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-   -   Two questions (http://forum.shrapnelgames.com/showthread.php?t=16714)

HJ November 11th, 2003 05:12 AM

Two questions
 
1) I just noticed that my 100% poison resistant serpent priest/prophet got diseased. He was never hit by a spell or a physical attack, of that I'm sure. He always remained in the far back casting blessing and fanaticism, and his army was never starving. C'tis is not in the game, so Miasma is not an option. The only hostile dominion he was under was the one from Marignon, and I don't think they have a diseasing dominion. I've searched all the provinces he's visited recently with Dark Knowledge, and none of them contains any infectuous sites. However, some of his hydras also have a disease. Now, my main question is, how did that happen? Are the sites that give disease death sites or unholy sites? If they are the latter, then I guess I haven't found them. Are the spells that give disease to the army anonymous, meaning that you don't even get a message about the event? I haven't noticed any events that inform me that I have been hit by an army-bLasting spell. Are some diseases contagious? Maybe he got it from hydras, although I think they got theirs in combat (they can get disease from battle wounds, right?). I really have no clue how this happened.

2) My 100% poison resistant vine ogre got poisoned, and took damage from poison. Granted, he was in the middle of hydra clouds and all, but still, how can this be? The only explanation I see is that he got hit by a bog beast friendly fire, but even then his 100% poison resistance should have made him immune to both poisoning itself and damage from poison, right? Again, I don't get it. I actually still have the save with this battle.

Thanks for the replies.

geo981010 November 11th, 2003 07:15 AM

Re: Two questions
 
1) There are a bunch of sites that cause disease in Dom1, but IIRC the disease causing ones are all death or level 0. This might have changed in Dom2. These diseases were not announced so it was pretty annoying - I guess you are supposed to check all your troops every time they move?

It's also possible to take damage by being too fatigued - pass out due to high magics and get stuck in a too hot/cold land (or the heat/chill effect from even friendly troops) and you can take more fatigue and get damaged. was there a mage casting fire shield nearby?

There are some creatures that cause disease - most notably the Harvesters of Sorrow. You can also make the Bane Venom Charm that does the same thing. Both of these produced Messages, however. Several artifacts also cause disease on the wielder (as does the BVC) - Fever Fetish, Rod of the Leper King, etc.

There are random events and overland spells that cause disease, too.

2) Sounds like a bug. The poison icon also shows up for some other effects like Sulphur Haze, which requires Fire resistance to avoid damage.

HJ November 11th, 2003 07:30 AM

Re: Two questions
 
Quote:

Originally posted by geo981010:
1) It's also possible to take damage by being too fatigued - pass out due to high magics and get stuck in a too hot/cold land (or the heat/chill effect from even friendly troops) and you can take more fatigue and get damaged. was there a mage casting fire shield nearby?

There are some creatures that cause disease - most notably the Harvesters of Sorrow. You can also make the Bane Venom Charm that does the same thing. Both of these produced Messages, however. Several artifacts also cause disease on the wielder (as does the BVC) - Fever Fetish, Rod of the Leper King, etc.

There are random events and overland spells that cause disease, too.

2) Sounds like a bug. The poison icon also shows up for some other effects like Sulphur Haze, which requires Fire resistance to avoid damage.

<font size="2" face="sans-serif, arial, verdana">Thanks for the reply.

1)No, he was always the only commander on my side when he fought. He was moslty casting priestly spells, so I don't think he ever got fatigue even over 100. He never wore any of the disease-causing artifacts. I guess it's possible that some enemy scout had BVC.
Are those overland spells that cause disease announced, i.e. do you get the message that the army has been struck by disease? I didn't get any of those, so if they are, that would be ruled out. And I think it's too early in the game for Harvester of sorrows.
So it's possible to get disease as a regular affliction in battle, even though the unit doing the damage has no special ability in its attacks? Not that he's been damaged, but I'm just curious.
Which of the diseases are infectuous, meaning that once one unit has them, they will spread to the rest of the army? How do I know how to distingush them?
2) He was fighting some militias, so I don't think there was anything special about it. As I said, the only thing I can see is that bog beast's poison spit counts as something else and not regular poison to which you can have a resistance.

[ November 11, 2003, 05:30: Message edited by: HJ ]

-Storm- November 11th, 2003 11:06 AM

Re: Two questions
 
Send in the saved game to IW with the story.
I am sure that they will look into it.

Johan K November 11th, 2003 01:05 PM

Re: Two questions
 
2. Correct, is was not possible to be immune to the poison spit. Fixed in the coming patch.

1. I guess it's from a hidden site, maybe it's in another province which you have been in previously or maybe it's not a death site.

licker November 11th, 2003 04:50 PM

Re: Two questions
 
Quote:

Originally posted by Johan K:
2. Correct, is was not possible to be immune to the poison spit. Fixed in the coming patch.

1. I guess it's from a hidden site, maybe it's in another province which you have been in previously or maybe it's not a death site.

<font size="2" face="sans-serif, arial, verdana">Coming patch!?!!??!

Care to elaborate on the other contents of that patch http://forum.shrapnelgames.com/images/icons/icon7.gif

I've also had a MM diseased while playing Miasma... I assume it was from some site, though I never did a check of provinces to try and find out what site could have caused it.

[ November 11, 2003, 14:51: Message edited by: licker ]

Taqwus November 11th, 2003 05:00 PM

Re: Two questions
 
HJ --
Plague spells get announced, although they look like the ordinary random events if memory serves.
Bane venom charms, Harbinger of Sorrows, et al, result in something like "A deadly disease is spreading in...".
I don't recall sites giving the same message, however. Perhaps you ran into a Chillsick Swamp (IIRC; forget whether death or nature) or some other disease-causing nature site.
The 'diseased' affliction generally doesn't spread, except from the BVC, and Woundflame (?), and similar items, or from inherently infectious units (Harbinger of Sorrows, Mummy come to mind).
If memory serves, disease can come from ordinary wounds just as with any other affliction.

HJ November 11th, 2003 07:16 PM

Re: Two questions
 
Thanks for the replies all.

1) If not all disease-causing sites are death, then it's quite possible that something like that happened. I will have to see in the full game, since I ran out of turns, what exactly happened when I search the provinces with Acashic record.

2) Thanks JK for the explanation that it's bug. And thanks for the good news about the patch as well.

Now the only thing I am not too clear about are contagious diseases. So, let's say that one of your units gets diseased by Bane venom charm. The disease will spread to other units from the infected unit, even if the BVC is not in the same province any more? If so, what other sources can do this? (I'm sorry Taqwus if this is what you just explained, I am not sure I understand it)

[ November 11, 2003, 17:23: Message edited by: HJ ]

Kristoffer O November 11th, 2003 08:37 PM

Re: Two questions
 
Quote:

Originally posted by HJ:
Thanks for the replies all.

1) If not all disease-causing sites are death, then it's quite possible that something like that happened. I will have to see in the full game, since I ran out of turns, what exactly happened when I search the provinces with Acashic record.

2) Thanks JK for the explanation that it's bug. And thanks for the good news about the patch as well.

Now the only thing I am not too clear about are contagious diseases. So, let's say that one of your units gets diseased by Bane venom charm. The disease will spread to other units from the infected unit, even if the BVC is not in the same province any more? If so, what other sources can do this? (I'm sorry Taqwus if this is what you just explained, I am not sure I understand it)

<font size="2" face="sans-serif, arial, verdana">Diseases are not contagious. Only the spell 'plague' is and only during battle. 'Plague' does not cause disease, but harm (it's a super plague spreading at incredible speed). Units diseased by the Bane Venom Charm are not sources of contagion. Only the charm is.

HJ November 11th, 2003 08:40 PM

Re: Two questions
 
Quote:

Originally posted by Kristoffer O:
Diseases are not contagious. Only the spell 'plague' is and only during battle. 'Plague' does not cause disease, but harm (it's a super plague spreading at incredible speed). Units diseased by the Bane Venom Charm are not sources of contagion. Only the charm is.
<font size="2" face="sans-serif, arial, verdana">That's good to know. Thanks for the clarification.

Saber Cherry November 11th, 2003 08:45 PM

Re: Two questions
 
Quote:

Originally posted by Johan K:
2. Correct, is was not possible to be immune to the poison spit. Fixed in the coming patch.
<font size="2" face="sans-serif, arial, verdana">We're all excited about the coming patch, but... there're no more updates at http://www.illwinter.com/dom2progress.html

http://forum.shrapnelgames.com/images/icons/icon9.gif

Is there some new, hidden progress site that requires hacking level 4 to find? http://forum.shrapnelgames.com/images/icons/icon12.gif

Gandalf Parker November 11th, 2003 09:55 PM

Re: Two questions
 
I figured they began working on a patch just as soon as Shrapnel was able to get them to let go of the release Version. It fits the Illwinter we have come to know and love.

But I wouldnt make any predictions about whats in the patch. Things we think are "simple" or "necessary" arent always what the devs get worked up to work on.

Johan K November 11th, 2003 11:54 PM

Re: Two questions
 
Quote:

Originally posted by Saber Cherry:
We're all excited about the coming patch, but... there're no more updates at http://www.illwinter.com/dom2progress.html

http://forum.shrapnelgames.com/images/icons/icon9.gif

Is there some new, hidden progress site that requires hacking level 4 to find? http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">The old dom2progress page is not used any longer, it was a stuff left till the game is completed list. Hmmm... maybe we should remove it too, but updating web pages has never been one of Illwinter's strong points.

The new one requires hacking level 7 to find, because it isn't even located in the illwinter province.

Sammual November 12th, 2003 02:46 AM

Re: Two questions
 
Quote:

Originally posted by Johan K:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Saber Cherry:
We're all excited about the coming patch, but... there're no more updates at http://www.illwinter.com/dom2progress.html

http://forum.shrapnelgames.com/images/icons/icon9.gif

Is there some new, hidden progress site that requires hacking level 4 to find? http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">The old dom2progress page is not used any longer, it was a stuff left till the game is completed list. Hmmm... maybe we should remove it too, but updating web pages has never been one of Illwinter's strong points.

The new one requires hacking level 7 to find, because it isn't even located in the illwinter province.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hmmm.. I only have Hacking level 4 (I only use the demo) but I'm not in the Illwiter province so maybe I have a shot at finding it. *grin*

Sammual


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