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-   -   Joonie Questions Here (http://forum.shrapnelgames.com/showthread.php?t=16987)

Saber Cherry December 5th, 2003 03:34 AM

Joonie Questions Here
 
If your name is Joonie, please post questions here! http://forum.shrapnelgames.com/images/icons/icon10.gif

Orlanth December 5th, 2003 03:53 AM

Re: Joonie Questions Here
 
LOL.. well I'll ask one (Orlanth has ten thousand names you know)

What determines how much each unit needs per turn in upkeep? Can you see this anywhere in the game?

also -

The game keeps track of the "home garrison" province of every unit.. any effect to this?

Graeme Dice December 5th, 2003 03:55 AM

Re: Joonie Questions Here
 
Quote:

Originally posted by Orlanth:
What determines how much each unit needs per turn in upkeep? Can you see this anywhere in the game?
<font size="2" face="sans-serif, arial, verdana">The upkeep is one tenth of the purchase cost. This is halved if the unit is sacred.

Dekent December 5th, 2003 03:57 AM

Re: Joonie Questions Here
 
This thread needs to be stickied http://forum.shrapnelgames.com/images/icons/tongue.gif

Saber Cherry December 5th, 2003 04:11 AM

Re: Joonie Questions Here
 
Quote:

Originally posted by Graeme Dice:
The upkeep is one tenth of the purchase cost. This is halved if the unit is sacred.
<font size="2" face="sans-serif, arial, verdana">I can't find it in the manual, so it may have changed, but upkeep was commonly said to be 1/15th of cost in Dominions 1. Thus - are you sure of this?

Also: Unholy units (like Ermor's unholy indy priests) get 1/2 upkeep too, though they are not listed as scared. Possibly a bug. But very important for gold-hungry Ermor.

[ December 05, 2003, 02:13: Message edited by: Saber Cherry ]

LordArioch December 5th, 2003 04:13 AM

Re: Joonie Questions Here
 
Upkeep seems to be halved also for unholy priests of ermor, but I'm not certain of this.

Graeme Dice December 5th, 2003 04:24 AM

Re: Joonie Questions Here
 
Quote:

Thus - are you sure of this?
<font size="2" face="sans-serif, arial, verdana">No, I'm not sure.

Joonie73 December 5th, 2003 05:21 AM

Re: Joonie Questions Here
 
Saber, are you a broad in real life? http://forum.shrapnelgames.com/images/icons/icon7.gif

Saber Cherry December 5th, 2003 06:16 AM

Re: Joonie Questions Here
 
That's a perfect question for the Joonie thread! http://forum.shrapnelgames.com/images/icons/tongue.gif

English is such a wonderful language; it has multiple synonyms for virtually every word... though often the "sense" is quite different. Thus... I prefer not to disclose anything about myself Online (except that I'm brilliant, talented, and cute), but I think I can safely say that I don't think of myself as a "broad" without revealing my gender... and when you ask such questions in the future (say, at a bar with ambiguously dressed people) you might want to use the words "girl" or "woman" instead of "chick" or "broad" http://forum.shrapnelgames.com/images/icons/icon12.gif

But Cherry is most certainly female. Shaped. She's an android, of course... and I should probably mention that my avatar is actually named "Shiori", but I couldn't find any cute pictures of Cherry with cat ears=)

Does that explain everything?

-Cherry

December 5th, 2003 06:29 AM

Re: Joonie Questions Here
 
I thought he meant "broad" in a geometric term. I can certainly see a few of those who play this game and who round a wargame table quite broad. And balding!

I prefer to think of Cherry as an idea, ala Plato. She is the comprehensive muse of the forums; who likes to apply cutsy chinese vernacular.

Mei-mei.

LordArioch December 5th, 2003 07:04 AM

Re: Joonie Questions Here
 
She can't be a broad! Chicks don't play Dominions! http://forum.shrapnelgames.com/images/icons/icon12.gif

(I'm aware of how many things are wrong with that statement.)

Thank you for that advice about proper etiquitte in bars with ambigously dressed people. It should save me a considerable amount of embarassment in the future. http://forum.shrapnelgames.com/images/icons/icon10.gif

liga December 5th, 2003 11:54 AM

Re: Joonie Questions Here
 
I have red this thread with attention ... I have two question:

1) "which strange things are you use to put in you coffee in the morning?"

2) "can I have some?"

good luck
Liga

http://forum.shrapnelgames.com/images/icons/icon8.gif I'm still waiting my orignal CDs ... http://forum.shrapnelgames.com/images/icons/icon8.gif

Nagot Gick Fel December 5th, 2003 12:54 PM

Re: Joonie Questions Here
 
Quote:

Originally posted by Saber Cherry:
Also: Unholy units (like Ermor's unholy indy priests) get 1/2 upkeep too, though they are not listed as scared.
<font size="2" face="sans-serif, arial, verdana">LOL. "Scared" units, that's a new ability. Does that mean they're more likely to fail morale checks? Sort of a "survival" type skill, "Let's flee and live longer".

Sorry, couldn't resist. http://forum.shrapnelgames.com/images/icons/icon10.gif

Kristoffer O December 5th, 2003 04:49 PM

Re: Joonie Questions Here
 
Quote:

Originally posted by Orlanth:

The game keeps track of the "home garrison" province of every unit.. any effect to this?

<font size="2" face="sans-serif, arial, verdana">+1 Morale when fighting in home province.

SurvivalistMerc December 5th, 2003 05:07 PM

Re: Joonie Questions Here
 
I have a stupid question that will show how new I am:

I am seiging a lich in his home castle where he has dominion. Now...I thought that if he is killed here he will just respawn next turn. Or is this wrong?

If he will respawn next turn, why wouldn't he attack every turn as he has nothing to lose (unless he need research or summons)?

I have played around with immortal pretenders but have never been seiged when using one.

Kristoffer O December 5th, 2003 05:42 PM

Re: Joonie Questions Here
 
He will respawn. Unless you manage to lower his dominion to zero he can be very nasty.

Saber Cherry December 5th, 2003 06:11 PM

Re: Joonie Questions Here
 
Quote:

Originally posted by Nagot Gick Fel:
LOL. "Scared" units, that's a new ability. Does that mean they're more likely to fail morale checks? Sort of a "survival" type skill, "Let's flee and live longer".

Sorry, couldn't resist. http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">Oh, sorry, I meant scary. Er... Scarred? Carried? Something like that http://forum.shrapnelgames.com/images/icons/icon12.gif They cause lesser fear, so I suppose up against one of those shiny shields where they see their own scarred face, they may indeed become scared... http://forum.shrapnelgames.com/images/icons/icon12.gif

Taqwus December 5th, 2003 07:10 PM

Re: Joonie Questions Here
 
Immortals actually seem to respawn in the same turn that they're killed. For instance, once I killed the Master with the Iron Crutch when he (alone) sallied forth from the castle gates and failed to lift my siege, and that very same game turn I killed him again when my troops stormed the castle. If I'd hit him with Earth Attack or Seeking Arrow, perhaps I could have killed him three (or more?) times that turn?

Teleolurian December 11th, 2003 08:01 PM

Re: Joonie Questions Here
 
Oooh... I have a Joonie Question:

Which combat phase activates first, commander magic or commander shooting?

Sub-question that this question is really asking: Can I shoot a mage with my commander before he can zap me?

Sub-sub-question about why this all matters: Can I get the Bow of Botulf off before I can get magic-duelled? Is this an effective counter?

Saber Cherry December 11th, 2003 08:07 PM

Re: Joonie Questions Here
 
Keep in mind that only astral mages can be magic dueled. Anyone (edit: with a mind) can be mind-burnt, though.

But, I think your question may imply a slight misunderstanding of the engine. Combat is staged in alternating turns, right side - left side - right side - left side, and so forth. So, the attacker will always go second in normal combat, after all the defending units take their turn.

Assassination attempts and scouts being discovered may be a little different; I'm not sure. In the arena, I think it's random who gets which side.

[ December 11, 2003, 18:08: Message edited by: Saber Cherry ]

johan osterman December 11th, 2003 10:24 PM

Re: Joonie Questions Here
 
Defender allways goes first.

Joonie73 December 13th, 2003 12:26 AM

Re: Joonie Questions Here
 
LOL, a level 42 water mage pretender really does sickening damage with Niefel flames.

Kristoffer O December 13th, 2003 12:44 AM

Re: Joonie Questions Here
 
Quote:

Originally posted by Joonie73:
LOL, a level 42 water mage pretender really does sickening damage with Niefel flames.
<font size="2" face="sans-serif, arial, verdana">42 http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif

I have to assume that Joonie is disturbed. http://forum.shrapnelgames.com/images/icons/icon12.gif

Joonie73 December 13th, 2003 01:51 AM

Re: Joonie Questions Here
 
ROFL. It was turn 471 on the biggest map. I have had the AI players pretty much beat for over 100 turns so I just decided to kinda sit and see how much I can empower my pretender, LOL.

Quote:

Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Joonie73:
LOL, a level 42 water mage pretender really does sickening damage with Niefel flames.

<font size="2" face="sans-serif, arial, verdana">42 http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif

I have to assume that Joonie is disturbed. http://forum.shrapnelgames.com/images/icons/icon12.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">

Niefelson December 30th, 2003 03:18 PM

Re: Joonie Questions Here
 
Good gawd!!! http://forum.shrapnelgames.com/images/icons/shock.gif

Wauthan December 30th, 2003 03:48 PM

Re: Joonie Questions Here
 
Is trampling from flying units calculated differently? I'm having mixed success with "awakened" trampling units equipped with boots of flight. They seem to go down faster than regular.

'Nother question that came up. What is the best strategy for item crafting? Making elites even stronger or massproducing cheap items for low tier recruits? How do you deal with the poor precision of new recruits? When given "spell items" they tend to zap empty spaces, my troops or even eachother rather than the enemy.

[ December 30, 2003, 14:42: Message edited by: Wauthan ]

SurvivalistMerc December 30th, 2003 05:09 PM

Re: Joonie Questions Here
 
A follow-up question on immortals...

I'm fighting Man at their castle...I killed their vampire queen when Man foolishly sent it in to recapture Marignon's capital...before Marignon was defeated...in Marignon's dominion.

I lay seige to Man's capital with a mid-sized army, probably not big enough to take the castle due to all those longbows...thank goodness for shields.

The big castle stormers are on the way...of course the vampire queen gets called back.

I saw that there was no dominion there the turn before she was called pack...neither my dominion nor Man's...I have 3 preachers and 2 prophets there (Man's prophet castellan has been enslaved and is now a bodyguard to my archtheurg prophet. Hehe.).

The turn she is called back and killed, there is still neither my dominion nor Man's there. But for some reason she doesn't stay dead and is now a castle defender. This isn't a huge big deal since she only has 1 blood magic now...and of course her ethereal unit properties...that huge army on the way will wipe her out.

But is this the way it's supposed to happen? I thought you had to die in friendly dominion to come back if you were immortal. Or does your home province and no dominion, friendly or unfriendly, count?

apoger December 30th, 2003 05:24 PM

Re: Joonie Questions Here
 
>This isn't a huge big deal since she only has 1 blood magic now...

If she was coming back via immortality she wouldn't lose skill. The nation must be getting her back the normal way, by having priests pray.

SurvivalistMerc December 30th, 2003 05:30 PM

Re: Joonie Questions Here
 
She did die that one time in Marignon...

My point was...she reappeared by having her priests pray and died again. This time in zero dominion. But she's a castle defender the very next turn (astral window). I was seiging her castle when she was called back.

She did lose magic skills the time I killed her in Marignon. (And 1 blood is effectively zero because I really don't think she has any blood slaves. (smile))


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