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-   -   Tiny question on Trampling (http://forum.shrapnelgames.com/showthread.php?t=17249)

onomastikon January 11th, 2004 07:00 PM

Tiny question on Trampling
 
Hello, I have been using and liking the Great Mother as a fighting pretender, at least in her own dominion (with Ulm -- magic drain 3, not much casting going on, and I tried settings with lower magic and dominion 7 -- she then has tons of hit pointes). Up till now, I have put girdle of might on her, boots of messenger (to make running and trampling less fatigue-costing -- is thas right?), and two shields. But what happens if I put a weapon on her, can she still trample, or will she default use that weapon? I would like, for example if she comes across a Son of the Sun, for her to be then not totally useless when she charges in (I have her set on cast earthpower, cast might of gaia, cast barkskin, attack rearmost).

Thanks for that help.

Teleolurian January 11th, 2004 07:10 PM

Re: Tiny question on Trampling
 
Yeah, she should still trample. Armored/equipped Jotuns and Heavy Cav trample, since it's a function of size differential instead of equipment.

Sammual January 11th, 2004 07:21 PM

Re: Tiny question on Trampling
 
Quote:

Originally posted by Teleolurian:
Yeah, she should still trample. Armored/equipped Jotuns and Heavy Cav trample, since it's a function of size differential instead of equipment.
<font size="2" face="sans-serif, arial, verdana">Trample is a special ability. Just because you are large does not give you the ability.
Trample USES size differential to determine damage.

Sammual

apoger January 11th, 2004 07:24 PM

Re: Tiny question on Trampling
 
She will trample at all times unless she encounters a being too large to trample (another size 6er). At that point she would go into hand to hand with her weapon.


>I have put girdle of might on her, boots of messenger (to make running and trampling less fatigue-costing -- is thas right?),

The reinvigoration items restore fatigue according to their number once per round. They don't actually lower the costs, they counteract them.

Teleolurian January 11th, 2004 07:25 PM

Re: Tiny question on Trampling
 
Sorry... of course I knew that, since I rejoice at seeing the little elephant on the screen. Anyways, what you said.

Anyways, about size differential being a factor of trampling, remember that the bigger the diff, the more damage is dealt.

Sammual January 11th, 2004 08:14 PM

Re: Tiny question on Trampling
 
Quote:

Originally posted by Teleolurian:
Sorry... of course I knew that, since I rejoice at seeing the little elephant on the screen. Anyways, what you said.

Anyways, about size differential being a factor of trampling, remember that the bigger the diff, the more damage is dealt.

<font size="2" face="sans-serif, arial, verdana">Hoburg Halflings faint at the rumor that the earth mother is attacking.

Sammual

onomastikon January 11th, 2004 08:18 PM

Re: Tiny question on Trampling
 
Thanks, all great info.
Can I set it so that she wont try to trample some of the larger folk, for example? I mean I know she *can* trample up to size 5, but I prefer she only do it to size 3 or 4, then use weapon. Is that possible?

Teleolurian January 11th, 2004 08:53 PM

Re: Tiny question on Trampling
 
Not sure, but I think trample is part of the whole attack phase - it won't even come into play if it's not possible. It's just a way to do extra damage when it is possible.

Saber Cherry January 12th, 2004 12:48 AM

Re: Tiny question on Trampling
 
According to the devs:

Trample damage is (2*size), armor piercing. Size difference is not relevant.

As for how trample works: Tramplers trample until they run out of action points, then attack with a weapon. So you always do both.

Bossemanden January 12th, 2004 04:03 AM

Re: Tiny question on Trampling
 
Quote:

Originally posted by onomastikon:
Up till now, I have put girdle of might on her, boots of messenger (to make running and trampling less fatigue-costing -- is thas right?), and two shields.
<font size="2" face="sans-serif, arial, verdana">Doesnt two shields (i.e. no attacks) cause you to have a "feeble kick" attack that gives a negative defense modifier? Using Main Gauche of Parrying will give your Earth Mother a good boost in defense IIRC.

apoger January 12th, 2004 04:30 AM

Re: Tiny question on Trampling
 
>Tramplers trample until they run out of action points, then attack with a weapon.

Really! I was unaware that they got in a weapon strike as well. That's interesting.

onomastikon January 12th, 2004 10:31 AM

Re: Tiny question on Trampling
 
Quote:

According to the devs:

Trample damage is (2*size), armor piercing. Size difference is not relevant.

<font size="2" face="sans-serif, arial, verdana">Really? I could have sworn I read something somewhere saying size difference matters, but ok.

Quote:

Doesnt two shields (i.e. no attacks) cause you to have a "feeble kick" attack that gives a negative defense modifier? Using Main Gauche of Parrying will give your Earth Mother a good boost in defense IIRC.
<font size="2" face="sans-serif, arial, verdana">Really? How can I find that out? Anyone know?

thanks tons

January 12th, 2004 10:38 AM

Re: Tiny question on Trampling
 
Size only matters in what can and cannot be trampled. A unit can only trample something of a lower size.

So Size 6 creatures can trample everything except other Size 6 creatures.

This comes into play when using things like Minotaurs or the rare non-size 6 trampler you find.

General Tacticus January 12th, 2004 12:00 PM

Re: Tiny question on Trampling
 
I remember reading somewhere that size difference matters in how many tramples you can make each turn.
I have observed that a size 6 tramplers tramples several size 2 units each turn, while a size 3 trampler only tries to trample one (and usually fails). But I do not know if it is a matter of size difference or just of size of the trampler.

January 12th, 2004 01:20 PM

Re: Tiny question on Trampling
 
Quote:

Originally posted by General Tacticus:
I remember reading somewhere that size difference matters in how many tramples you can make each turn.
<font size="2" face="sans-serif, arial, verdana">Damage is (size of trampler*4) if the defense check fails.

And yes size difference is relevant : you can trample more squares if you're bigger.

See http://www.shrapnelgames.com/cgi-bin...;f=74;t=000355

Jasper January 12th, 2004 01:24 PM

Re: Tiny question on Trampling
 
Quote:

Originally posted by Saber Cherry:
According to the devs:

Trample damage is (2*size), armor piercing. Size difference is not relevant.

As for how trample works: Tramplers trample until they run out of action points, then attack with a weapon. So you always do both.

<font size="2" face="sans-serif, arial, verdana">*Blink* Really? I suppose I never tried trampling with a weapon that gave visual results... This could really change the way I outfit large leaders!

Johan K January 12th, 2004 01:38 PM

Re: Tiny question on Trampling
 
A trampling unit always tramples smaller units. It only uses its weapon against larger or similar size opponents. Hmmm... actually it uses weapons for repel purposes against small units too, but that's it.

johan osterman January 12th, 2004 01:39 PM

Re: Tiny question on Trampling
 
Quote:

Originally posted by Saber Cherry:
According to the devs:

Trample damage is (2*size), armor piercing. Size difference is not relevant.

As for how trample works: Tramplers trample until they run out of action points, then attack with a weapon. So you always do both.

<font size="2" face="sans-serif, arial, verdana">Unless JK has sneaked in a change tramplers do not attack with a weapon at the end of a trample. Size difference is relevant in how much ap it costs to trample, a minotaur gets to trample more squares of hoburg militia then a square of humans etc. IIRC this effect maxes out at size difference 3.

Edit: JK beat me to it.

[ January 12, 2004, 11:40: Message edited by: johan osterman ]


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