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Questions about National Heroes
I have a couple of questions about national heroes - you know the guys who randomly show up at your castle and volunteer to help out:
1. Are there any new national heroes in Dom II, or are they exactly the same as in Dom I? 2. Do you get the same heroes no matter what theme you're playing, or are there theme-specific heroes? 3. Do you need a positive luck scale to have national heroes offer their services? If so, does it make a difference how far the scale is tipped - i.e. are you just as likely to get a national hero with luck +1 as with luck +3? With regard to the latter, I've read people saying that in Dom I you need to have a positive luck scale in order to get your heroes, but I didn't find this to be true. In fact I found my national heroes showing up just as often with luck 0 as with luck +3. How is it in Dom II? [ October 03, 2003, 04:42: Message edited by: st.patrik ] |
Re: Questions about National Heroes
I'm not betatester or anything, but:
1)Yes 2)Theme specific Heroes would make sense 3)I don't think so, unless this has changed from Dominions I. Getting Heroes is a "good event" so i think Luck scale does affect getting Heroes. |
Re: Questions about National Heroes
I think too that National heroes shows up more frequently in positive scale, but I remember an occurence where I had luck -3 and got one.
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Re: Questions about National Heroes
Someone just said they had luck -3 and got a hero. I expect it effects the chances, as would make perfect sense. I think I have luck 0 in my current game, and got one fairly early, and a long long time later, a second one.
PvK |
Re: Questions about National Heroes
Well, I'm playing with luck -3 all the time lately and total number of special heroes I've got is exactly 0! So I would say that luck scales have effect in Dom II.
As far as new heroes is concerned, since you have new nations its logical they will have new heroes. Old ones seem to have all those from Dom I (maybe changed a little) and probably few new ones, but I not 100% sure because of -3 luck scales ( http://forum.shrapnelgames.com/images/icons/icon12.gif ) and the fact I haven't played Dom I enough to compare. |
Re: Questions about National Heroes
As far as I recall the chance of getting a hero is .005 +.002 per luck scale per turn. If pocus is correvt there is a change in the code that I do not know about or a bug.
There are new theme specific heroes as well as a few new heroes for some of the standard themes. Carrion Pangaea for example gets an Ettin manikin commander etc. Tien Chi gets a number of immortals. Desert tombs a Mummified priest king with some extra powers etc. [ October 03, 2003, 09:34: Message edited by: johan osterman ] |
Re: Questions about National Heroes
It's a good thing that there is a greater number of national heroes, their scarcity in Dom1 was a shame, as they really add spice. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif
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strangely I would have thought (from experience) that you have more chance to get an hero early, as mines often appears in the 20 first turns. But you formula dont account for the passage of time. |
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And are you saying it's cumulative? - so .5% 1st turn, 1% 2nd turn, 1.5% 3rd turn, etc.? And I'm assuming this gets reset when you actually get one? It still seems quite scarce - after 20 turns the chance would equal 10% with no luck scale, and with +3 luck scale 22% - if my reasoning is right Thanks for the answers - it's cool that there are theme-specific heroes. Looking forward more and more… http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Questions about National Heroes
I think that cumulative chance of getting a hero isn't so weird as it sounds, i often notice that heroes usualy start to appear more often the longer you have played.
And it kinda makes sense too with your fame growing etc. |
Re: Questions about National Heroes
It is not cumulative, turns out though that I was way off on the numbers. Which became obvious after I thought about how often you do get heroes even with negative luck scales. Base chance is 3% +1% per luck scale. So with luck 3 you still have 0.94^30 appr.=29% to not recieve a hero after 30 turns. Sorry about the misinformation I probably jumbled the numbers with the pop growth numbers.
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Re: Questions about National Heroes
Well, it would have still made sense...
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Does negative luck subtract from the 3%? Is there a minimum chance?
PvK Quote:
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Re: Questions about National Heroes
Negative luck detracts, so if you have luck -3 you will not get any heroes, if everything works as it should.
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Re: Questions about National Heroes
Thanks.
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Re: Questions about National Heroes
Now, while we're at it, could someone who knows tell about Gallus-Pontifex Serpentis and Ekishnugal The First King?
http://forum.shrapnelgames.com/images/icons/icon12.gif Evidence you say? 2003-08-23 * Gallus - pontifex serpentis has his proper name and got magic back from Ekishnugal the first king * Forest site fixed * Sacred Serpent Cataphracts only at home (and only once) * Caelian Infantry changed a bit. * Infantry of Ulm renamed. * Orania map special sites has special defenders instead of no defenders. * Magic shield and one handed weapon not compatible wih missing arm. * R'lyeh description no longer cut off. * Game could crash when creating a new game because AI selected obsolete dominion types. * AI Ermor could select wrong castles. * Demons cure their diseases automatically. * Fixed potential crash after arena battle. [ October 03, 2003, 21:32: Message edited by: Nerfix ] |
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No more luck -3 for me. http://forum.shrapnelgames.com/image...s/rolleyes.gif |
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