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-   -   New MWF Network Game Starting (http://forum.shrapnelgames.com/showthread.php?t=16899)

Zapmeister November 25th, 2003 07:39 AM

New MWF Network Game Starting
 
The game will run on Argitoth's 24/7 server, IP 68.98.86.49 port 1111. Nation allocation is on a first-come first-served basis. To join the game,

1. Design your pretender
2. Connect to the server/port above
3. Choose your nation (if it's not already taken)
4. Disconnect

On Sat Nov 29 at 1:00 AM GMT, I'll start the game if we have 6 or more starters. I'll choose a map appropriate for the number of signups, and use the default settings except for:

Independants: 6
Magic sites: 50
Victory for controlling about 60% of the map's provinces.

Hope to see you there...

Edit: Don't forget to password your pretender.

[ November 25, 2003, 05:41: Message edited by: Zapmeister ]

Argitoth November 25th, 2003 07:44 AM

Re: New MWF Network Game Starting
 
When joining is server, it is strongly recommended that you create a new shortcut and use the following command line:

--tcpclient --ipadr # --port # --nonationsel

EXAMPLE: "C:\Program Files\Dominions 2\dom2.exe" --tcpclient --ipadr 68.98.86.49
--port 1111 --nonationsel

That way, everything is automated. As soon as you double-click, you will enter the correct server.. If you don't know how to use command lines, heres how (for windows Users).

1. create shortcut
2. right click, select properties
3. in the target field, enter commands after the quotations (which is for the shortcut target)

Here are more detailed steps:

1. Create a shortcut of Dominions2.exe by right-clicking on Dominion2 and selecting SHORTCUT.

2. Place the shortcut where you feel is comfortable. I personally put servers in the STARTUP folder in START --> PROGRAMS --> STARTUP so that the server starts up after I restart my computer.

3. Right-click on your new shortcut and click RENAME. I name servers/clients based on the IP it uses.

4. Right-click on the shortcut again and click PROPERTIES.

5. In the TARGET field of the SHORTCUT tab should say, "C:\Program Files\Dominions 2\dom2.exe".
All you do is type the commands outside of the quotations.

6. You may string the shortcuts of the commands together, for example: -ismwqxxx. Put spaces
and dashes inbetween anything else.

7. The next step is optional. You may place a comment in the COMMENT field to record more information of the client/server. In the comments field, I usually put the ip address.

Zapmeister November 25th, 2003 07:52 AM

Re: New MWF Network Game Starting
 
Curiously, I followed these instructions to the letter, but it didn't work. Double-clicking the shortcut just left me with a selected shortcut. Hmmm.

Argitoth November 25th, 2003 07:53 AM

Re: New MWF Network Game Starting
 
What windows Version do you use? I use XP.

There SHOULD be a Target field somewhere...

Zapmeister November 25th, 2003 07:57 AM

Re: New MWF Network Game Starting
 
The target field exists and contains the string:

C:\games\dominions2\dom2.exe --tcpclient --ipaddr 68.98.86.49 --port 1111 --nonationsel

I run Windows 98, and I'm sure I've had this sort of thing working before ... http://forum.shrapnelgames.com/images/icons/icon9.gif

Argitoth November 25th, 2003 07:59 AM

Re: New MWF Network Game Starting
 
Dood!!! Where are the quotations!?!?

Argitoth November 25th, 2003 07:59 AM

Re: New MWF Network Game Starting
 
Dood!!! Where are the quotations!?!?

"C:\games\dominions2\dom2.exe" --tcpclient --ipadr 68.98.86.49 --port 1111 --nonationsel

[ November 25, 2003, 06:08: Message edited by: Argitoth ]

Zapmeister November 25th, 2003 08:00 AM

Re: New MWF Network Game Starting
 
If I put in double quotes, Windows takes them out when I Apply. If I use single quotes, I get application not found.

Argitoth November 25th, 2003 08:04 AM

Re: New MWF Network Game Starting
 
You have two Ds in 'ipaddr'

You should have 1 D!

Zapmeister November 25th, 2003 08:14 AM

Re: New MWF Network Game Starting
 
D'oh! One D it is. Works now.

Karacan November 25th, 2003 03:06 PM

Re: New MWF Network Game Starting
 
Answered my question myself by reading the post's title. *lol*

[ November 25, 2003, 13:06: Message edited by: Karacan ]

Argitoth November 25th, 2003 03:07 PM

Re: New MWF Network Game Starting
 
Forget it, theres no way I'm running the server like this.

No one has replied. I have no idea who these people are and I have no idea when they play their turns. I also found out Last night that 1 MB of RAM is actually about 20... so I cannot run more than two servers.

NOTE TO SELF: Only announce games on Dominions X.

[ November 25, 2003, 13:09: Message edited by: Argitoth ]

Zapmeister November 25th, 2003 11:44 PM

Re: New MWF Network Game Starting
 
Sorry folks - game cancelled. Argitoth is understandably uncomfortable about running a server with anonymous players (something I was actually looking forward to, but then it's not my machine).

I'm still interested in playing in an anonymous game, though, if anyone is prepared to run it.

Argitoth November 26th, 2003 02:20 AM

Re: New MWF Network Game Starting
 
We can try this again if you like. I still have everyone's pretender. Whoever joined so far, reply here stating which nation you were going to play.

I will re-load the server and those who have responded by this exact time TOMMORROW night (8:00pm EST) will be able to play.

Nations which have been chosen:

C'tis: Replied
Machaka: Replied
R'lyeh: Replied
Jotunheim: Replied
Pythium: Replied
T'ien Ch'i: Replied

[ November 26, 2003, 11:46: Message edited by: Argitoth ]

Graeme Dice November 26th, 2003 03:03 AM

Re: New MWF Network Game Starting
 
I was the R'Yleh one.

Sammual November 26th, 2003 04:46 AM

Re: New MWF Network Game Starting
 
I am/was Jotunheim.

Sammual

Saber Cherry November 26th, 2003 07:03 AM

Re: New MWF Network Game Starting
 
I'm Tien Chi.

WraithLord November 26th, 2003 07:56 AM

Re: New MWF Network Game Starting
 
Pythium

Argitoth November 26th, 2003 01:47 PM

Re: New MWF Network Game Starting
 
Ok, SERVER UP!!

Sorry guys, next time I wont be so conserned. I'll run an annonymous-player server after this one. That means anyone joins without responding.


I'm already monitoring 2 server games, so this server will be under no management except a simple "Next Turn" announcement. If anyone else would like to take this job, feel free.

[ November 26, 2003, 11:52: Message edited by: Argitoth ]

Argitoth November 27th, 2003 11:17 AM

Re: New MWF Network Game Starting
 
Izaq... when are you going to take your turn? Is it the corrupted file again?

WraithLord November 27th, 2003 12:13 PM

Re: New MWF Network Game Starting
 
My timezone is GMT+2.
I can send turns once per day.
If you want to move at a faster pace please find a replacment for me.
Oh, and I got a strange message in the game from pythium (my nation), also I saw that the orderd I gave were changed.
I would like to know what is that all about.

WraithLord November 27th, 2003 12:17 PM

Re: New MWF Network Game Starting
 
Oh, I just checked and it seems as though someone else is playing pythium in my stead.
I think this should be straighted up before we go any further.

Sammual November 27th, 2003 03:36 PM

Re: New MWF Network Game Starting
 
Quote:

Originally posted by izaqyos:
Oh, I just checked and it seems as though someone else is playing pythium in my stead.
I think this should be straighted up before we go any further.

<font size="2" face="sans-serif, arial, verdana">Hmm,
Did you password protect your nation?

Sammual

Argitoth November 27th, 2003 05:08 PM

Re: New MWF Network Game Starting
 
Ok, no one should seriously have to put a password on their nation. Whoever is doing this crap bette stop.

WraithLord November 27th, 2003 07:21 PM

Re: New MWF Network Game Starting
 
I totaly agree.
Please don't spoil the fun of other players or force us to use passwords.

Saber Cherry November 27th, 2003 07:36 PM

Re: New MWF Network Game Starting
 
Quote:

Originally posted by izaqyos:
Oh, I just checked and it seems as though someone else is playing pythium in my stead.
I think this should be straighted up before we go any further.

<font size="2" face="sans-serif, arial, verdana">Do you mean for turn 1? When I look at the nations line-up, it shows Pythium as not having sent any orders for turn 2...???

Quote:

Originally posted by izaqyos:
I totaly agree.
Please don't spoil the fun of other players or force us to use passwords.

<font size="2" face="sans-serif, arial, verdana">I would strongly suggest password-protecting your MP nations in the future. There are two reasons for this: With no password protection, it is possible for somebody to log into your nation by accident - for example if they forgot which nation they were in which game, and were Pythium in one net game but Ulm in another, and neither were password-protected...

Second, there are always untrustworthy people, and they may not even be people in the game (just random people that found the ip/port).

So, I think that the "confusion" possiblity is more likely, and as such, even if everyone is completely honest, it's best to use passwords to prevent mistakes and hard feelings.

WraithLord November 28th, 2003 09:46 AM

Re: New MWF Network Game Starting
 
Can I password protect my turns after the game has started?

Saber Cherry November 28th, 2003 04:43 PM

Re: New MWF Network Game Starting
 
Quote:

Originally posted by izaqyos:
Can I password protect my turns after the game has started?
<font size="2" face="sans-serif, arial, verdana">Not as far as I know.

Argitoth December 1st, 2003 05:50 PM

Re: New MWF Network Game Starting
 
could i possibly cancel this game? it seems it's gotten very unorganized.

Graeme Dice December 1st, 2003 06:02 PM

Re: New MWF Network Game Starting
 
I have no problem with it being cancelled. It doesn't look like the Jotunheim player is playing anymore either.

Saber Cherry December 1st, 2003 06:19 PM

Re: New MWF Network Game Starting
 
Nooo!!! I like it=)

Argitoth December 1st, 2003 06:26 PM

Re: New MWF Network Game Starting
 
I kind of want to cancel it. The game is going very slow and I feel a lot of people are just tired of logging in a million times a day checking if the next turn has gone.

Zapmeister December 1st, 2003 11:13 PM

Re: New MWF Network Game Starting
 
I'd like to continue if possible. I think it will move a lot faster if we stop waiting for Jotunheim.

Argitoth December 2nd, 2003 03:53 AM

Re: New MWF Network Game Starting
 
I'll keep it running for now I guess.

WraithLord December 2nd, 2003 09:08 PM

Re: New MWF Network Game Starting
 
I wish to cancel the game.
My turns aren't password protected and every time I give orders they are being change. http://forum.shrapnelgames.com/images/icons/icon8.gif
I will not make that mistake a second time, but this game is lost to me.
As for the pace, I can't commit to more then one turn per day.
Therefore I don't want to participate in games that requires a faster pace.

Zapmeister December 2nd, 2003 11:07 PM

Re: New MWF Network Game Starting
 
A turn a day is fine with me as well, and that's about the speed that the game would go with the current players, I think.

May I suggest that we simply start again. That would give us the opportunity to use the settings I originally nominated for the game, and perhaps to gather a couple more players that want to play at about one turn per day (?)

st.patrik December 3rd, 2003 05:05 AM

Re: New MWF Network Game Starting
 
If you do restart, I would love to jump in.

So please, restart http://forum.shrapnelgames.com/images/icons/icon7.gif

Saber Cherry December 3rd, 2003 05:13 AM

Re: New MWF Network Game Starting
 
Well, I'm fine either way. As long as you all admit I was going to win this game=)

Graeme Dice December 3rd, 2003 05:16 AM

Re: New MWF Network Game Starting
 
Not a chance. The squids were going to eat you alive.

Zapmeister December 3rd, 2003 05:32 AM

Re: New MWF Network Game Starting
 
OK, well assuming the server's operator (Argitoth) is in agreement, I declare the current game aborted, to be restarted on the same port in a couple of days. I will top-post an announcement for the new game now.

WraithLord December 3rd, 2003 10:42 AM

Re: New MWF Network Game Starting
 
great http://forum.shrapnelgames.com/images/icons/icon7.gif


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