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When the patch will be released ?
I hope this is not a too much stupid question but I have heared of 2.05 Version, patch with possibility to mod and so on ... I went to ilwinter web sites and gfound mods for Version 2.05 ... but is that patch already realesed ? where I can get it ? or, when it will be probably realeased ?
sorry, but I'm not be able to find this information anywhere ... Good play! Liga |
Re: When the patch will be released ?
Oooh! Thanks for noticing. I'm officially intrigued=)
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Hog knight. A size 2 trampler... cute=)
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Re: When the patch will be released ?
OK .. probably was not the right question http://forum.shrapnelgames.com/images/icons/icon9.gif
I'll keep my eyes open http://forum.shrapnelgames.com/images/icons/shock.gif good play! Liga |
Re: When the patch will be released ?
http://forum.shrapnelgames.com/images/icons/icon7.gif I got the answer form the designers somwhere out in the space!
---------------------------------------------------- The 2.05 patch is not available yet, so mods and the special map scenario can't be used yet. The map is not downloadable just yet, but it will be in a little while. /Johan K ---------------------------------------------------- I think taht putting the mods on the web site without the patch is just like putting some ice-creams in front of kids and say "please, don't eat it!" .... good play! Liga |
Re: When the patch will be released ?
There are just a few things left before it can be released. First we have to get a Solaris Version from our Solaris man. Second we have to get Richard's zeal of approval. The second part is probably the most difficult one as Richard might be on an extended vacation after all his forum upgrading http://forum.shrapnelgames.com/images/icons/icon12.gif
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-Jasper |
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You will get doc for modding (modding.pdf) when you install new patch (when it comes out of course). I doubt you will be able to find it anywhere else.
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I also noticed the devs using avatar images from the illwinter site so I tried a bunch of maybe's to see if any that would fit me were also there. No luck but it was fun trying. |
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Oh man I cant wait to start modding! http://forum.shrapnelgames.com/images/icons/icon10.gif
Anyone plan to make a LotR mod? Because I do.... http://forum.shrapnelgames.com/images/icons/icon6.gif |
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I may still decide to do a Middle Earth scenario other than LotR, like War of the Last Alliance, but as I have wargamed the LotR from the teens in miniatures it is likely I will stick to what I know best. On the down side incorporating the quest to destroy the ring will make play balence more difficult to achieve if SPI's old board game is anything to judge from. I'm also planning to put together a Greyhawk campaign set around the Northern environs of the Great Kingdom area. As ever real life questions/priorites will decide what gets done when but the Greyhawk mod will probably be a lot simpler so may go first. Cheers Keir |
Re: When the patch will be released ?
So we can make new units with these mod tools?
Can we customize their abilties, stats, resists? How about making shapeshifters like dragons or skin shifters...does it allow you to edit already made units or is it new units only? And most importaly, can we use existing unit graphics? Some of us are artistically challenged ;p |
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In dom1 the editing is done via notepad basically...thats not a mod tool which is what Im concerned about..
And are you talking about a doc file on their website? I didn't see any information about it there. Also in dom1 for the life of me I could never figure out how to use graphics already in the game, which drove me nuts |
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Can't beat stick figure knights.....
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It seems the mod tools let you edit stats of units in game...if you were careful you could certainly use old pictures that way it seems, although it might be strange when marignon sends mounted samuri against you because you modified royal guard. http://forum.shrapnelgames.com/images/icons/icon12.gif
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I may still decide to do a Middle Earth scenario other than LotR, like War of the Last Alliance, but as I have wargamed the LotR from the teens in miniatures it is likely I will stick to what I know best. On the down side incorporating the quest to destroy the ring will make play balence more difficult to achieve if SPI's old board game is anything to judge from. I'm also planning to put together a Greyhawk campaign set around the Northern environs of the Great Kingdom area. As ever real life questions/priorites will decide what gets done when but the Greyhawk mod will probably be a lot simpler so may go first. Cheers Keir </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Keir, I wanted to make a LotR, BUT if you wanna make it, I won't start to work on it. You will surely make a perfect LotR mod! IMHO the War of the Ring mod would be more interesting! http://forum.shrapnelgames.com/images/icons/icon6.gif [ December 11, 2003, 09:03: Message edited by: MStavros ] |
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can be downloaded and looks at. They are just text files and tga files. The MonEdit.pdf lists the things that could be done in Dom1 and between the two I dont see much difference other than the mod files finally give a clear example of how its used. http://www.illwinter.com/dom/monedit.pdf Im not sure what a mod tool would add except maybe a graphic menu thing (Ive got a sig line about Users and menus but its kindof insulting). To use game graphics in your own works... start a game, find the unit hit the "print screen" button at the upper right hand of your keyboard put the game down to the bar for a minute with something like Ctrl-Esc open a paint program go to the EDIT menu and hit "paste" make changes and save |
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If I really thought cut and copy was a good alternative I would of done it...
However you can not deny that being able to just type the name (or number) of the unit would be much better. And it doesn't matter if you used to working in command lines, GUI is (almost) always easier, and seeing as how I am playing a game for fun, I don't want to stress or spend that much time working on a scenario. |
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So clicking a unit would.... what? bring up the stats and let you edit them in little boxes, then save the changes as #commands to a text file? I could see that. At least it would let you view the units and select as an AllView game does. Quote:
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Re: When the patch will be released ?
I'm not exactally sure what allview is...
I'm not too intersted in making entire new units as some people seem to be...I feel there are more then enough (something like 6000?) already in the game. I'm mostly interested in editing existing units into something I could use for my little scenarios I like to make... For example...one Dom1 thing I made involved 2 small island nations I made, one Ermor and the other Marigon. The Ermor one was led by a dracolich while the Marigon a red dragon. However I wanted both of them to be immortal which is something I could not do without making a new unit. For 1. you can not make edited dragons (capable of transforming) in dom1, and 2. Even if I could that would require me to get the sprites of the great sage, bog mummy, dracolich, and red dragon..for their attack and still frames, that would be 8 captures...way too much of a pain for someone like me who just likes to make stupid little scenarios over and over. |
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[ December 12, 2003, 19:44: Message edited by: Gandalf Parker ] |
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No way. With a decent shell, the command line is leagues ahead. And I'm not even an expert in using shells; I just use basic history search, and never have to type in a complex command more than once, even if I need to change some of the arguments. What GUIs let you do efficiently is browse your files, and the like. |
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Can you sit slouched up with your feet on the desk with one hand on the tv remote and the other on the mouse and use a command line? No? Case closed http://forum.shrapnelgames.com/images/icons/tongue.gif
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Re: When the patch will be released ?
if GUI were not easier, people would still use dos based apps for data-managing commercial products, which is clearly not the case.
If I have comboboxes wich show me say the units of Marignon, or the list of all pretenders, and that I have just to click on the line I want to choose a name, then I think we can assume thats its easier and less error prone that do have to manually type that I want a Daughter of River as a pretender, for example. GUI ask for room on your screen, thats true. [ December 14, 2003, 06:57: Message edited by: Pocus ] |
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Id have to say that GUI are easier but also limiting. They can be easier for doing whatever the programmer has decided to let you do. -- THERE IS NO BEST, THERE IS ONLY PRO AND CON [ December 14, 2003, 14:00: Message edited by: Gandalf Parker ] |
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A GUI is often easier when you're using an application. The command line, by definition, describes the launching of the application. Some tasks are much simplified when you have an easy time accessing the information you want to organize (which I said in my post, under the generic term of "browsing"). But when it comes to issuing the right commands, with the right arguments, repeatedly, it's much easier to use a good shell (the old default DOS shell is NOT a good one). What triggered my initial reply to Dekent was the affirmation that "GUI is (almost) easier". I don't agree with this, in (almost) any possible sense of the word "almost" http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: When the patch will be released ?
Everyone has different definations of the word 'easier' it seems....
I meant easier as in 'turning my brain off after a long day' easier http://forum.shrapnelgames.com/images/icons/icon10.gif And back on topic...any word on the patch? Should it be out before xmas? After? Next year? http://forum.shrapnelgames.com/image...s/confused.gif |
Re: When the patch will be released ?
IW has said they have the patch done (or mostly) and it's sent to Shrapnel. Which we assume is to be customized to each OS. I think the nearest accessment is "soon" http://forum.shrapnelgames.com/images/icons/icon12.gif
Good news is that Dom2 was released 1 day prior to it scheduled release; so they don't take the customary '3 weeks after they promise' which is the norm of other gaming companies. |
Re: When the patch will be released ?
Our Solaris man has been sick for a little while which has delayed the patch a few days. But we still expect it to be released before christmas.
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I understand there's some benefit to moving all the platforms at the same time, but waiting for Solaris seems a bit... well, I'm guessing you can count the number of Solaris copies sold on your fingers. http://forum.shrapnelgames.com/images/icons/icon12.gif
Then again, for all I know this is the only game you can actually buy for Solaris. http://forum.shrapnelgames.com/images/icons/icon10.gif -Jasper |
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Cheers Keir |
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Any new creatures/beings, new magic_sites or new events?? |
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So, releasing all Versions at the same time makes a lot of sense. |
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Bad news, suddenly I'm pretty sure the patch will be delayed a week or so. http://forum.shrapnelgames.com/images/icons/icon9.gif
Illwinter has suffered from some bad events, we have two non working internet connections and one broken down computer. I knew we shouldn't have chosen the turmoil +3 dominion. |
Re: When the patch will be released ?
Sorry to hear that. Your too far off for me to offer any help.
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I thought we had the Turmoil 3 dominion over here... enough candles to push it abroad too. http://forum.shrapnelgames.com/images/icons/icon9.gif
I think it's just your ISP that has "turmoil". http://forum.shrapnelgames.com/images/icons/icon12.gif |
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Hope order returns soon. Cheers Keir |
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