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Gamespot review and #1 game
Hello alls.
Don't know if anyone here goes over to gamespot but I saw something quite interesting in regards to Dominions II. 1st of all, Dominions 2 only got a 6.2 out of 10 at gamespot...Grrrr!!!! BUT, even with a D grade IT IS TODAYS #1 RANKED GAME ON GAMESPOTS MOST POPULAR STRATEGY GAME LIST!!! BWAHAHA....here's the link for those interested. http://www.gamespot.com/pc/strategy.html Adeptrain |
Re: Gamespot review and #1 game
Harr-Harr-Harr I knew that sometime the fools will praise a good game and not something like Age of Empires
Dominions 2 is really worth more than #1 It should ascend! |
Re: Gamespot review and #1 game
You know the big problem? He listed the learning curve as "About 1 hour". That, if nothing else, should discredit his entire article - he's off by a factor of 100, at least... not to imply that you could learn Dominions in 100 hours, but at least you'd get a feel for what's a good idea, and what not to do in that timeframe.
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Is it #1 because there are no other strategy games on Gamespot?
This is a big part of the reason why The Wargamer has a policy not to give numerical reviews, but rather to explain what seems good and bad about a game. Dominions is a 10 at what it does best, and thus a 10 for players who appreciate it. It might be a 6 for players who'd rather be shooting 3D Pokemon, but that's really irrelevant. PvK |
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Not at all - they list the the top 10. The Sims 2 is #2.
Anyone wanna venture which game had the bigger production budget? http://forum.shrapnelgames.com/images/icons/icon6.gif |
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[ January 23, 2004, 19:51: Message edited by: HJ ] |
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As in, just learning the basics of navigating the interface, what the commands do, etc vs knowing not just all the commands, but understanding exactly how they all work and interact and learning what is and isn't a good "move" or strategy. An hour is probably still a little optimistic even for the former, but based on my own experience not by that much. Without any manuals, guides or forums I was able to do the basics of the first game (summon/recruit units, move them around, research and cast spells, create items, spread dominion, conquer territory, etc) within maybe 1.5 to 2 hours. Although the first 20-30 minutes were an absolute brick wall - I was clicking end turn just cos it was the only thing I understood http://forum.shrapnelgames.com/images/icons/tongue.gif |
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[ January 24, 2004, 17:29: Message edited by: ceremony ] |
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Wisdom originally spoken by Saber Cherry:
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I generally will discount Gamespot on reviews about turn based games. Depending on the reviewer, the reviews are not consistent on what makes a good turn based game. Too much emphasis on "dated graphics" or "micromanagement". For turn based games, that's relatively common, even among the greatest ones.
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I found out about Dominions 2 on Gamespot and, after playing the demo for 20 hours and loving it, still agree that the review was reasonable.
Why? Because to the vast majority of people, graphics, slick user interfaces, and a lack of complexity will be their preference. Any diehard TBS gamer who reads that review and hears about the free demo will give it a look and love it. The typical GS user who loves to ROXXOR UR SOXORS in counterstrike would hate this game and they make up GS's primary readership. What they said about the graphics and interface are true: they are far below even something like Disciples II. On the other hand, what they said about micromanagement being too much was totally off-base. ALL TBS games have a ton of micromanagement. They all are, at heart, management games. All that being said, what shines about Dominions, and what makes it one of the best TBS games in history, is hard to quantify. The thought and care put into the game and the flexibity and depth that come into playing it are simply amazing. The guy did say that more games should have the depth of Dominions II, and in that regard, he is certainly correct http://forum.shrapnelgames.com/images/icons/icon12.gif [ January 26, 2004, 01:31: Message edited by: diamondspider ] |
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PvK |
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I chose Disciples II as a comparison since it seems to more closely match the interface design and graphic goals of D2 and also has that "niche" feel that Total War managed to overcome with polish and high budget graphics. It also has a real time mode and this takes it slightly out of the pure TBS Category. We have to face the fact that the typical user would still find D2 to be a bit of a nightmare as far as interface also. It is perfectly adequate if one is willing to put the time into learning how to use it, but it is far from easy. What sets D2 apart from other TBSs is depth, flexibility, and a philosophical sensitivity and subtle treatment of the fantasy genre that will be lost on the average gamer. In short, while the game design is AAA, the computer implementation is still in the B realm. [ January 26, 2004, 10:34: Message edited by: diamondspider ] |
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