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-   -   Last DOM-I PBEM party (http://forum.shrapnelgames.com/showthread.php?t=16552)

WraithLord October 22nd, 2003 07:06 PM

Last DOM-I PBEM party
 
While we paitently await our pre-ordered DOM-II cd's to arrive why don't we arrange a nice DOM-I PBEM?

Anyone interested?

BTW,
maybe we can consider arranging a ladder for DOM-II.

MythicalMino October 22nd, 2003 07:18 PM

Re: Last DOM-I PBEM party
 
you know, i think i would be interested possibly....

Saber Cherry October 22nd, 2003 07:24 PM

Re: Last DOM-I PBEM party
 
I'll join!

Catquiet October 22nd, 2003 09:32 PM

Re: Last DOM-I PBEM party
 
Dibs on Caelum.

MythicalMino October 22nd, 2003 09:33 PM

Re: Last DOM-I PBEM party
 
myself...C'tis

WraithLord October 22nd, 2003 09:53 PM

Re: Last DOM-I PBEM party
 
I will take the lovely Pythium with their all mighty Archtheurgs and deadly emerald legions http://forum.shrapnelgames.com/images/icons/icon7.gif

Saber Cherry October 22nd, 2003 10:29 PM

Re: Last DOM-I PBEM party
 
Ahhh!!! I forgot to choose a nation! Now all the good ones are gone;) My first choices were Pythium then Ctis.

Oh, well. I'll go Marginon:)

PDF October 22nd, 2003 10:31 PM

Re: Last DOM-I PBEM party
 
If you accept not only noobs, but also French ones http://forum.shrapnelgames.com/images/icons/shock.gif I'd like to be in - playing Arco http://forum.shrapnelgames.com/images/icons/icon7.gif
But I'm not sure we will go very far, as soon as the demo hits we'd surely stall ..

Mortifer October 22nd, 2003 10:48 PM

Re: Last DOM-I PBEM party
 
I wish I could, but no time right now.

st.patrik October 23rd, 2003 03:45 AM

Re: Last DOM-I PBEM party
 
If you're willing to start a game and not necessarily finish it (I'm pretty sure my interest will wane after the demo is released) I'd be in. If you're not so comfortable with that then I'll pass. If you want me I'll be Ulm.

Also, not to be picky but I would prefer a map on the small side...

LordArioch October 23rd, 2003 04:42 AM

Re: Last DOM-I PBEM party
 
You'd probably want a small map anyway so you actually get somewhere before dom2 comes out. http://forum.shrapnelgames.com/images/icons/icon12.gif

I'd join but unlike Catquiet, one Last game of dominions 1 is good enough for me, I don't need two at a time. (Note to self: find and attack Catquiet) http://forum.shrapnelgames.com/images/icons/tongue.gif

I've just been trying to avoid too much dominions 1...better to save up my time devoted to dominions and wait.

st.patrik October 23rd, 2003 06:31 AM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by LordArioch:
You'd probably want a small map anyway so you actually get somewhere before dom2 comes out. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">If I may be so bold as to suggest Cirlani - 85 provinces on land, several chokepoints, newer colour-scheme - 'a friendly world for friendly enemies' http://forum.shrapnelgames.com/images/icons/icon7.gif

[ October 23, 2003, 05:35: Message edited by: st.patrik ]

Saber Cherry October 23rd, 2003 09:32 AM

Re: Last DOM-I PBEM party
 
Fine with me. Where do I get it?

Mortifer October 23rd, 2003 10:15 AM

Re: Last DOM-I PBEM party
 
Cirlani map:

http://www.illwinter.com/cirlani.zip

More maps:

http://www.illwinter.com/dom_maps.html

http://forum.shrapnelgames.com/images/icons/icon12.gif

WraithLord October 23rd, 2003 11:04 AM

Re: Last DOM-I PBEM party
 
The game would run much more smoothly if we'd have a host to process the turns.
If we can't get one then we'll have to settle for PBEM processing.
Cirlani is fine with me.

atul October 23rd, 2003 02:59 PM

Re: Last DOM-I PBEM party
 
If there's room for yet one player more, I'd like to join.

R'lyeh, if aquatics are allowed, if not, I'll just have to scorch the earth (Abysia).

Catquiet October 23rd, 2003 03:10 PM

Re: Last DOM-I PBEM party
 
I think an aquatic nation would have too much of an advantage on this map.

Gandalf Parker October 23rd, 2003 04:08 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by Catquiet:
I think an aquatic nation would have too much of an advantage on this map.
<font size="2" face="sans-serif, arial, verdana">Awful hard to find a map with no advantages for someone. Even the choice of small/medium/large tends to favor certain races.

st.patrik October 23rd, 2003 04:15 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by Catquiet:
I think an aquatic nation would have too much of an advantage on this map.
<font size="2" face="sans-serif, arial, verdana">Yes they would - unless someone wants to volunteer to play Atlantis to balance things out?

atul October 23rd, 2003 04:54 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by st.patrik:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Catquiet:
I think an aquatic nation would have too much of an advantage on this map.

<font size="2" face="sans-serif, arial, verdana">Yes they would - unless someone wants to volunteer to play Atlantis to balance things out? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">That is why I asked about the aquatics. Well, no prob, unless someone really wants to play Atlantis (I somehow dislike that word, 'volunteer') Abysia suits me very well indeed.

PDF October 23rd, 2003 05:10 PM

Re: Last DOM-I PBEM party
 
Who will be in charge of organization and hosting ?

Gandalf Parker October 23rd, 2003 09:08 PM

Re: Last DOM-I PBEM party
 
If there is a disagreement on the map you can always browse http://www.techno-mage.com/~dominion...humbnails.html
They all should be 70 land and 10 water. Basically 5 provinces each before you go to war.

Or http://www.techno-mage.com/~dominion...humbnails.html
which are 140 land and 20 sea. Basically 10 provinces each then the land wars start.

Grab any you like. If you dont like what you see then there will be new maps there tomorrow. One advantage is that no one has played these maps. Dont worry. None of my wild random stuff on these. Just bare bones maps

st.patrik October 23rd, 2003 09:35 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by Gandalf Parker:
If there is a disagreement on the map you can always browse http://www.techno-mage.com/~dominion...humbnails.html
They all should be 70 land and 10 water. Basically 5 provinces each before you go to war.

Or http://www.techno-mage.com/~dominion...humbnails.html
which are 140 land and 20 sea. Basically 10 provinces each then the land wars start.

Grab any you like. If you dont like what you see then there will be new maps there tomorrow. One advantage is that no one has played these maps. Dont worry. None of my wild random stuff on these. Just bare bones maps

<font size="2" face="sans-serif, arial, verdana">no offense at all intended Gandalf, but I confess that they all look the same to me. The other thing is that I really like maps with chokepoints - partly because this is somewhat realistic (at least between landmasses) - and maps with some impassable boundaries. Having said that, if the consensus were to be to use one of those I would go along happily enough.

BTW re. hosting I'd really prefer not to, so hopefully someone else will be willing to...

Gandalf Parker October 23rd, 2003 10:09 PM

Re: Last DOM-I PBEM party
 
[quote]Originally posted by st.patrik:
Quote:

no offense at all intended Gandalf, but I confess that they all look the same to me. The other thing is that I really like maps with chokepoints - partly because this is somewhat realistic (at least between landmasses) - and maps with some impassable boundaries.
<font size="2" face="sans-serif, arial, verdana">Yeah its the limitations of the dommap generator. Still good stuff for starting with if people want to use a paint program and notepad to turn one of them into something more playable.

st.patrik October 23rd, 2003 10:35 PM

Re: Last DOM-I PBEM party
 
Hey if the demo will be out early next week (let's suppose tuesday for the sake of argument) maybe we shouldn't embark on a PbEM for Dom I... what do you think?

MythicalMino October 23rd, 2003 10:49 PM

Re: Last DOM-I PBEM party
 
that is my thoughts too....even though i was really looking forward to it.... http://forum.shrapnelgames.com/images/icons/icon9.gif

PvK October 24th, 2003 01:24 AM

Re: Last DOM-I PBEM party
 
Perhaps only players who agree to actually continue to play through the game should join up.

atul October 24th, 2003 06:04 AM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by st.patrik:
Hey if the demo will be out early next week (let's suppose tuesday for the sake of argument) maybe we shouldn't embark on a PbEM for Dom I... what do you think?
<font size="2" face="sans-serif, arial, verdana">I, for one, wouldn't have any problems with playing I even if II is out. I don't know if there's any sense in doing things only half-way, so: How many of you know they can keep playing even if demo / actual game is out? I know I can.

About hosting, sorry can't do it either. My university mail has some major lag problems and work address is not for major PbEM hosting... Was the thread starter prepared to host or just asking if people were interested?

Saber Cherry October 24th, 2003 09:07 AM

Re: Last DOM-I PBEM party
 
I'm sorry, I'll quit the instant the demo comes out http://forum.shrapnelgames.com/images/icons/tongue.gif

WraithLord October 24th, 2003 09:52 AM

Re: Last DOM-I PBEM party
 
I will continue the game to it's end regardless of DOM-II state.

I too can't host the game.
My web mail account (hotmail) can't handle much traffic. Plus at the end of the month I'd have to change my ISP.

Pocus October 24th, 2003 10:20 AM

Re: Last DOM-I PBEM party
 
I can handle the hosting, if you are ok to use an hybrid system some of us use :

- you put your 2h files, or retrieve your .m files with an utility which is linked to a distant server.
- the hosting is done manually by me, if everybody is in. I check the files once a day, generally between 20:00 and 22:00, GMT+2 (thats evening French time).
- After the hosting is done, the files are put again on the server. You then get a notice by mail to retrieve them.

Just tell me.

edit :
for whose interested :
question : why I dont simply host with an IP address?
answer : I cant have my auxiliary machine run all time, because of noise and room constraints. (And it wont change before long)

[ October 24, 2003, 09:26: Message edited by: Pocus ]

st.patrik October 24th, 2003 02:38 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by Saber Cherry:
I'm sorry, I'll quit the instant the demo comes out http://forum.shrapnelgames.com/images/icons/tongue.gif
<font size="2" face="sans-serif, arial, verdana">I'm afraid this is probably true for me also. However, maybe we could get a Dom II Demo PbeM game going...

Gandalf Parker October 24th, 2003 03:02 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by st.patrik:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Saber Cherry:
I'm sorry, I'll quit the instant the demo comes out http://forum.shrapnelgames.com/images/icons/tongue.gif

<font size="2" face="sans-serif, arial, verdana">I'm afraid this is probably true for me also. However, maybe we could get a Dom II Demo PbeM game going... </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I could go for that. If so, then dibs on Pangaea

Psitticine October 24th, 2003 04:13 PM

Re: Last DOM-I PBEM party
 
Speaking of Pangaea, albeit on a total side-topic, I started a new SP game Last night, playing as a Blood and Nature wielding god of the Carrion Woods Pangaeans.

I adore this particular theme. The Manikin you raise (living vines that merge with the bones and other remnants of the dead) have many different forms, based on what kind of critter they used to be, and the new priest spells available under that dominion are intended to strengthen and heal Manikin, as well as providing the normal priestly benefits.

You get Manikin automatically from certain troops, plus you can set somebody to raising them either via a built-in ability or by casting the Create Manikin/Create Mandragora spells.

Unburied corpses are required, but since Carrion Woods is definintely human-hostile, the population of your provinces will nose-dive and bodies are widely available. It's much like the "Dead Ermor" varients, where you don't worry about supply or income all that much since your troops don't require it. You run on magic and unholy priest power instead.

The new Pan Apostate available with this theme lacks the power to attract Maenids, but can conjure Carrion Lords, Carrion Ladys, and Carrion Centuars instead. I'm using a Carrion Lord (think of the half-rotted remains of a dead Pan held together with living vines) as my prophet. If that doesn't scare some sense into the heathens, I don't know what will. http://forum.shrapnelgames.com/images/icons/icon10.gif

IOW, I think Gandalf is making a good choice for a future Dom II PBEM. http://forum.shrapnelgames.com/images/icons/icon6.gif

Catquiet October 24th, 2003 04:46 PM

Re: Last DOM-I PBEM party
 
Dibs on R'lyeh.

Psitticine, could you give me some info on R'lyeh in Dom II? I especially want to know about hybrids, holy units, and the site that allows the summoning of elder things. Also someone mentioned an Ancient Kraken pretender that can recover from battle afflictions, what are it's stats?

st.patrik October 24th, 2003 05:00 PM

Re: Last DOM-I PBEM party
 
well in that case, dibs on Man for Dom II demo PbEM. http://forum.shrapnelgames.com/images/icons/icon7.gif

atul October 24th, 2003 06:49 PM

Re: Last DOM-I PBEM party
 
Oh, well.

DomII demo PbEM: C'tis.

DomI Last PbEM: Still keeping my fingers crossed that there would be enough interested people. What would be minimum for a game?

(I still think I'm able to multitask, at least what comes to two different games. Walking and chewing gum at the same time - that's a totally different story.)

Nerfix October 24th, 2003 09:02 PM

Re: Last DOM-I PBEM party
 
I'm intrested in DomII demo PBEM, but i want to see what nations are left out from the demo before i pick my nation.

licker October 24th, 2003 09:44 PM

Re: Last DOM-I PBEM party
 
Not to rain on anyone's parade, but are you sure you can PBEM with the Dom2 demo? I thought I read that it was quite cut down from Dom1 (well I know I read that part) and that it didn't support MP...

For your sakes I hope I'm wrong...

Anyway it does have a turn limit right? I suppose you can keep the game going once you get the real Version though...

Food for thought maybe.

Kristoffer O October 24th, 2003 10:07 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by licker:
Not to rain on anyone's parade, but are you sure you can PBEM with the Dom2 demo? I thought I read that it was quite cut down from Dom1 (well I know I read that part) and that it didn't support MP...

For your sakes I hope I'm wrong...

Anyway it does have a turn limit right? I suppose you can keep the game going once you get the real Version though...

Food for thought maybe.

<font size="2" face="sans-serif, arial, verdana">You can pbem t your hearts content in the demo, just can't have as many participants due to race limitations.

licker October 24th, 2003 10:11 PM

Re: Last DOM-I PBEM party
 
Cool, so what limitation is there then besides some missing races? I thought there was a turn limit as well.

Kristoffer O October 24th, 2003 10:27 PM

Re: Last DOM-I PBEM party
 
Turnlimit: 40 (you should get the full Version before timeout).

Nations available: Abysia (one theme), Pythium (one), Ulm (one), C'tis (two), Arcoscephale (none), Jotun (two), Machaka (none).

Research limit: Lvl 4 (no cheating this time)

MythicalMino October 24th, 2003 10:32 PM

Re: Last DOM-I PBEM party
 
does that mean that arco and machaka are in the demo, just regular nations? or, not in the demo at all? wiht the no theme kinda confuses me

Catquiet October 24th, 2003 10:37 PM

Re: Last DOM-I PBEM party
 
Ok, I'll take Jotunheim.

PDF October 24th, 2003 10:47 PM

Re: Last DOM-I PBEM party
 
Well this was supposed to be the Last Dom1 pbem, either we launch it soon (already 10 ppl in !) or continue dabbling on the Dom2 demo and bury Dom1, but we can't do both http://forum.shrapnelgames.com/images/icons/shock.gif !

Nerfix October 24th, 2003 11:22 PM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by Kristoffer O:
Nations available: Abysia (one theme), Pythium (one), Ulm (one), C'tis (two), Arcoscephale (none), Jotun (two), Machaka (none).
<font size="2" face="sans-serif, arial, verdana">Ouch. All the boring nations(counting out Jotun and Machaka)...

Anyway, i think we should make multiple Dom II demo PBEM games.

And i'm Machaka.

[ October 24, 2003, 22:23: Message edited by: Nerfix ]

Gandalf Parker October 25th, 2003 12:07 AM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by Nerfix:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Kristoffer O:
Nations available: Abysia (one theme), Pythium (one), Ulm (one), C'tis (two), Arcoscephale (none), Jotun (two), Machaka (none).

<font size="2" face="sans-serif, arial, verdana">Ouch. All the boring nations(counting out Jotun and Machaka)...

Anyway, i think we should make multiple Dom II demo PBEM games.

And i'm Machaka.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hmmmm so who is the "no one picks this" underdog in that group? I guess the closest I see would be Jotunheim so I will speak up for Jotun

Kristoffer O October 25th, 2003 12:36 AM

Re: Last DOM-I PBEM party
 
Abysia: Default and Blood of Humans (more humanbreds less abysians).

Pythium: Default (legionaries remade) and Serpent Cult (no theurgs, but serpent priests (n2w2r1p3) and sacred serpent cataphracts and sacred hydrae).

Ulm: Default (new sapper and siege engineer) and Iron Faith (no master smiths, but Black Priests with inquisition power and forge bonus (e1r1p3) and sacred Black Templars).

C'tis: Default (new holy serpent dancer), Desert Tombs (Unholy mummy priests as well as living lizard kings, no serpent dancer) and Miasma (swamp guards recruitable in all fortresses, no sauromancers or serpent dancers, but new marsh master (n2d2w1r1) and special dominion effects).

Arco: New sacred unit - Heart Companions

Jotun: Default (no norns nor seithkonur, but new gygja giant sorceress and vaetti hag), Utgård (norns, seithkonur and human warriors but no vaettir or gygjor) and Niefelheim (Niefel giants but no norns, seithkonur or vaettir).

Machaka: Lots of new stuff!

Saber Cherry October 25th, 2003 02:24 AM

Re: Last DOM-I PBEM party
 
Huh, well I'll go Pythium, unless whoever claimed Pythium for the Dom I game wants it. In which case I'll go Ulm. Are conditionals allowed? =)

Saber Cherry October 25th, 2003 02:29 AM

Re: Last DOM-I PBEM party
 
Quote:

Originally posted by Kristoffer O:
Abysia: Default and Blood of Humans (more humanbreds less abysians).
<font size="2" face="sans-serif, arial, verdana">I always thought humanbreds were overpriced, especially considering the description of how they breed quickly to be ideal for filling out armies. They seemed to be pricier but inferior to garnet amazons, which I never made because they were overpriced. And Abysia didn't benefit much from a growth scale, though I always took it cause they're so strapped for cash. Am I alone in this?

-Cherry


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