![]() |
Space Empires - Starfury: Data/Campaigns
Please post all campaigns and missions for Space Empires – Starfury in this forum.
[ September 14, 2003, 13:46: Message edited by: Mephisto ] |
Re: Space Empires - Starfury: Data/Campaigns
Slowdown- for the demo. This reduces all ship turning, accleraton, and top speed values by 4 times. Everyone moves at a quarter their usual speed, and the missions give you 4 times the time.
Because of the demo limitations, I couldn't do this to weapons or recharge rates. Slowdown |
Re: Space Empires - Starfury: Data/Campaigns
Here's the beta for my Battlestar Galactica mod. It includes new models, textures, landscapes, and a new campaign. May require my landscape mod (12 MB) to function properly.
Battlestar Galactica Mod (12 MB) REQUIRES STARFURY V1.15 OR BETTER!!! Music for the mod (broken up into three files for slightly less ugly download)- Not necessary, but adds to the mood. Music 1 (17 MB) Music 2 (30 MB) Music 3 (20 MB) Enjoy! Drake [ March 03, 2004, 21:14: Message edited by: Drake113 ] |
Re: Space Empires - Starfury: Data/Campaigns
The People's Mod for Starfury can be obtained from the downloads section of the forums here at http://www.nemesys.ca/ the new home of TPM.
|
Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED*
Post deleted by Mindi
|
Re: Space Empires - Starfury: Data/Campaigns *DELETED*
Post deleted by Mephisto
|
Re: Space Empires - Starfury: Data/Campaigns *DELETED*
The People's Mod has moved. It's now located at SpaceEmpires.net
http://www.spaceempires.net/home/ Sorry for the inconvenvience. Also TPM has an infosite at http://koti.mbnet.fi/sfhaven/aarchives |
Re: Space Empires - Starfury: Data/Campaigns
http://imagemodserver.mine.nu/other/MM/SF/mods/
The P&N-ism physics mod for the stock campaigns is there. P&N-ism makes Very significant changes: - lifesupport requirements are directly based on crew capacity. - slowish repairs based on amount of crew. - Shields are relatively weak, but regenerate. - Armor is quite tough and disposable; it is actually cheaper to scrap the old plates and buy new ones than to repair them. - A wide variety of weapons. Trade off damage rate for tonnage and energy use. - Reworked energy system. It is entirely possible to ply the spaceways with no reactors, and recharge massive batteries when you visit spacedocks, but having a tiny reactor to trickle-charge your ship between battles is very handy. - Big ships are actually scary. You can't win against a battleship with a destroyer... not a chance. You can, however skirmish with one, and distract it long enough to complete a defend mission if you're good at dodging fire. - And more! Also posted there is a pair of minimods, including: - Supersize mod: Ships are teeny, planets and stuff are HUGE. - Newtonian physics mod: engines provide turning and acceleration only, max speed is almost infinite. If your engines take damage, you will simply coast along until you smash into something or manage to repair them. Be sure to apply the brakes well before you reach your destination http://forum.shrapnelgames.com/images/smilies/wink.gif And there is a mirror of the BSG mod too. |
Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED*
Post deleted by Mindi
|
Re: Space Empires - Starfury: Data/Campaigns *DELETED*
Post deleted by Campeador
|
Re: Space Empires - Starfury: Data/Campaigns *DELETED* *DELETED* *DELETED*
Post deleted by Campeador
|
Re: Space Empires - Starfury: Data/Campaigns
For the Starblazer Mod installation instructions, you do not need to place anything in any stock folders. All folders can be replicated under the campaign folder, as illustrated in this post from the other thread:
Quote:
|
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Star Blazers Mod: The Quest for Iscandar, Campaign 1
The Mod consist of two files: 1. Data: StarBlazers-Campaign1_v1.3 (6.6MB) (updated 01/7/08) http://www.shrapnelcommunity.com/thr...?Number=383726 The v1.5 means that the data has been updated. Trying to fix a possible crash when the component Ypos and Xpos coordinates = 0. The player component may not matter since if your ship is destroyed the game is over, but I changed anyway. There is also a small change on Campaign1-first mission: I decreased the time for the mission to be completed (from 75 days to 70), giving the player a slightly better chance to complete the mission. (Reason for change: For a first mission it was too difficult.) (Fift update) 2. Music - you find it on the next post. Do not forget the patch for STARFURY, the latest around is V1.17. That patch also includes a PDF Manual. |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Music for Campaign 1 and 2:
StarBlazers-Music1-2.rar (25MB) (updated 02/06/06) http://www.shrapnelcommunity.com/thr...?Number=384066 |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
"Star Blazers Mod: The Quest for Iscandar, Campaign 1 and 2"
Campaign 1: StarBlazers-Campaign1_v1.5 (6.6MB) (third update 01/07/08) http://www.shrapnelcommunity.com/thr...?Number=383726 Campaign 2: StarBlazers-Campaign2_v1.5.rar (16MB) (updated 01/07/08) http://www.shrapnelcommunity.com/thr...?Number=403431 Music: StarBlazers-Music1-2.rar (25MB) (updated 02/06/06) http://www.shrapnelcommunity.com/thr...?Number=384066 The music is for both campaigns. Update: 1/07/2008 Note: Mod Updated to V1.05 -The change is on the Main_ComponentConfigurationSlotsEnemy.txt and Main_ComponentConfigurationSlotsPlayer.txt Trying to fix a possible crash when the component Ypos and Xpos coordinates = 0. The player component may not matter since if your ship is destroyed the game is over, but I changed anyway. There is also a small change on Campaign1-first mission: I decreased the time for the mission to be completed (from 75 days to 70), giving the player a slightly better chance to complete the mission. (Reason for change: For a first mission it was too difficult.) Hope that this is more clear. |
Slowdown Mod
Quote:
|
Re: Space Empires - Starfury: Data/Campaigns *DELETED*
Post deleted by Campeador
|
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
|
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse Campaing 1
Two files 1. Multiverse_1-Enemy_From_Beyond-V1.03 http://www.shrapnelcommunity.com/thr...?Number=574870 2. Multiverse_Music-1 (for music see post above) Note: Mod Updated to V1.01 -The change is only on the Main_ComponentConfigurationSlotsEnemy.txt and Main_ComponentConfigurationSlotsPlayer.txt Trying to fix a possible crash when the component Ypos and Xpos coordinates = 0. The player component may not matter since if your ship is destroyed the game is over, but I changed anyway. V1.02 is just a trim down of some unesesary files that were just taking space. So the download is much smaller, but the gameply is still the same. V1.03 Many changes. They will be posted on a different page. |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse Campaign 2
Multiverse_2-The_Fourth_Dimension-V1.02 You will need three files: Mod file 1. Multiverse_2-The_Fourth_Dimension http://www.shrapnelcommunity.com/thr...?Number=581131 Mod Music 2. Multiverse_Music-1 (The one used on Multiverse 1) -Extra note: 'Multiverse_Music-1' also contains a 'Sound' folder that you need to have installed) http://www.shrapnelcommunity.com/thr...?Number=569854 3. Multiverse_Music-2 (new) http://www.shrapnelcommunity.com/thr...?Number=581133 All the mods are going to be progressive with the Music files. Multiverse 1 - needs Music 1 Multiverse 2 - needs Music 1 + 2 Multiverse 3 - needs Music 1 + 2 + 3 And so on. All of them will also need the 'sound' file located on 'Multiverse_Music-1'. Note: The Mod has been updated to V1.01. Relesed on 02-18-08 The Mod has been updated to V1.02. Relesed on 02-19-08 |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse_Music-2
http://www.shrapnelcommunity.com/thr...?Number=581133 |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
This is the corrected 'sounds' for Multiverse. Just place this 'Sounds' folder inside the campaign folder. Use it on all the Multiverse campaigns.
http://www.shrapnelcommunity.com/thr...?Number=589881 this should fix compatibility problems of the game and some sound drivers. The game uses 16bit, 44 KHz. The ones these are replacing were 8bit, 11 kHz. Either 16bit or 8bit plays fine on Media player or any popular sound player. They also play fine on the game on most computers, but the few unlucky ones. The bug was a hard one for me to track since my knowledge of music is slim. Sorry for the delay. |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse Campaign 3
Multiverse_3-Space_Pirate_Harlock You will need three files: Mod file 1. Multiverse_3-Space_Pirate_Harlock http://www.shrapnelcommunity.com/thr...?Number=597143 Mod Music 2. Multiverse_Music-3 (new) http://www.shrapnelcommunity.com/thr...?Number=597146 3. Multiverse_Music-1 and 2 (This are the same previous ones used on Campaign 1 and 2) All the mods are going to be progressive with the Music files. Multiverse 1 - needs Music 1 Multiverse 2 - needs Music 1 + 2 Multiverse 3 - needs Music 1 + 2 + 3 |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse_Music-3
http://www.shrapnelcommunity.com/thr...?Number=597146 |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse Campaign 4
Multiverse_4-Space_Time_Continuum You will need three files: Mod file 1. Multiverse_4-Space_Time_Continuum Mod Music 2. Multiverse_Music-4 (new) - See next post. 3. Multiverse_Music-1, 2 and 3 (This are the same previous ones used on Campaign 1, 2, and 3) All the mods are going to be progressive with the Music files. Multiverse 1 - needs Music 1 Multiverse 2 - needs Music 1 + 2 Multiverse 3 - needs Music 1 + 2 + 3 Multiverse 4 - needs Music 1 + 2 + 3 + 4 <!-- / message --><!-- attachments --> |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse_Music-4
|
Re: Space Empires - Starfury: Data/Campaigns
Stargate SGC Conflicts In Space Mod is now available for download at file front. (upload size too large for this site)
Place the mod in the campaigns folder. Don't forget to download the music file and place the contents of the music file in the Stock Star Fury music folder. The link to my file front site is: http://hosted.filefront.com/rstaats10/ direct links: Stargate Mod: http://files.filefront.com/Stargate+.../fileinfo.html Stargate Music: http://files.filefront.com/Musiczip/.../fileinfo.html |
Re: Space Empires - Starfury: Data/Campaigns
Hi Campeador
I was able to reinstall the game , just to use it to play with your wonderful mods !!! thanks a lot for the great job you did |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse Campaign 5
Multiverse_5-Bird_Of_Prey :D You will need three files: Mod file 1. Multiverse_5-Bird_Of_Prey Mod Music 2. Multiverse_Music-5 (new, also on next post) http://forum.shrapnelgames.com/attac...2&d=1254193067 3. The previous Multiverse_Music files: a. Multiverse_Music-1 & Sounds http://forum.shrapnelgames.com/attachment.php?attachmentid=5855&d=1197285679 b. Multiverse_Music-2 http://forum.shrapnelgames.com/attachment.php?attachmentid=6021&d=1202976522 c. Multiverse_Music-3 http://forum.shrapnelgames.com/attachment.php?attachmentid=6189&d=1208044203 d. Multiverse_Music-4 http://forum.shrapnelgames.com/attachment.php?attachmentid=7145&d=1224620026 |
Re: Space Empires - Starfury: Data/Campaigns
1 Attachment(s)
Multiverse_Music-5
(It also contains the Sound file.) <!-- / message --><!-- attachments --> |
Re: Space Empires - Starfury: Data/Campaigns
2 Attachment(s)
Available here is the download for Starfury Campaign 4 New Beginnings. It is a stand alone campaign or can be played with the original 3 campaigns (read below).
Also available is the download for the events text for campaign 3 if you want to play campaigns 1,2,and, 3 and want it to transfer to campaign 4. If you want to go from campaign 3 to campaign 4 then replace the campaign 3 events text with the events text from starfury campaign 3 events mod. I've include the original campaign 3 events text in the download too if you every want to change the campaign 3 events text back to how it was originally. |
Re: Space Empires - Starfury: Data/Campaigns
Check out my new mod SF Expanded Universe Skirmishes Mod ver1.
Download is available from filefront at: http://www.filefront.com/17211762/SF...Mod-ver-1.rar/ or can download off my filefront home page at: http://www.filefront.com/user/rstaats10 |
All times are GMT -4. The time now is 10:11 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.