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Isn\'t undead a bit too powerful?
Especially with the undead races?
Éven when i outsummoned them by using earth magic and reliven statues(the only thing more powerful than undead) on easy difficulty i met a army of 1600(!!!) undead in their homebase, playing against ermor and chtis by using Vanheim. my computer crashed a time or two when i tried storming the castle at first so i had to summon some mechanical dragons to storm them. |
Re: Isn\'t undead a bit too powerful?
Bring priests.
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Re: Isn\'t undead a bit too powerful?
i read the other thread(meh), this upside down forum has me confused http://forum.shrapnelgames.com/image...s/confused.gif
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Re: Isn\'t undead a bit too powerful?
this was turn 50ish btw, mid size map of 60 provinces.
still amazing that 2 computer controlled opponents managed to summon 1600 units, each! without the undead global spell active or any provinces to in which deliver gems |
Re: Isn\'t undead a bit too powerful?
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Re: Isn\'t undead a bit too powerful?
Thats why I don't play Ermor against the computer opponents... because the game would be so easy.
Ermor always is very strong just don't include him in your games unless you feel ready... or make the other computer opponents at a much higher difficulty level. As for multiplayer... No Ermor isn't too powerful. Human opponents know how to tear apart armies from Ermor in the beginning. The longer Ermor is alive the more deadly he becomes if played by a human. [ December 18, 2003, 07:09: Message edited by: NTJedi ] |
Re: Isn\'t undead a bit too powerful?
This is probably more an indication of my weak skills than of anything else, but I think Ermor is the weakest race when run by the AI. They are the only nation I know how to easily take apart and the only nation I do not fear!
At the same time, using it as my own race, I find it the easiest to play against the computer, so it does stand out as an unusual race. It is an illustration of just how deep this game is and how varied things are. |
Re: Isn\'t undead a bit too powerful?
I'm as newbie as anyone can be. The first race I tried were Ermor playing on the default theme whatever that is. I was producing Undeads like crazy and I stomped everyone in sight until I met Jotunheim. Jotuns troops ripped my large undead armies apart with very few men. I felt like Saddam trying to defend against USA in the Gulf wars. http://forum.shrapnelgames.com/images/icons/icon7.gif Needless to say I lost that game as troops were needed from every part of my empire and all my other neighbours just crashed in on the party slaughtering my armies everywhere.
[ December 18, 2003, 09:15: Message edited by: Saarud ] |
Re: Isn\'t undead a bit too powerful?
Pythium works too. Air and astral have some applicable spells, and communion increases priest power too. http://forum.shrapnelgames.com/images/icons/blush.gif
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Re: Isn\'t undead a bit too powerful?
I have done very well with all forms of Undead against most of the other races until Marignon http://forum.shrapnelgames.com/image...s/rolleyes.gif It's a tough battle i have yet to win...once! I'm playing only against them now and am sweating bullets http://forum.shrapnelgames.com/images/icons/shock.gif .I shall be victorious, even if i miss X-MAS http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif .
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Re: Isn\'t undead a bit too powerful?
Ermor is intimidating. As soon as you see Ermor start building temples and recruiting priests. The huge armys of ermor can dissapear in large batches if you bring 6-12 priests along.
Also start making food items right away. If you try to advance into Ermor territory you will find very little in the way of supplies. If Marignon is in the game and more Ermors neighbor than yours, assist them. Send them gold, astral gems, or better yet just make them things like herald lances and send those. Marignon is Ermors best balance. When it comes time for you to take out marignon the holy weapons you sent will have little effect on you. |
Re: Isn\'t undead a bit too powerful?
I know from playing C'tis (haven't gotten to Ermor yet) that a nice, fat level 5+ antipriest or two can make it very hard to banish undead. And it really only takes a few provinces with an antipriest in each one summoning longdead, backed up with mound kings to collect them, to churn out undead armies in the hundreds. I had no trouble rolling over giants, even with them trying to banish my undead the whole time. In fact, it usefully distracted mages who could be casting much more effective spells.
Still and all, like everything in this game, if you can guess your opponent's strategy, I'm sure there's a counter. Whack the leaders (although try going after a prophet Tomb King. Yow.), or build yourself a POWERFUL priest or two, who can pierce those protective spells, or if you can catch them early enough, grind your foe up in enemies with high defense. Or buy a lot of cheap archers and slingers. They do wonderfully against undead, who have to travel in thick packs and have lousy armor and hp. There's always something. Unless you're playing the Caelum. |
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