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-   -   Screen shots (http://forum.shrapnelgames.com/showthread.php?t=15796)

Alpha Kodiak September 14th, 2003 04:46 PM

Screen shots
 
To give you an idea of the chaos of battle, I took some screen shots of my Abbidon Battleship going up against a couple of different Xiati Carrier Groups. I was never able to fully show what was going on, but here are a couple of shots that might give a little of the feel.

BB vs CVBG 1.JPG

Note the two fighters, one damaged, in the upper right corner.

BB vs CVBG 2.JPG

In the second one, I wanted to get close to the fighters that were swarming around me, and when I shifted my right hand to hit the print screen key, I rammed one of them. That would be the fireball in front of me. With my forward shields down and forward armor already damaged, that was not a good idea. I died quickly thereafter.

Suicide Junkie September 14th, 2003 06:04 PM

Re: Screen shots
 
Here's a good one using a Version of my mod slightly altered to provide lots of combat opportunity and 2 million starting cash so you can survive it http://forum.shrapnelgames.com/images/icons/icon7.gif

Here, a pirate ship sucks down a volley of fire from yours truly, while battleships exchange fire in the background and way off in the distance you can (sort of) see a full scale war going on. At that distance, its mostly just sparkles at firey specks.
Reeling from impacts.gif

Captain Kwok September 14th, 2003 08:02 PM

Re: Screen shots
 
Geez, SJ, looks like you were running your computer hard to get that shot! http://forum.shrapnelgames.com/images/icons/shock.gif

*Notes the pixelish ships and distorted background in the screenshot.

Suicide Junkie September 14th, 2003 08:08 PM

Re: Screen shots
 
Yeah, with 500 ships in system, you have to make sacrifices in order to save enough processor time for hit detection, movement, etc http://forum.shrapnelgames.com/images/icons/icon12.gif

I wanted big fleet battles, and figured the easiest was was to randomly place more and more until they spawned in a state of big fleet combat http://forum.shrapnelgames.com/images/icons/icon10.gif

Probably would have been better to make two leaders and a formation of 50 ships following each, but that would have taken more time to mod.

[ September 14, 2003, 19:10: Message edited by: Suicide Junkie ]

Phoenix-D September 14th, 2003 09:44 PM

Re: Screen shots
 
500..yikes! Well, that's a leg up on the game I've been playing- EV Nova only allows for 64 at a time.

Dante September 14th, 2003 11:45 PM

Re: Screen shots
 
I pray that it's a tad bit better balanced than EV:N. 64 ships in the system usually mean "You're dead."

Sorry to hijack this thread, but what can be considered "normal" engagement size in Starfury?

I'm just curious, because EV:N's story missions tend to throw 5:1 odds at you. 25:1 if you're unlucky and they're launching fighters which are approximately as well armed as you are...

Suicide Junkie September 15th, 2003 12:18 AM

Re: Screen shots
 
Well, in my case, there was an even split between Terran and Pirate warships, and as you can see, I had a very beefy flagship. Everybody was distracted already, and I had enough shields and regenerators to take the occasional volley of missiles. (I altered my mod to give 2 million credits at level 1 tech)

In the normal Version of my mod, 1-on-1 battles are somewhat dangerous. If you get into a blind spot, you can possibly avoid armor damage.
Don't even bother trying to attack a battleship in your destroyer. Your only chance would be Hit and Run with a wave motion gun, or luring it into a minefield, perhaps.
Being faster, you can just avoid the conflict.

Depending on your skill and your use of terrain, you can overcome 2-1 or greater odds in a well-funded destroyer designed for combat.

If you're just trying to reach the safety of a starbase or TCN fleet, then you'll be able to survive against greater numbers.

Oh, and as for normal engagements...
The most common thing to see is solo patrols, or 3 ship squadrons.
Carriers tend to launch about 6-8 fighters in my mod, probably less in the stock campaign.
This can be increased easily.

[ September 14, 2003, 23:21: Message edited by: Suicide Junkie ]

Alpha Kodiak September 15th, 2003 02:06 AM

Re: Screen shots
 
In the stock campaign the engagements vary as the game progresses. In the early game you may only run into a pirate fighter or two. That can give you a little trouble as you don't start out with the tech you need to hit fighters well. Then, you start running into Groups of one to three destroyers or cruisers. Until you've upgraded to a cruiser, you will run into a lot of fights where your best chance is to run, and try to find some friendly local muscle to help (or at least a nice juicy freighter to distract the pirates while you make good your getaway. Once you get a more potent ship you can start taking your revenge.

A lot of the mid-late game fights are you in a battleship or carrier against a carrier group consisting of a carrier, a couple cruisers or even a battleship, and four to six fighters. Those can turn into real furballs. Sometimes you'll wind up engaging one carrier group, and a second one will get involved.

The endgame involves battles that require utmost care almost all the time. The bad guys start using null-space projectors and other nasty toys that can chew you up real fast if you aren't extremely careful.

Kamog September 15th, 2003 04:27 AM

Re: Screen shots
 
Wow, those are beautiful, exciting-looking screen shots!!

Captain Kwok September 15th, 2003 04:50 AM

Re: Screen shots
 
Here is a screenshot I made before when I modified a Fighter to be my starting ship.

Wasp Fighter vs Battleship Tarantula

It turns out that I was more of a renegade attacking my own allies, and let me tell you I did not survive long once those ships came about.

Ed Kolis September 15th, 2003 06:15 AM

Re: Screen shots
 
Ah, what the heck - here's that Enterprise model in action, firing at a Terran starbase (hey, it's the first thing you see in the game! http://forum.shrapnelgames.com/images/icons/icon10.gif )

1063599340.JPG

Yeah, the texture needs work. So do the component slots, but you can't tell that on this picture, and I'm lazy. http://forum.shrapnelgames.com/images/icons/tongue.gif

David E. Gervais September 15th, 2003 05:52 PM

Re: Screen shots
 
Yo! Since Rollo, is giving a sneak peek of his space monsters, here is an 'in-game' peek of my modified 'condor' freighter.

As my destroyer was approaching he banked left to change course and I took the oppertunity to take a screenshot. I hope this shot gives some of you ship modders some inspiration.

Condor.jpg

P.S. Thanks again Rollo, for bringing my 3D model to life. http://forum.shrapnelgames.com/images/icons/icon10.gif

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

Rollo September 16th, 2003 01:21 AM

Re: Screen shots
 
hehe, here are some of my screenshots:

EEE ship in trouble.

Baby monster attacking a freighter.

Momma Monster has been lured into a satellite field.

deccan September 16th, 2003 09:07 AM

Re: Screen shots
 
Quote:

Originally posted by Suicide Junkie:
Yeah, with 500 ships in system, you have to make sacrifices in order to save enough processor time for hit detection, movement, etc http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="Verdana, Helvetica, sans-serif">What kind of system were you running the game on?

deccan September 16th, 2003 09:21 AM

Re: Screen shots
 
Quote:

Originally posted by Ed Kolis:
Ah, what the heck - here's that Enterprise model in action, firing at a Terran starbase (hey, it's the first thing you see in the game! http://forum.shrapnelgames.com/images/icons/icon10.gif )

<font size="2" face="Verdana, Helvetica, sans-serif">Hmm, the game graphics do look pretty good, though the HUD looks very old-fashioned.

What does "Shuttle Over" mean anyway?

Kamog September 16th, 2003 09:35 AM

Re: Screen shots
 
Why is the Enterprise firing at a Terran starbase? Aren't they supposed to be on the same side?

Atrocities September 16th, 2003 10:52 AM

Re: Screen shots
 
My enterprise looked mean as hell. I should post some screen shots too. Maybe later.

Fyron September 17th, 2003 12:20 AM

Re: Screen shots
 
Quote:

What does "Shuttle Over" mean anyway?
<font size="2" face="Verdana, Helvetica, sans-serif">My assumption is that it means you get into a shuttle and either go land on a planet or dock at a starbase. It the order you use to go to those locations. http://forum.shrapnelgames.com/images/icons/icon7.gif

Suicide Junkie September 17th, 2003 01:46 AM

Re: Screen shots
 
Quote:

Originally posted by Kamog:
Why is the Enterprise firing at a Terran starbase? Aren't they supposed to be on the same side?
<font size="2" face="Verdana, Helvetica, sans-serif">As Ed Kolis said, "hey, it's the first thing you see in the game!"

Wydraz September 19th, 2003 04:13 PM

Re: Screen shots
 
It's been a few days. More screenshots please. I need my fix! http://forum.shrapnelgames.com/images/icons/icon10.gif

Wydraz September 19th, 2003 07:54 PM

Re: Screen shots
 
Waiting for the demo is killing me.

http://forum.shrapnelgames.com/image...s/confused.gif Short on ideas for a screenshot to post? We've seen plenty of ships and combats. More wouldn't hurt, but how about some shots to show off the scenery, like your ship in orbit around a gas giant. Or a shot to show the interface, like communications with an alien ship. Come on beta testers, throw me a bone! http://forum.shrapnelgames.com/images/icons/icon9.gif

Suicide Junkie September 29th, 2003 10:06 PM

Re: Screen shots
 
I had to post this one:1064869057.gif

From a real game of my mod.
After getting my ship thrashed by some pirates, I laid low in an asteroid belt for repairs, and noticed a sizable TCN fleet had collected nearby.

I flew out and attraced the attention of some Pirates, leading them right into the ambush. http://forum.shrapnelgames.com/images/icons/icon7.gif

Just look at that carrier, dishing out the pain. http://forum.shrapnelgames.com/images/icons/icon10.gif
It stripped the pirate cruiser of shields with one volley of missiles and followed up with APBs and a squadron of 8 fighters. Hoo-eee! I was hired to kill the targetted pirate too, so I'll get paid handsomely for this ambush operation.

atari_eric September 30th, 2003 12:18 AM

Re: Screen shots
 
Quote:

Originally posted by David E. Gervais:
Yo! Since Rollo, is giving a sneak peek of his space monsters, here is an 'in-game' peek of my modified 'condor' freighter.

<font size="2" face="sans-serif, arial, verdana">That wouldn't be a Century Condor, would it?
http://forum.shrapnelgames.com/images/icons/icon12.gif

Renegade 13 September 30th, 2003 12:50 AM

Re: Screen shots
 
Could somebody help me out here? Which key is it that takes a screenshot? And where are the saved images put after you take them? Thanks.

rothas September 30th, 2003 01:28 AM

Re: Screen shots
 
press the print screen (prtScn) key on your key board (the screen will be put in memory) then paste the image somewhere.

Hope this helps!

Adam

Renegade 13 September 30th, 2003 04:58 AM

Re: Screen shots
 
Yep, that's what I needed. Thanks. http://forum.shrapnelgames.com/images/icons/icon6.gif


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