrocities January 30th, 2002 06:45 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Out dated

[ June 15, 2002, 07:29: Message edited by: Atrocities ]

oleg February 5th, 2002 08:49 PM

Re: Space Empires IV: AI Races/Ship Sets
 
This is a test ship set for pequeninos race from "Speaker for the Dead" by Orson S. Card.
It has no aI yet, I will add it later if you find these ships worth enough to make pequeninos.

1012935084.zip
[ 05 February 2002: Message edited by: oleg ]

[ 05 February 2002: Message edited by: oleg ]</p>

Zarix February 11th, 2002 09:57 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Here are Rintax and Zorgoid shipsets. These are no AI Versions. Rintax
Zorgoid

oleg February 20th, 2002 01:50 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Updated Pequeninos. I remade troops and weapon platforms. Still working on AI. I completely unsatisfied with race portrait. Can anybody make/find a better picture please ?

1014205781.zip


Oleg

oleg February 25th, 2002 08:24 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Preview of Soul Hunters. The ship set has no troops, weapon platforms or bases yet.

1014661471.zip

oleg February 28th, 2002 04:46 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Whole soul hunters ship set.
There is no AI, I wait for SEIV Gold (just 5 days left, right ?) to arrive.

1014907407.zip

Emperor's Child March 1st, 2002 05:26 PM

Re: Space Empires IV: AI Races/Ship Sets
 
This is my first try at a race set, the Slaanesh. Inspired by the great mods and races on this board and at USY and 1.49 compatable. I've used Doga L2 for generating the race set. The AI is complete and appears to run without bugs, but does not have much play time under its belt. Feedback will be much appreciated.

1014996314.zip

Emperor's Child March 1st, 2002 07:08 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Slaanesh Fleet Wallpaper. This turned out pretty well, so I'd thought I'd share it with everybody here.

1015002417.zip

[ 01 March 2002: Message edited by: Emperor's Child ]</p>

Zarix March 5th, 2002 05:44 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Here is an Aqualaeian wallpaper. This is corrected Version of the one I posted before. Download here.

Emperor's Child March 5th, 2002 08:12 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Updated Version of the Slaanesh wallpaper against a better background (Jupiter).

Slaanesh3

(Edited pic to fix a blemish, uploaded new and updated link)

[ 05 March 2002: Message edited by: Emperor's Child ]</p>

pathfinder March 6th, 2002 01:53 AM

Re: Space Empires IV: AI Races/Ship Sets
 
My first. It is based on v 1.49 (NOT gold). Contains basic AI.
If there are any problems please email me at harryb1@comcast.net.

The only pics not made from scratch by me are the race pics which were generated by the game Starsiege (By Dynamix/Sierra).

1015372367.zip

I hope like heck I got it right this time!

Sooooo embarrassing
http://forum.shrapnelgames.com/images/icons/blush.gif

[ 05 March 2002: Message edited by: pathfinder ]</p>

Atraikius March 7th, 2002 05:40 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Here is the Updated Version of the Orks for SEIV Gold Version 1.60, also included is a updated Version of the Krill from the files included on the CD

http://forum.shrapnelgames.com/newup...1015515566.zip

Fix for Kamikaze problem1016203106.zip

[ 15 March 2002: Message edited by: Atraikius ]</p>

Taera March 9th, 2002 09:21 PM

Re: Space Empires IV: AI Races/Ship Sets
 
1015700158.zip

Here is the latest Version of Taera racestyle.
Info and comments in this thread:
http://www.shrapnelgames.com/cgi-bin...&f=23&t=004836

Daynarr March 11th, 2002 04:39 AM

Re: Space Empires IV: AI Races/Ship Sets
 
1015814312.zip

This is a quick-fix for Sergetti (from TDM Modpack) gold vesion 2.10. All you need to do is download this file and unzip it in your SE4 Gold folder (make sure that you have "Use folder names" selected if you are using WinZip).
The file contains only 1 file that will fix the error, so it is very small download.

[ 11 March 2002: Message edited by: Daynarr ]</p>

Emperor's Child March 16th, 2002 02:42 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Gold verison of the Slaanesh.

DABhand March 16th, 2002 11:25 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Thanks for the great ST mods, but im wary of using them incase you never got permission from Microprose to use them in any way.

But never the less its great mods for a great game http://forum.shrapnelgames.com/images/icons/icon7.gif thank you

Kinboat March 17th, 2002 11:14 PM

Re: Space Empires IV: AI Races/Ship Sets
 
1016399440.zip

Here is my second race style... The Hedres.

My first try can be found here http://universalshipyards.tripod.com/ the Panije.

Maybe I'll upload it here in a bit.

pathfinder March 25th, 2002 01:47 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Hampsterattii raceastyle. Just a fun one I did over the week-end. Uses a very slightly modified EEE AI from the TDM-mod pak. Very much a work-in-progress but I thought i would go ahead and throw this one out for grins. Compatible only with SEIV Gold.

My thanks to Ms. Kitty from the CM:BO forums for permission to use the hampster pics Last year.

The ships are all original though the Phong did provide a rough template for some of the ships.

I make no warranty that this set will work for you but I hope it does.

Without anymore BS from me:

1017013608.zip

Dracus March 29th, 2002 07:03 PM

Re: Space Empires IV: AI Races/Ship Sets
 
The first official release of the cylons
please read the readme file for more info.

ReadMe.txt

Cylons.ZIP

Dracus March 30th, 2002 02:27 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Here is the latest Cylons.
Corrected a typo in the speech file and
reworked a couple of things to make the first 20 turns more productive for the race.

Cylons.ZIP

Readme.txt

Dracus March 31st, 2002 04:47 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Once again, I have maded a few changes.
Here is my latest update.

Cylons3.zip

oleg April 1st, 2002 02:31 AM

Re: Space Empires IV: AI Races/Ship Sets
 
AI_general files for use in Proportions 2.0 mod, 2000 points start

1017577804.zip

Gozra April 2nd, 2002 09:00 AM

Re: Space Empires IV: AI Races/Ship Sets
 
I just heard a rumor from a friend who knows a friend.
Essentially the AI gold and 1.49 files have an error in them. And when folks have Mods based on the AI 1.49 files they sent the error along. My friend found these errors and corrected them. As soon as I can I am going to confirm this and see if Malfador will check this problem out.
If any knows about this stop me.
Gozguy

Dracus April 9th, 2002 09:10 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Here is the latest Cylons.
They are ready for the upcoming gold patch.

Cylons.zip

Val April 12th, 2002 07:17 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Go to B5 Mod Homepage (Old) and you can download the Empire and AI files for all the races in their 1.49 Versions.

Here are the Gold AIs (though many are just the old AIs patched to work in Gold).

1018617744.zip

[ 12 April 2002: Message edited by: Val ]</p>

Dracus April 12th, 2002 03:36 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Once again I have been playing around with the Cylons. So here is the latest. This should be the Last update for now as I am preparing to work some more on the colonials shipset and on another race.


Cylons.ZIP


Colonials.ZIP
(the Colonials will also be in the TDM when it is released.)

[ 12 April 2002: Message edited by: Dracus ]</p>

Zaconius April 13th, 2002 08:47 PM

Re: Space Empires IV: AI Races/Ship Sets
 
hey everybody,

I have about three shipsets I cannot use because the game tells me it cannot load the portrait *.bmp file when i try and scroll to it in the race setup section of the game. I looked at the files and they look ok and load in windows like all the rest of the ones that work. Has anyone else had this problem and do you know how to fix it?

Thanks,

Zaconius

pathfinder April 14th, 2002 07:14 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Zaconis: I ran into that when I tried to use a mod .emp file in the regular gold Version.

pathfinder April 14th, 2002 07:19 PM

Re: Space Empires IV: AI Races/Ship Sets
 
I have finally finished (sorta) the Orion Faction Race Style-Gold Version. What I do is zip to a the pictures/races folder, then copy paste the .emp to the empires folder and orionfaction.txt to the designames folder. See the read-me for credits (thanks Mephisto!).

Enjoy!

1018804549.zip

pathfinder April 14th, 2002 08:23 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Another race-style (Last one for awhile!). This time those bad-azz crabs the Brachyura. Same instructions as the Orion Faction (see below). Original race, no help except the Ukra-Kal (sp?) stock race Gold Version AI files (tweaked to suit me http://forum.shrapnelgames.com/images/icons/icon12.gif ).

Enjoy!

1018808439.zip

AJC April 17th, 2002 07:37 AM

Re: Space Empires IV: AI Races/Ship Sets
 
Dominion Imperium v1 GOLD

I have worked on the AI some more and made some technology and ship design changes.
See above for new files

[ 19 April 2002: Message edited by: AJC ]</p>

Zaconius April 17th, 2002 10:38 PM

Re: Space Empires IV: AI Races/Ship Sets
 
Thanks for the observation pathfinder. However, I'm not trying to load the empire as a saved empire file, all I'm trying to do is use the race files to CREATE an empire file. I cannot do it because when I try and scroll to the race portrait file i get the "cannot load *.bmp" file.

Zaconius


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