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Aaron Hall\'s Dungeon Odyssey
Here be the place to upload all of your DO goodies.
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Re: Aaron Hall\'s Dungeon Odyssey
Here's a blue fire lantern, this lantern could be moded used to make a never finish light source
1035332447.bmp and here's a better one i made a few minutes later 1035333537.bmp [ October 23, 2002, 01:39: Message edited by: Akachaki ] |
Re: Aaron Hall\'s Dungeon Odyssey
3 new wizard pictures:
1035385567.zip And the older Item pictures I made some time ago: 1033672180.zip Edit: changed the file to Zip format.. [ October 23, 2002, 16:06: Message edited by: henk brouwer ] |
Re: Aaron Hall\'s Dungeon Odyssey
here's a few of Last items pict
1035770798.zip oh and you can become a vampire today ! happy halloween ! |
Re: Aaron Hall\'s Dungeon Odyssey
Oops, I tried to post a new topic within "Arron Hall's Dungeon Odyssey" but it got posted in the main mod forum!!
1035830989.zip Here are the new mountains again, but in the right place now. http://forum.shrapnelgames.com/images/icons/icon7.gif Cheers! |
Re: Aaron Hall\'s Dungeon Odyssey
Yo' Mod Gods! here is some new toys for you to play with,.. Enjoy!
Some nice warm boots, a helm, a shield, and some Long slieved Chainmail.. 1038833237.zip A Full Set of Equipment for a 'White Knight'.. 1038833187.zip A Full Set of Equipment that I call Valor's Soul.. 1038833127.zip A Full Set of Equipment for a 'Dark Lord'.. 1038833034.zip Some Jungle Tiles (I may have posted these before but I'm being safe! http://forum.shrapnelgames.com/images/icons/icon12.gif ).. 1038832935.zip Some New Mountain tiles (for variety's sake!).. 1038832870.zip Cliff Edging Set with multiple tiers (for wilderness map).. 1038832816.zip Cave & Mine Wall Set.. 1038832771.zip Some Lava Edging Tiles including lava rivers.. 1038833533.zip P.S. Many of these files also have some 'misc' items stuffed in them for good measure. Feel free to feed my ego or stomp on it http://forum.shrapnelgames.com/images/icons/icon10.gif Cheers! [ December 09, 2002, 17:58: Message edited by: David Gervais ] |
Re: Aaron Hall\'s Dungeon Odyssey
Here's some elvenpictures for Dungeon Odyssey:
1050155864.zip (5 kb) It contains 3 elvenarchers, a male and a female elvenranger, a female elf and and a banshee. |
Re: Aaron Hall\'s Dungeon Odyssey
New Version, special easter edition http://forum.shrapnelgames.com/images/icons/icon10.gif .
Hack and Slash Version 0.53e (Easter edition) from the readme:</font>
================================= This module uses a tweaked class.txt file, but still keeps the 'default' label so exsisting charcters from, say, Crown of the Magis can be imported. The changes are: 1) altered XP levels (levels 1-9 are more expensive, levels 11 and above are cheaper) 2) Druids and Priests can now use Slings 3) Fighters can use Bows/Crossbows If you do not like these changes, feel free to delete the classes.txt file in the Dungeon Odyssey\Modules\Hack and Slash\Data folder. You can then play with the default settings. Have fun, http://forum.shrapnelgames.com/images/icons/icon7.gif Rollo [ April 20, 2003, 20:56: Message edited by: Rollo ] |
Re: Aaron Hall\'s Dungeon Odyssey
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Re: Aaron Hall\'s Dungeon Odyssey
Includes Beholder, Drider, Dark Angel, Angel, Druid, Elementals (earth, water, fire -- taken fron this board and altered), Efreet, and Unicorn
1034802988.zip |
Re: Aaron Hall\'s Dungeon Odyssey
Here is a working terraindescription for a lightswitch for those dark dungeon-levels. (in this case a torch that can be lit or unlit by rightclicking the terain in-game, simmilar to opening a door) The zip has the two images used by the terrain_file (these should go into the XX\pictures\terrain directory) and the description of the unlit and lit torch, (torches_terrain.txt) that Last file should be copy-pasted into the terrain-file that should use the torches..)
1052344011.zip When changing the terrains ID you should make sure that the "next terrain action ID 1" refers to the correct new ID #. Feel free to use/modify this for any module, and have fun! Henk [ May 07, 2003, 22:49: Message edited by: henk brouwer ] |
Re: Aaron Hall\'s Dungeon Odyssey
I'm sorry, the file uploading system changed the name of the file, you can downlaod it here in .zip with the .txt file wich has the right name.
Summon_MonsterClasses.txt |
Re: Aaron Hall\'s Dungeon Odyssey
Pets healing, it's finaly here ! simply add to file to any module to make pets slowly heal themselves.
1054122567.txt Add this file to \dungeonodyssey\modulename\data\ And I think you dont even need to start a new game to take advantage of pets healing. Bring any modification to it and add it to any module. Also if you think they heal too fast or too slow, you can tell me and i will arrange it. If you think it's like cheating you can give me your opinion. Justin |
Re: Aaron Hall\'s Dungeon Odyssey
1060348137.zip
Well, I was creative, and made some Monster images for DO. Most of them, are edits of some of the original monsters, but the 2 Spider People, and the Swarm images, are completely my own. Wellokay, the Spider person was a mish mash of original images, but Its so different, it realy isint a edit. I hope to get more Monster images out later. |
Re: Aaron Hall\'s Dungeon Odyssey
Monster image Pack Volume 2
1061436219.zip |
Re: Aaron Hall\'s Dungeon Odyssey
Item Image Pack Volume 1
1061782406.zip |
Re: Aaron Hall\'s Dungeon Odyssey
Item Image Pack Volume 2
1062733479.zip |
Re: Aaron Hall\'s Dungeon Odyssey
spell/skillmod
instructions: Put the spell.txt file in the data folder of the module that should use it (DON'T FORGET TO BACKUP THE OLD FILE) changes: *Spellsystem changed to prevent abuse of the infamous "spell effect stacking bug" -spells/skills like barkskin and berserk, that increase stats of the caster are automatically activated, and can no longer be cast (to prevent multicasting and bonus stacking) affected spells: Barkskin, Berserk, Cleansing Armor, Cloack of Darkness, Cold Enchant, Deadly Precision, Fire Armor, Fire Enchant, Giant Strength, Ice Armor, Lightning Armor, Lightning Enchant, Magic Armor, Magic Shield, Nature's bounty, Rage, and Vigor. -The lightspell will still stack, but it's casting cost has been increased, while casting lightspell at a higher level has been made more effective. [ October 10, 2003, 13:08: Message edited by: henk brouwer ] |
Re: Aaron Hall\'s Dungeon Odyssey
I finally finished my new module! here it is:
Xerathul's Revenge see this thread for discussion and info: Discussion thread The module contains work from the following people Tweaked classes.txt file by Rollo and David Gervais. Graphics: David Gervais Lord Kodos Myself (all the bmp files with the HB_ prefix) [ October 15, 2003, 23:37: Message edited by: henk brouwer ] |
Re: Aaron Hall\'s Dungeon Odyssey
1 Attachment(s)
Some new pictures. No scary monsters this time, mainly some normal towns people that should be usefull for use as NPCs.
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