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-   -   When the patch will be released ? (http://forum.shrapnelgames.com/showthread.php?t=17007)

liga December 9th, 2003 10:42 PM

When the patch will be released ?
 
I hope this is not a too much stupid question but I have heared of 2.05 Version, patch with possibility to mod and so on ... I went to ilwinter web sites and gfound mods for Version 2.05 ... but is that patch already realesed ? where I can get it ? or, when it will be probably realeased ?

sorry, but I'm not be able to find this information anywhere ...

Good play!
Liga

Saber Cherry December 9th, 2003 10:48 PM

Re: When the patch will be released ?
 
Oooh! Thanks for noticing. I'm officially intrigued=)

Saber Cherry December 9th, 2003 11:07 PM

Re: When the patch will be released ?
 
Hog knight. A size 2 trampler... cute=)

Nerfix December 9th, 2003 11:14 PM

Re: When the patch will be released ?
 
Where are the Hobbilars for Hoburgs? http://forum.shrapnelgames.com/image...s/confused.gif

http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

liga December 9th, 2003 11:19 PM

Re: When the patch will be released ?
 
OK .. probably was not the right question http://forum.shrapnelgames.com/images/icons/icon9.gif

I'll keep my eyes open http://forum.shrapnelgames.com/images/icons/shock.gif

good play!
Liga

liga December 9th, 2003 11:23 PM

Re: When the patch will be released ?
 
http://forum.shrapnelgames.com/images/icons/icon7.gif I got the answer form the designers somwhere out in the space!

----------------------------------------------------
The 2.05 patch is not available yet, so mods and the special map scenario can't be used yet. The map is not downloadable just yet, but it will be in a little while.

/Johan K
----------------------------------------------------

I think taht putting the mods on the web site without the patch is just like putting some ice-creams in front of kids and say "please, don't eat it!" ....

good play!
Liga

Johan K December 10th, 2003 01:39 AM

Re: When the patch will be released ?
 
There are just a few things left before it can be released. First we have to get a Solaris Version from our Solaris man. Second we have to get Richard's zeal of approval. The second part is probably the most difficult one as Richard might be on an extended vacation after all his forum upgrading http://forum.shrapnelgames.com/images/icons/icon12.gif

Jasper December 10th, 2003 06:16 AM

Re: When the patch will be released ?
 
Quote:

Originally posted by Nerfix:
Where are the Hobbilars for Hoburgs?
<font size="2" face="sans-serif, arial, verdana">Shouldn't that be Hogilar? http://forum.shrapnelgames.com/images/icons/icon12.gif

-Jasper

Gandalf Parker December 10th, 2003 05:54 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Johan K:
There are just a few things left before it can be released. First we have to get a Solaris Version from our Solaris man. Second we have to get Richard's zeal of approval. The second part is probably the most difficult one as Richard might be on an extended vacation after all his forum upgrading http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">There are docs for the MOD stuff? Gee I tried every variation I could think of (mod.pdf, mobeditpdf, medit.pdf, editmod.pdf) in every directory I could think of at illwinter. http://forum.shrapnelgames.com/images/icons/icon7.gif

Daynarr December 10th, 2003 05:57 PM

Re: When the patch will be released ?
 
You will get doc for modding (modding.pdf) when you install new patch (when it comes out of course). I doubt you will be able to find it anywhere else.

Gandalf Parker December 10th, 2003 07:42 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Daynarr:
You will get doc for modding (modding.pdf) when you install new patch (when it comes out of course). I doubt you will be able to find it anywhere else.
<font size="2" face="sans-serif, arial, verdana">Looking for it to end up where other docs are available for download, before they get listed to the webpage, is an old trick.

I also noticed the devs using avatar images from the illwinter site so I tried a bunch of maybe's to see if any that would fit me were also there. No luck but it was fun trying.

Mortifer December 10th, 2003 11:42 PM

Re: When the patch will be released ?
 
Oh man I cant wait to start modding! http://forum.shrapnelgames.com/images/icons/icon10.gif
Anyone plan to make a LotR mod?
Because I do.... http://forum.shrapnelgames.com/images/icons/icon6.gif

Keir Maxwell December 11th, 2003 02:26 AM

Re: When the patch will be released ?
 
Quote:

Originally posted by Mortifer:

Anyone plan to make a LotR mod?

<font size="2" face="sans-serif, arial, verdana">Yup - no harm in two is there?

I may still decide to do a Middle Earth scenario other than LotR, like War of the Last Alliance, but as I have wargamed the LotR from the teens in miniatures it is likely I will stick to what I know best. On the down side incorporating the quest to destroy the ring will make play balence more difficult to achieve if SPI's old board game is anything to judge from.

I'm also planning to put together a Greyhawk campaign set around the Northern environs of the Great Kingdom area. As ever real life questions/priorites will decide what gets done when but the Greyhawk mod will probably be a lot simpler so may go first.

Cheers

Keir

Dekent December 11th, 2003 06:07 AM

Re: When the patch will be released ?
 
So we can make new units with these mod tools?

Can we customize their abilties, stats, resists? How about making shapeshifters like dragons or skin shifters...does it allow you to edit already made units or is it new units only?

And most importaly, can we use existing unit graphics? Some of us are artistically challenged ;p

Gandalf Parker December 11th, 2003 06:42 AM

Re: When the patch will be released ?
 
Quote:

Originally posted by Dekent:
So we can make new units with these mod tools?
<font size="2" face="sans-serif, arial, verdana">Actually, we apparently always could. Even in Dom1. Its something Im sorry to say that I never did get around to reading the "monster edit" docs. http://www.illwinter.com/dom/documentation.html

Quote:

Can we customize their abilties, stats, resists? How about making shapeshifters like dragons or skin shifters...does it allow you to edit already made units or is it new units only?
<font size="2" face="sans-serif, arial, verdana">The MonEdit docs covers alot of what can be done. Looking at the mod files that are already available for Dom2 at illwinters site can give a real clear picture of how its used.

Quote:

And most importaly, can we use existing unit graphics? Some of us are artistically challenged ;p
<font size="2" face="sans-serif, arial, verdana">I dont remember an official answer to that yet.

Dekent December 11th, 2003 06:50 AM

Re: When the patch will be released ?
 
In dom1 the editing is done via notepad basically...thats not a mod tool which is what Im concerned about..

And are you talking about a doc file on their website? I didn't see any information about it there.

Also in dom1 for the life of me I could never figure out how to use graphics already in the game, which drove me nuts

Saber Cherry December 11th, 2003 06:57 AM

Re: When the patch will be released ?
 
Quote:

Originally posted by Dekent:
Also in dom1 for the life of me I could never figure out how to use graphics already in the game, which drove me nuts
<font size="2" face="sans-serif, arial, verdana">Yeah... that's my big problem=) So far, "Rising Sun" has samurai that look like hoburgs and mounted samurai that look like hog knights. Fine, but it may stretch the imagination a bt=)

Dekent December 11th, 2003 07:04 AM

Re: When the patch will be released ?
 
Can't beat stick figure knights.....

LordArioch December 11th, 2003 10:19 AM

Re: When the patch will be released ?
 
It seems the mod tools let you edit stats of units in game...if you were careful you could certainly use old pictures that way it seems, although it might be strange when marignon sends mounted samuri against you because you modified royal guard. http://forum.shrapnelgames.com/images/icons/icon12.gif

MStavros December 11th, 2003 11:02 AM

Re: When the patch will be released ?
 
Quote:

Originally posted by Keir Maxwell:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Mortifer:

Anyone plan to make a LotR mod?

<font size="2" face="sans-serif, arial, verdana">Yup - no harm in two is there?

I may still decide to do a Middle Earth scenario other than LotR, like War of the Last Alliance, but as I have wargamed the LotR from the teens in miniatures it is likely I will stick to what I know best. On the down side incorporating the quest to destroy the ring will make play balence more difficult to achieve if SPI's old board game is anything to judge from.

I'm also planning to put together a Greyhawk campaign set around the Northern environs of the Great Kingdom area. As ever real life questions/priorites will decide what gets done when but the Greyhawk mod will probably be a lot simpler so may go first.

Cheers

Keir
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Keir, I wanted to make a LotR, BUT if you wanna make it, I won't start to work on it. You will surely make a perfect LotR mod!

IMHO the War of the Ring mod would be more interesting! http://forum.shrapnelgames.com/images/icons/icon6.gif

[ December 11, 2003, 09:03: Message edited by: MStavros ]

Gandalf Parker December 11th, 2003 03:18 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Dekent:
In dom1 the editing is done via notepad basically...thats not a mod tool which is what Im concerned about..

And are you talking about a doc file on their website? I didn't see any information about it there.

Also in dom1 for the life of me I could never figure out how to use graphics already in the game, which drove me nuts

<font size="2" face="sans-serif, arial, verdana">Well the mod files that are available from Illwinters site. http://www.illwinter.com/dom2/mods.html
can be downloaded and looks at. They are just text files and tga files.

The MonEdit.pdf lists the things that could be done in Dom1 and between the two I dont see much difference other than the mod files finally give a clear example of how its used.
http://www.illwinter.com/dom/monedit.pdf

Im not sure what a mod tool would add except maybe a graphic menu thing (Ive got a sig line about Users and menus but its kindof insulting).

To use game graphics in your own works...
start a game, find the unit
hit the "print screen" button at the upper right hand of your keyboard
put the game down to the bar for a minute with something like Ctrl-Esc
open a paint program
go to the EDIT menu and hit "paste"
make changes and save

Dekent December 11th, 2003 07:42 PM

Re: When the patch will be released ?
 
If I really thought cut and copy was a good alternative I would of done it...

However you can not deny that being able to just type the name (or number) of the unit would be much better.

And it doesn't matter if you used to working in command lines, GUI is (almost) always easier, and seeing as how I am playing a game for fun, I don't want to stress or spend that much time working on a scenario.

Gandalf Parker December 12th, 2003 05:06 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Dekent:
If I really thought cut and copy was a good alternative I would of done it...

However you can not deny that being able to just type the name (or number) of the unit would be much better.

<font size="2" face="sans-serif, arial, verdana">I dont see them adding a paint program into the ModEditor. Maybe (just dreaming here) something that would let you click a color and change it so you could change a gold paladin into a white knight.

So clicking a unit would.... what? bring up the stats and let you edit them in little boxes, then save the changes as #commands to a text file? I could see that. At least it would let you view the units and select as an AllView game does.

Quote:

And it doesn't matter if you used to working in command lines, GUI is (almost) always easier, and seeing as how I am playing a game for fun, I don't want to stress or spend that much time working on a scenario.
<font size="2" face="sans-serif, arial, verdana">Of course. Everything has its pros and cons. A gui is an easier to use interface. And a command line is more options than a gui. Thats pretty much standard.

Dekent December 12th, 2003 09:25 PM

Re: When the patch will be released ?
 
I'm not exactally sure what allview is...

I'm not too intersted in making entire new units as some people seem to be...I feel there are more then enough (something like 6000?) already in the game. I'm mostly interested in editing existing units into something I could use for my little scenarios I like to make...

For example...one Dom1 thing I made involved 2 small island nations I made, one Ermor and the other Marigon.

The Ermor one was led by a dracolich while the Marigon a red dragon. However I wanted both of them to be immortal which is something I could not do without making a new unit. For 1. you can not make edited dragons (capable of transforming) in dom1, and 2. Even if I could that would require me to get the sprites of the great sage, bog mummy, dracolich, and red dragon..for their attack and still frames, that would be 8 captures...way too much of a pain for someone like me who just likes to make stupid little scenarios over and over.

Gandalf Parker December 12th, 2003 09:44 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Dekent:
I'm not exactally sure what allview is...
<font size="2" face="sans-serif, arial, verdana">AllView is a game created by a short program. Basically it counted from 1 to 1010 and created a #commander and #commname assigning it to a province which one nation owned. So one province ended up with 1010 units which started out with the commander numbered 1, who was named "1". This way you "play" that game and you can view everything in in the game and see what number its assigned.

Quote:

I'm not too intersted in making entire new units as some people seem to be...I feel there are more then enough (something like 6000?) already in the game. I'm mostly interested in editing existing units into something I could use for my little scenarios I like to make...
<font size="2" face="sans-serif, arial, verdana">Actually I think thats what most are planning to some extent. As you say there are plenty already. Some might just edit some stats, some might make some small change to the image, some might give it a new name. But I dont think too many lan to make completely new units from scratch. Except maybe this guy http://www.geocities.com/fmunoz_/dominions/index.html


Quote:

For example...one Dom1 thing I made involved 2 small island nations I made, one Ermor and the other Marigon.

The Ermor one was led by a dracolich while the Marigon a red dragon. However I wanted both of them to be immortal which is something I could not do without making a new unit. For 1. you can not make edited dragons (capable of transforming) in dom1, and 2. Even if I could that would require me to get the sprites of the great sage, bog mummy, dracolich, and red dragon..for their attack and still frames, that would be 8 captures...way too much of a pain for someone like me who just likes to make stupid little scenarios over and over.
<font size="2" face="sans-serif, arial, verdana">We dont know yet how the modding works. I dont know if you can specify the number of a creature already in the game and must list the things you want to change. Do the other stats default to something? Do they stay the same as what that monster is except for the changes you put in? That might be nice but I dont know if its going to work that way or not.

[ December 12, 2003, 19:44: Message edited by: Gandalf Parker ]

PhilD December 13th, 2003 09:16 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Dekent:
If I really thought cut and copy was a good alternative I would of done it...

However you can not deny that being able to just type the name (or number) of the unit would be much better.

And it doesn't matter if you used to working in command lines, GUI is (almost) always easier, and seeing as how I am playing a game for fun, I don't want to stress or spend that much time working on a scenario.

<font size="2" face="sans-serif, arial, verdana">GUI is easier?

No way. With a decent shell, the command line is leagues ahead. And I'm not even an expert in using shells; I just use basic history search, and never have to type in a complex command more than once, even if I need to change some of the arguments.

What GUIs let you do efficiently is browse your files, and the like.

Dekent December 14th, 2003 05:08 AM

Re: When the patch will be released ?
 
Can you sit slouched up with your feet on the desk with one hand on the tv remote and the other on the mouse and use a command line? No? Case closed http://forum.shrapnelgames.com/images/icons/tongue.gif

Pocus December 14th, 2003 08:56 AM

Re: When the patch will be released ?
 
if GUI were not easier, people would still use dos based apps for data-managing commercial products, which is clearly not the case.

If I have comboboxes wich show me say the units of Marignon, or the list of all pretenders, and that I have just to click on the line I want to choose a name, then I think we can assume thats its easier and less error prone that do have to manually type that I want a Daughter of River as a pretender, for example.
GUI ask for room on your screen, thats true.

[ December 14, 2003, 06:57: Message edited by: Pocus ]

Gandalf Parker December 14th, 2003 04:00 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by PhilD:
Originally posted by Dekent:
GUI is easier?

No way. With a decent shell, the command line is leagues ahead. And I'm not even an expert in using shells; I just use basic history search, and never have to type in a complex command more than once, even if I need to change some of the arguments.

<font size="2" face="sans-serif, arial, verdana">Depends on what you mean by easier. If you mean easier to get it to do what YOU want then maybe. Command line is almost always more powerful, with more options. Especially for chaining programs together or scripting things.

Id have to say that GUI are easier but also limiting. They can be easier for doing whatever the programmer has decided to let you do.

--
THERE IS NO BEST, THERE IS ONLY PRO AND CON

[ December 14, 2003, 14:00: Message edited by: Gandalf Parker ]

PhilD December 14th, 2003 04:06 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Pocus:
if GUI were not easier, people would still use dos based apps for data-managing commercial products, which is clearly not the case.

If I have comboboxes wich show me say the units of Marignon, or the list of all pretenders, and that I have just to click on the line I want to choose a name, then I think we can assume thats its easier and less error prone that do have to manually type that I want a Daughter of River as a pretender, for example.
GUI ask for room on your screen, thats true.

<font size="2" face="sans-serif, arial, verdana">Let's not get started too far down this road...

A GUI is often easier when you're using an application. The command line, by definition, describes the launching of the application.

Some tasks are much simplified when you have an easy time accessing the information you want to organize (which I said in my post, under the generic term of "browsing"). But when it comes to issuing the right commands, with the right arguments, repeatedly, it's much easier to use a good shell (the old default DOS shell is NOT a good one).

What triggered my initial reply to Dekent was the affirmation that "GUI is (almost) easier".
I don't agree with this, in (almost) any possible sense of the word "almost" http://forum.shrapnelgames.com/images/icons/icon7.gif

Dekent December 18th, 2003 08:40 PM

Re: When the patch will be released ?
 
Everyone has different definations of the word 'easier' it seems....

I meant easier as in 'turning my brain off after a long day' easier http://forum.shrapnelgames.com/images/icons/icon10.gif

And back on topic...any word on the patch? Should it be out before xmas? After? Next year? http://forum.shrapnelgames.com/image...s/confused.gif

December 18th, 2003 09:06 PM

Re: When the patch will be released ?
 
IW has said they have the patch done (or mostly) and it's sent to Shrapnel. Which we assume is to be customized to each OS. I think the nearest accessment is "soon" http://forum.shrapnelgames.com/images/icons/icon12.gif

Good news is that Dom2 was released 1 day prior to it scheduled release; so they don't take the customary '3 weeks after they promise' which is the norm of other gaming companies.

Johan K December 18th, 2003 10:53 PM

Re: When the patch will be released ?
 
Our Solaris man has been sick for a little while which has delayed the patch a few days. But we still expect it to be released before christmas.

Jasper December 19th, 2003 08:47 AM

Re: When the patch will be released ?
 
I understand there's some benefit to moving all the platforms at the same time, but waiting for Solaris seems a bit... well, I'm guessing you can count the number of Solaris copies sold on your fingers. http://forum.shrapnelgames.com/images/icons/icon12.gif

Then again, for all I know this is the only game you can actually buy for Solaris. http://forum.shrapnelgames.com/images/icons/icon10.gif

-Jasper

Keir Maxwell December 19th, 2003 11:43 AM

Re: When the patch will be released ?
 
Quote:

Originally posted by Johan K:
Our Solaris man has been sick for a little while which has delayed the patch a few days. But we still expect it to be released before christmas.
<font size="2" face="sans-serif, arial, verdana">Great news - I'm looking forward to seeing what you have done.

Cheers

Keir

NTJedi December 19th, 2003 06:49 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Johan K:
Our Solaris man has been sick for a little while which has delayed the patch a few days. But we still expect it to be released before christmas.
<font size="2" face="sans-serif, arial, verdana">Any updates as far as what changes will be made with the upcoming patch?

Any new creatures/beings, new magic_sites or new events??

PhilD December 19th, 2003 11:41 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Jasper:
I understand there's some benefit to moving all the platforms at the same time, but waiting for Solaris seems a bit... well, I'm guessing you can count the number of Solaris copies sold on your fingers. http://forum.shrapnelgames.com/images/icons/icon12.gif

Then again, for all I know this is the only game you can actually buy for Solaris. http://forum.shrapnelgames.com/images/icons/icon10.gif

-Jasper

<font size="2" face="sans-serif, arial, verdana">Of course, but when the patch comes out, unless it's horribly bugged, no MP game will use the original anymore. Meaning, if someone in an MP game is using Solaris, they'll have compatibility problems, most likely.

So, releasing all Versions at the same time makes a lot of sense.

Johan K December 20th, 2003 08:11 PM

Re: When the patch will be released ?
 
Bad news, suddenly I'm pretty sure the patch will be delayed a week or so. http://forum.shrapnelgames.com/images/icons/icon9.gif

Illwinter has suffered from some bad events, we have two non working internet connections and one broken down computer. I knew we shouldn't have chosen the turmoil +3 dominion.

Gandalf Parker December 20th, 2003 09:05 PM

Re: When the patch will be released ?
 
Sorry to hear that. Your too far off for me to offer any help.

Jasper December 20th, 2003 09:08 PM

Re: When the patch will be released ?
 
I thought we had the Turmoil 3 dominion over here... enough candles to push it abroad too. http://forum.shrapnelgames.com/images/icons/icon9.gif

I think it's just your ISP that has "turmoil". http://forum.shrapnelgames.com/images/icons/icon12.gif

Keir Maxwell December 20th, 2003 10:28 PM

Re: When the patch will be released ?
 
Quote:

Originally posted by Johan K:
Bad news . . .
I knew we shouldn't have chosen the turmoil +3 dominion.

<font size="2" face="sans-serif, arial, verdana">Well you are just going to have to reduce the amount of bad events possible with a luck scale. What? Don't tell me you took turmoil without a luck scale?

Hope order returns soon.

Cheers

Keir


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