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Joonie Questions Here
If your name is Joonie, please post questions here! http://forum.shrapnelgames.com/images/icons/icon10.gif
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LOL.. well I'll ask one (Orlanth has ten thousand names you know)
What determines how much each unit needs per turn in upkeep? Can you see this anywhere in the game? also - The game keeps track of the "home garrison" province of every unit.. any effect to this? |
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This thread needs to be stickied http://forum.shrapnelgames.com/images/icons/tongue.gif
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Also: Unholy units (like Ermor's unholy indy priests) get 1/2 upkeep too, though they are not listed as scared. Possibly a bug. But very important for gold-hungry Ermor. [ December 05, 2003, 02:13: Message edited by: Saber Cherry ] |
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Upkeep seems to be halved also for unholy priests of ermor, but I'm not certain of this.
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Saber, are you a broad in real life? http://forum.shrapnelgames.com/images/icons/icon7.gif
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That's a perfect question for the Joonie thread! http://forum.shrapnelgames.com/images/icons/tongue.gif
English is such a wonderful language; it has multiple synonyms for virtually every word... though often the "sense" is quite different. Thus... I prefer not to disclose anything about myself Online (except that I'm brilliant, talented, and cute), but I think I can safely say that I don't think of myself as a "broad" without revealing my gender... and when you ask such questions in the future (say, at a bar with ambiguously dressed people) you might want to use the words "girl" or "woman" instead of "chick" or "broad" http://forum.shrapnelgames.com/images/icons/icon12.gif But Cherry is most certainly female. Shaped. She's an android, of course... and I should probably mention that my avatar is actually named "Shiori", but I couldn't find any cute pictures of Cherry with cat ears=) Does that explain everything? -Cherry |
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I thought he meant "broad" in a geometric term. I can certainly see a few of those who play this game and who round a wargame table quite broad. And balding!
I prefer to think of Cherry as an idea, ala Plato. She is the comprehensive muse of the forums; who likes to apply cutsy chinese vernacular. Mei-mei. |
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She can't be a broad! Chicks don't play Dominions! http://forum.shrapnelgames.com/images/icons/icon12.gif
(I'm aware of how many things are wrong with that statement.) Thank you for that advice about proper etiquitte in bars with ambigously dressed people. It should save me a considerable amount of embarassment in the future. http://forum.shrapnelgames.com/images/icons/icon10.gif |
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I have red this thread with attention ... I have two question:
1) "which strange things are you use to put in you coffee in the morning?" 2) "can I have some?" good luck Liga http://forum.shrapnelgames.com/images/icons/icon8.gif I'm still waiting my orignal CDs ... http://forum.shrapnelgames.com/images/icons/icon8.gif |
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Sorry, couldn't resist. http://forum.shrapnelgames.com/images/icons/icon10.gif |
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I have a stupid question that will show how new I am:
I am seiging a lich in his home castle where he has dominion. Now...I thought that if he is killed here he will just respawn next turn. Or is this wrong? If he will respawn next turn, why wouldn't he attack every turn as he has nothing to lose (unless he need research or summons)? I have played around with immortal pretenders but have never been seiged when using one. |
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He will respawn. Unless you manage to lower his dominion to zero he can be very nasty.
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Immortals actually seem to respawn in the same turn that they're killed. For instance, once I killed the Master with the Iron Crutch when he (alone) sallied forth from the castle gates and failed to lift my siege, and that very same game turn I killed him again when my troops stormed the castle. If I'd hit him with Earth Attack or Seeking Arrow, perhaps I could have killed him three (or more?) times that turn?
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Oooh... I have a Joonie Question:
Which combat phase activates first, commander magic or commander shooting? Sub-question that this question is really asking: Can I shoot a mage with my commander before he can zap me? Sub-sub-question about why this all matters: Can I get the Bow of Botulf off before I can get magic-duelled? Is this an effective counter? |
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Keep in mind that only astral mages can be magic dueled. Anyone (edit: with a mind) can be mind-burnt, though.
But, I think your question may imply a slight misunderstanding of the engine. Combat is staged in alternating turns, right side - left side - right side - left side, and so forth. So, the attacker will always go second in normal combat, after all the defending units take their turn. Assassination attempts and scouts being discovered may be a little different; I'm not sure. In the arena, I think it's random who gets which side. [ December 11, 2003, 18:08: Message edited by: Saber Cherry ] |
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Defender allways goes first.
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LOL, a level 42 water mage pretender really does sickening damage with Niefel flames.
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I have to assume that Joonie is disturbed. http://forum.shrapnelgames.com/images/icons/icon12.gif |
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ROFL. It was turn 471 on the biggest map. I have had the AI players pretty much beat for over 100 turns so I just decided to kinda sit and see how much I can empower my pretender, LOL.
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I have to assume that Joonie is disturbed. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana"> |
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Is trampling from flying units calculated differently? I'm having mixed success with "awakened" trampling units equipped with boots of flight. They seem to go down faster than regular.
'Nother question that came up. What is the best strategy for item crafting? Making elites even stronger or massproducing cheap items for low tier recruits? How do you deal with the poor precision of new recruits? When given "spell items" they tend to zap empty spaces, my troops or even eachother rather than the enemy. [ December 30, 2003, 14:42: Message edited by: Wauthan ] |
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A follow-up question on immortals...
I'm fighting Man at their castle...I killed their vampire queen when Man foolishly sent it in to recapture Marignon's capital...before Marignon was defeated...in Marignon's dominion. I lay seige to Man's capital with a mid-sized army, probably not big enough to take the castle due to all those longbows...thank goodness for shields. The big castle stormers are on the way...of course the vampire queen gets called back. I saw that there was no dominion there the turn before she was called pack...neither my dominion nor Man's...I have 3 preachers and 2 prophets there (Man's prophet castellan has been enslaved and is now a bodyguard to my archtheurg prophet. Hehe.). The turn she is called back and killed, there is still neither my dominion nor Man's there. But for some reason she doesn't stay dead and is now a castle defender. This isn't a huge big deal since she only has 1 blood magic now...and of course her ethereal unit properties...that huge army on the way will wipe her out. But is this the way it's supposed to happen? I thought you had to die in friendly dominion to come back if you were immortal. Or does your home province and no dominion, friendly or unfriendly, count? |
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>This isn't a huge big deal since she only has 1 blood magic now...
If she was coming back via immortality she wouldn't lose skill. The nation must be getting her back the normal way, by having priests pray. |
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She did die that one time in Marignon...
My point was...she reappeared by having her priests pray and died again. This time in zero dominion. But she's a castle defender the very next turn (astral window). I was seiging her castle when she was called back. She did lose magic skills the time I killed her in Marignon. (And 1 blood is effectively zero because I really don't think she has any blood slaves. (smile)) |
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