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-   -   Well it finally happend (http://forum.shrapnelgames.com/showthread.php?t=1536)

Atrocities January 22nd, 2001 04:25 PM

Well it finally happend
 
Yep, thats right, I got burned out on SEIV. http://www.shrapnelgames.com/ubb/images/icons/icon9.gif I don't know what happened, but today, I just got sick of playing it. I still like the game, but think some time off is in order. http://www.shrapnelgames.com/ubb/images/icons/icon9.gif I guess it had to happen sometime. I think I will take the next few days off and not turn on the PC. Time to get out and do something fresh for a while.

You all have a nice couple of days. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards
http://www.angelfire.com/zine/cnchome/SE4/domBC_min.jpg

pathfinder January 22nd, 2001 04:39 PM

Re: Well it finally happend
 
Good idea Atrocities, take care and good luck. Looking forward to your return.

Tampa_Gamer January 22nd, 2001 04:40 PM

Re: Well it finally happend
 
Thats OK, it happens to the best of us http://www.shrapnelgames.com/ubb/images/icons/icon7.gif. I actually finished JA:UB Last week and started (finally) on one of my Christmas presents this weekend - BG2. Wow, what a game! Anyway, I haven't been playing much of SE4 lately, spend all my time editing the AI files and playtesting.

[This message has been edited by Tampa_Gamer (edited 22 January 2001).]

geoschmo January 22nd, 2001 08:02 PM

Re: Well it finally happend
 
After playing a few large quadrant games for several hundred turns each it does start to get a little familiar. I have been spending a lot of time creating my own race and getting my website up.

All of my game time the Last couple of weeks has been trying to qualify for the twingalaxies tournament. Playing for score is different and gives it a fresh perspective. But they keep changing the rules on me. Grrrrrrrr. X(


[This message has been edited by geoschmo (edited 22 January 2001).]

Nyx January 23rd, 2001 12:43 AM

Re: Well it finally happend
 
Sorry. *Nyx looks ashamed* But people keep finding bugs with the scoring system.

If it were limited to killing the AI we'd've known 'em all from day one. But really, has anyone here ever noticed that a baseship with nothing but a master computer gives you a higher score than a dreadnaught filled up with weapons? Anyone? *sound of crickets chirping* I thought as much. Who the heck builds empty spaceships when the goal is to kill everyone in sight? Some guy made 50 million points in the 150-turn game, small map, by building and mothballing empty bases. Thankfully he knew it was a bug and reported it to us.

Be that as it may, I think we've caught all the important ones now. If there's anything else being exploited the player shouldn't be able to claim they didn't know they were cheating. It's sad that people would take advantage of bugs intentionally like that. I mean, just 'cause they're mean and ugly doesn't give you the right to pick on the poor Xi'chung... Oops, wrong sort of bug. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

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Compete in the Space Empires IV World Championship at www.twingalaxies.com.

Talenn January 23rd, 2001 05:50 AM

Re: Well it finally happend
 
Yes, I've more or less burnt out on SE4 as well. I'm still playing the occasional game here and there, but mostly I'm just piddling with the data at this point.

IMO, the biggest detractors are the lack of any real Diplomacy and the 'issues' with combat and weapon balance. The Diplomacy problems reduce the game to more or less a military slugfest all the time and the combat problems make that less interesting than it could be. Together, they leave it all feeling a little bit flat after a while.

I'm very much looking for the new patches to breathe some new life into the game. IMO, it needs adjustments to the above items far more than it needs new features (TCP/IP play notwithstanding). It doesnt matter how many more 'Gadgetron VI's' are added if the game is stale before you ever get a chance to use them or if their use is simply in mop up.

All in all, I definately feel that I got my money's worth from SE4, but I know that there is so much more potential in the system that is untapped. Its a bit frustrating but I hope that it eventually get to the point where it lives up to its potential.

Talenn

nmoppa January 23rd, 2001 09:52 AM

Re: Well it finally happend
 
But also consider the fact Aaron is all the time working on improvements and the combined modders did a great job in their Mod Pack 1.0. There are a lot of feuatures in Version 1.19 to make a new game interesting enough to play. You can use mines or not, it's your decision. Not using mines while facing agressive enemies makes the game rather tough, because they go immediately for poorly defended planets (commonly the planets you use for building resources) and soon you will be facing shortage in minerals with all consequences by this. Etc. Of course I'm also looking forward to the new patch http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif, but in the mean time I see no reason to not playing a game. I have never seen the amount of support a "commercial" game gets (by the developers and by modders) as in case of SE IV. We should be grateful for that!

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PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>

WendellM January 23rd, 2001 10:14 AM

Re: Well it finally happend
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>There are a lot of feuatures in Version 1.19 to make a new game interesting enough to play.<HR></BLOCKQUOTE>

Yeah, that's one of the good things about patches: how they can revive one's interest in a game that one has sort of set aside. I must confess that I sometimes "get bored" with even good games (not exactly that, but just stop playing them because something else snags my attention). A new patch, however, brings me back to see what's been fixed/improved http://www.shrapnelgames.com/ubb/images/icons/icon7.gif.

Wendell

nmoppa January 24th, 2001 08:17 PM

Re: Well it finally happend
 
And of course the fact that anybody who plays a game so frequently and for so many hours a day like I do, at a certain stage simply needs a day off to recover and get renewed hunger to find out about the next challenge this game has to offer. Seriously, guys, during the normal working day for me it's almost impossible not to think of the next challenge SE IV will give me when coming home. What kind of excuses do YOU use to your partner to play this FANTASTIC game?
I've run out of the normal excuses http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif

Thanks MM, Shrapnel and you Modders!

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PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;

Alpha Kodiak January 24th, 2001 08:30 PM

Re: Well it finally happend
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by nmoppa:
And of course the fact that anybody who plays a game so frequently and for so many hours a day like I do, at a certain stage simply needs a day off to recover and get renewed hunger to find out about the next challenge this game has to offer. Seriously, guys, during the normal working day for me it's almost impossible not to think of the next challenge SE IV will give me when coming home. What kind of excuses do YOU use to your partner to play this FANTASTIC game?
I've run out of the normal excuses http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif

Thanks MM, Shrapnel and you Modders!

<HR></BLOCKQUOTE>


The thing that helps me get time to play is that we have a six-month-old baby. This is one of the very few games that can be played while holding the baby. Therefore, I volunteer to hold the baby ALOT.

SunDevil January 24th, 2001 08:33 PM

Re: Well it finally happend
 
http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Kimball January 24th, 2001 08:43 PM

Re: Well it finally happend
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Alpha Kodiak:

The thing that helps me get time to play is that we have a six-month-old baby. This is one of the very few games that can be played while holding the baby. Therefore, I volunteer to hold the baby ALOT.
<HR></BLOCKQUOTE>


Wait until the little one gets a little older. Mine is almost two, and that makes playing the game and babysitting almost impossible.

"No, Ben, get off the cedar chest. No, Ben, get the pen out of your ear...."




[This message has been edited by Kimball (edited 24 January 2001).]

[This message has been edited by Kimball (edited 24 January 2001).]

Alpha Kodiak January 24th, 2001 09:41 PM

Re: Well it finally happend
 
Actually I have 4 children in all, so I know that the "holding the baby" thing isn't going to work much longer. Actually, she is starting to get active enough now that it doesn't work all that well. It was great when she was only a couple of months old and would be perfectly content lying against my shoulder.

Oh well, things will at least not be boring! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

geoschmo January 24th, 2001 10:04 PM

Re: Well it finally happend
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>What kind of excuses do YOU use to your partner to play this FANTASTIC game?<HR></BLOCKQUOTE>

Well I promised my wife I would take her to dinner if I win the twingalaxies tourney. That seems to have satisfied her for now. I am not sure what I am going to do after March though. I don't think "Honey, I have to be the top of the ladder!" is going to fly. laf

SunDevil January 24th, 2001 10:05 PM

Re: Well it finally happend
 
http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Drake January 24th, 2001 11:17 PM

Re: Well it finally happend
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by geoschmo:
Well I promised my wife I would take her to dinner if I win the twingalaxies tourney. That seems to have satisfied her for now. I am not sure what I am going to do after March though. I don't think "Honey, I have to be the top of the ladder!" is going to fly. laf<HR></BLOCKQUOTE>

Great, now I'm going to feel bad if I top you and deprive your wife of dinner out. Unfair sympathy tactics, unfair I tell you! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Seawolf January 24th, 2001 11:23 PM

Re: Well it finally happend
 
I still can't find the damn path to teh twin galxies tourny. Do you have to join first?

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Seawolf on the prowl

nmoppa January 24th, 2001 11:39 PM

Re: Well it finally happend
 
www.twingalaxies.com.

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PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;

nmoppa January 24th, 2001 11:45 PM

Re: Well it finally happend
 
I'm not sure if your suggestions will work in my circumstances. Your excuses are more or less related to children. I have only a very demanding wife. I have to admit it's even more difficult for me to find excuses WHEN I don't play the game but in stead review this board http://www.shrapnelgames.com/ubb/images/icons/blush.gif

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PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;

[This message has been edited by nmoppa (edited 24 January 2001).]

nmoppa January 24th, 2001 11:58 PM

Re: Well it finally happend
 
AND, by the way, WHO decides our ranking on this board? Private First Class http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif??? Reminds me of the old Commodore 64 games. Do you believe I started the computer age in 1981 with a "computer" called ZX 81 made by Sinclair (UK) with 1 KB memory onboard? http://www.shrapnelgames.com/ubb/ima...ons/tongue.gif
Now I'm used to my Dell Pentium III, 512 MB internal memory, 30 GB Harddisk, DVD Rom, 32 MB Video memory board etc. Where have all the good old days gone, when everything was depending on NOT to touch your computer to avoid a breakdown?? http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

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PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;

[This message has been edited by nmoppa (edited 24 January 2001).]

[This message has been edited by nmoppa (edited 24 January 2001).]

[This message has been edited by nmoppa (edited 24 January 2001).]

Nyx January 25th, 2001 12:14 AM

Re: Well it finally happend
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Do you have to join first?<HR></BLOCKQUOTE>
You only have to register as a member. A direct link to the tournament page is this one http://www.twingalaxies.com/cgi-perl...hampionship.pl . The links in the table in the right-hand column will take you through all the steps in signing up.


<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>AND, by the way, WHO decides our ranking on this board?<HR></BLOCKQUOTE>
You do. The titles are based on the number of Posts you make. The more you make the higher your rank. So start talking!


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Compete in the Space Empires IV World Championship at www.twingalaxies.com.

Drake January 25th, 2001 12:24 AM

Re: Well it finally happend
 
I wonder if a new rules change is coming, or if they're finally fixed with what we have. If you really want to keep abuses to a minimum, I'd ban all diplomacy with the AI at all to prevent the domino surrender effect, which can get out of hand.

-Drake

nmoppa January 25th, 2001 12:42 AM

Re: Well it finally happend
 
Thanx, Nyx, see if it works http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

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PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;

nmoppa January 25th, 2001 12:43 AM

Re: Well it finally happend
 
As a matter of fact, I thought it was connected to the fact if you were a beta tester or not

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PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;

geoschmo January 25th, 2001 02:23 AM

Re: Well it finally happend
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I wonder if a new rules change is coming, or if they're finally fixed with what we have. If you really want to keep abuses to a minimum, I'd ban all diplomacy with the AI at all to prevent the domino surrender effect, which can get out of hand.<HR></BLOCKQUOTE>

You wouldn't get an objection from me on that one. It would certainly take longer if you had to mop up every single planet with troops and didn't receive all the tech/free planets that you do when they surrender. It wouldn't stop there eventual demise, but it would take longer. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

(Don't tell Nyx though, I have a good game going and I don't want to start over again.) http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif


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