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Space Empires IV: AI Races/Ship Sets
Please move any old content off of the old scenario archive from the home page and put them here as the old archive WILL be going away.
Thanks! [ September 14, 2003, 13:51: Message edited by: Mephisto ] |
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[Heh, posted this in the wrong thread.]
Here is a full set of graphics and models for my Version of the Hyach (a race in Babylon Five.) The models are in L3P format. You can download DoGA CGA L3 for free at http://www.doga.co.jp 1007352961.zip - Bitmaps 1007353017.zip - DoGA L3P models -- Enjoy, TAZ. PS. If you have any questions of comments about these images and models, please post them in the SE4/B5 Mod thread. |
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This is Beta Version 0.8 of the Hevordah Hive. Give it a try and post any thought in the Hevordah thread in the main Space Empires IV forum.
1007914370.ZIP [ 09 December 2001: Message edited by: Alpha Kodiak ]</p> |
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Borg Variant v1.49c
The updated AI includes the following changes; Research %'s adjusted to minimise loss of points. Not Connected queue enhanced. Defense ships eliminated (replaced by modified Kamkaze Attack Ships) - Construction Vehicles file modified. Armor is allocated as a miscellaneous ability. Colony ship bug fixed. 1007901835.zip |
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Update to Mod-pack Jraenar, Klingons, Praetorian, Romulan, Shadows and UkraTal.
The updated AI includes the following changes; Research %'s adjusted to minimise loss of points. Not Connected queue enhanced. Defense ships eliminated (replaced by modified Kamkaze Attack Ships) - Construction Vehicles file modified. Armor is allocated as a miscellaneous ability. Colony ship bug fixed. Only updated files are included. 1007902152.zip |
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I'm a published sci fi/horror author from minnesota and I just finished a mod for SE4 1.49 with new technologies, starbase sizes, facilites, and a few tweaks in the technology tree.
New Tech - Quantum Mechanics & Technology - Nano & cybernetic technologies - Android and Industrial Robotics Technology - One empire race based off everyone else ideas Thanks! Anthony Fauglid Appleton Minnesota my web page http://www.angelfire.com/mn/lawman704/books.html Download Faug Mod 10 1008030135.zip |
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Finally got around to updating another AI for se4 1.49.
The Cephalopeian Kingdom (Squids in Space http://forum.shrapnelgames.com/images/icons/icon12.gif ) 1008710257.zip These are just AI/.emp and .txt files, the actual graphic files (as always) are available on the Kuat Drive Yards by Andres..... Enjoy! |
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Updated my shipset with AI and also for Gold.
12-26-01 : Fixed errors in Genral and Constr_Facility files. For 1.49 - Shadri.zip For Gold - Shadri_Gold.zip Thank you to Mephisto for providing me with an AI template to follow (used the Centauri as a guidline for certain things). Let me know if you encounter any problems. The Shadri are meant to be a 'friendly' race that is more interested in exploration and research than war, but they will fight if pushed. They also have a long memory for past wrongs committed against them. [ 26 December 2001: Message edited by: Val ]</p> |
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AI update.
Se4 1.49 Version of the Star Wars Empire 1 (sw-emp1, Vader's fleet). Included are .emp files for use with the race. Only .txt and .emp files are in this update, the original race bitmaps are available at Kuat Drive Yards. 1010079367.zip Enjoy, any comments/etc please post or email me. I_8_BAD_GRAPES@hotmail.com There has been significant changes to all files from previous Versions of the sw-emp1, most notibly the design of ships and the Vehicle-Constructions.txt file. |
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Star Control : Ur-Quan Shipset
Version 1.0 by C.S. Durham The Ur-Quan have returned! The Ur-Quan have rudimentary AI. I know it works with ver. 1.49 Ur-Quan Shipset |
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[ June 15, 2002, 07:30: Message edited by: Atrocities ] |
Re: Space Empires IV: AI Races/Ship Sets
Here are the Last Pyrochette files for the 1.49 Version. The next updates will be only for the Gold Version.
If you currently have the Pyrochette Race, you only need the Update, if not, use the other link. Pyrochette for 1.49 Update Pyrochette for 1.49 |
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Here are the Last Aquilaeian files for the 1.49 Version. The next updates will be only for the Gold Version.
If you currently have the Aquilaeian Race, you only need the Update, if not, use the other link. Aquilaeian for 1.49 Update Aquilaeian for 1.49 |
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Out dated
[ June 15, 2002, 07:29: Message edited by: Atrocities ] |
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This is a test ship set for pequeninos race from "Speaker for the Dead" by Orson S. Card.
It has no aI yet, I will add it later if you find these ships worth enough to make pequeninos. 1012935084.zip [ 05 February 2002: Message edited by: oleg ] [ 05 February 2002: Message edited by: oleg ]</p> |
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Updated Pequeninos. I remade troops and weapon platforms. Still working on AI. I completely unsatisfied with race portrait. Can anybody make/find a better picture please ?
1014205781.zip Oleg |
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Whole soul hunters ship set.
There is no AI, I wait for SEIV Gold (just 5 days left, right ?) to arrive. 1014907407.zip |
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This is my first try at a race set, the Slaanesh. Inspired by the great mods and races on this board and at USY and 1.49 compatable. I've used Doga L2 for generating the race set. The AI is complete and appears to run without bugs, but does not have much play time under its belt. Feedback will be much appreciated.
1014996314.zip |
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Slaanesh Fleet Wallpaper. This turned out pretty well, so I'd thought I'd share it with everybody here.
1015002417.zip [ 01 March 2002: Message edited by: Emperor's Child ]</p> |
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Here is an Aqualaeian wallpaper. This is corrected Version of the one I posted before. Download here.
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Updated Version of the Slaanesh wallpaper against a better background (Jupiter).
Slaanesh3 (Edited pic to fix a blemish, uploaded new and updated link) [ 05 March 2002: Message edited by: Emperor's Child ]</p> |
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My first. It is based on v 1.49 (NOT gold). Contains basic AI.
If there are any problems please email me at harryb1@comcast.net. The only pics not made from scratch by me are the race pics which were generated by the game Starsiege (By Dynamix/Sierra). 1015372367.zip I hope like heck I got it right this time! Sooooo embarrassing http://forum.shrapnelgames.com/images/icons/blush.gif [ 05 March 2002: Message edited by: pathfinder ]</p> |
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Here is the Updated Version of the Orks for SEIV Gold Version 1.60, also included is a updated Version of the Krill from the files included on the CD
http://forum.shrapnelgames.com/newup...1015515566.zip Fix for Kamikaze problem1016203106.zip [ 15 March 2002: Message edited by: Atraikius ]</p> |
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1015700158.zip
Here is the latest Version of Taera racestyle. Info and comments in this thread: http://www.shrapnelgames.com/cgi-bin...&f=23&t=004836 |
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1015814312.zip
This is a quick-fix for Sergetti (from TDM Modpack) gold vesion 2.10. All you need to do is download this file and unzip it in your SE4 Gold folder (make sure that you have "Use folder names" selected if you are using WinZip). The file contains only 1 file that will fix the error, so it is very small download. [ 11 March 2002: Message edited by: Daynarr ]</p> |
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Gold verison of the Slaanesh.
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Thanks for the great ST mods, but im wary of using them incase you never got permission from Microprose to use them in any way.
But never the less its great mods for a great game http://forum.shrapnelgames.com/images/icons/icon7.gif thank you |
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1016399440.zip
Here is my second race style... The Hedres. My first try can be found here http://universalshipyards.tripod.com/ the Panije. Maybe I'll upload it here in a bit. |
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Hampsterattii raceastyle. Just a fun one I did over the week-end. Uses a very slightly modified EEE AI from the TDM-mod pak. Very much a work-in-progress but I thought i would go ahead and throw this one out for grins. Compatible only with SEIV Gold.
My thanks to Ms. Kitty from the CM:BO forums for permission to use the hampster pics Last year. The ships are all original though the Phong did provide a rough template for some of the ships. I make no warranty that this set will work for you but I hope it does. Without anymore BS from me: 1017013608.zip |
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The first official release of the cylons
please read the readme file for more info. ReadMe.txt Cylons.ZIP |
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Here is the latest Cylons.
Corrected a typo in the speech file and reworked a couple of things to make the first 20 turns more productive for the race. Cylons.ZIP Readme.txt |
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I just heard a rumor from a friend who knows a friend.
Essentially the AI gold and 1.49 files have an error in them. And when folks have Mods based on the AI 1.49 files they sent the error along. My friend found these errors and corrected them. As soon as I can I am going to confirm this and see if Malfador will check this problem out. If any knows about this stop me. Gozguy |
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Go to B5 Mod Homepage (Old) and you can download the Empire and AI files for all the races in their 1.49 Versions.
Here are the Gold AIs (though many are just the old AIs patched to work in Gold). 1018617744.zip [ 12 April 2002: Message edited by: Val ]</p> |
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Once again I have been playing around with the Cylons. So here is the latest. This should be the Last update for now as I am preparing to work some more on the colonials shipset and on another race.
Cylons.ZIP Colonials.ZIP (the Colonials will also be in the TDM when it is released.) [ 12 April 2002: Message edited by: Dracus ]</p> |
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hey everybody,
I have about three shipsets I cannot use because the game tells me it cannot load the portrait *.bmp file when i try and scroll to it in the race setup section of the game. I looked at the files and they look ok and load in windows like all the rest of the ones that work. Has anyone else had this problem and do you know how to fix it? Thanks, Zaconius |
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Zaconis: I ran into that when I tried to use a mod .emp file in the regular gold Version.
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I have finally finished (sorta) the Orion Faction Race Style-Gold Version. What I do is zip to a the pictures/races folder, then copy paste the .emp to the empires folder and orionfaction.txt to the designames folder. See the read-me for credits (thanks Mephisto!).
Enjoy! 1018804549.zip |
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Another race-style (Last one for awhile!). This time those bad-azz crabs the Brachyura. Same instructions as the Orion Faction (see below). Original race, no help except the Ukra-Kal (sp?) stock race Gold Version AI files (tweaked to suit me http://forum.shrapnelgames.com/images/icons/icon12.gif ).
Enjoy! 1018808439.zip |
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Dominion Imperium v1 GOLD
I have worked on the AI some more and made some technology and ship design changes. See above for new files [ 19 April 2002: Message edited by: AJC ]</p> |
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Thanks for the observation pathfinder. However, I'm not trying to load the empire as a saved empire file, all I'm trying to do is use the race files to CREATE an empire file. I cannot do it because when I try and scroll to the race portrait file i get the "cannot load *.bmp" file.
Zaconius |
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