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-   -   War Elephants morale Problem ? (http://forum.shrapnelgames.com/showthread.php?t=17582)

Ragnarok-X January 30th, 2004 07:07 PM

War Elephants morale Problem ?
 
I cant exactly Remember the nation, but one has access to elephants which cost 120 gold and i think 20 ressources, those guys are pretty strong and can trample, and have a morale of 10.
In its the description it says they will flee if they are afraid. I guess thats ok, so i bought a lot of them, later on i had a army of about 20 Elephants and my pretener, Nasajaro (? the one with the 4 arms), he had 2 of the better ice swords and 2 shields. Now i attacked the army and guess what ? My leader was killing most troops when at about turn 3 or 4 ALL of elephants decided to run home, THOUGH only 2 were lost (10%), they had a morale of 10+1 (Dominion) AND the leader (my pretender) was STILL at full health and chopping down enemys.
Whats the deal with the elephants, a morale of 11 isnt bad, is about average, so why did they route ? This happended approx 4 times, almost each battle they were involved.

ty

Raz 24 January 30th, 2004 07:21 PM

Re: War Elephants morale Problem ?
 
The elephants fail morale checks very easy...
So mix them with high morale troops.
You answererd your own question by saying in the info they rout easy http://forum.shrapnelgames.com/images/icons/icon12.gif

Ragnarok-X January 30th, 2004 07:27 PM

Re: War Elephants morale Problem ?
 
ok, but how am i supposed to know that they rout easily if morale is 10 and each other stat (given its a stat-check) is more than average, too ?!?

ty anyway http://forum.shrapnelgames.com/images/icons/icon7.gif

Xavier January 30th, 2004 07:46 PM

Re: War Elephants morale Problem ?
 
Because morale 10 is lowwww.

aldin January 30th, 2004 08:02 PM

Re: War Elephants morale Problem ?
 
There's three ways to keep skittish troops a bit calm:

1) Put them near units/commanders that boost morale (typically banners of some sort)
2) Group them with units that have high morale (so the GROUP is less likely to rout)
3) Cast Sermon of Courage / Fanaticism; A LOT

~Aldin

OG_Gleep January 31st, 2004 01:32 AM

Re: War Elephants morale Problem ?
 
Use of any trampling unit takes some planning. Especially those nasty beasts. You have to assume at some point they will route and make sure that you give your army and commanders a good shot to avoid the damn things. I put all my commanders and expensive troops on the opposite flank. Mages especially are very vulnerable to a routing horde of tramplers.

Norfleet January 31st, 2004 10:27 PM

Re: War Elephants morale Problem ?
 
You should always plan for the elephants to rout: I tend to put them in the center, then deploy commanders and mages on the flanks. In a fight, most things that move tend to end up massing up in the center anyway: Elephants placed on the sides will thus curve into the center line, then rout and run over anyone you have in the center. If you put them in the center, they'll go straight forwards and bowl through enemies until they break, then exit through the center again, which has already been cleared for them.

Alternatively, you can cast Growing Fury on them. Then they'll go berserk and continue trampling and crushing more enemies!

Ragnarok-X February 1st, 2004 01:05 AM

Re: War Elephants morale Problem ?
 
thanks everyone ! The berserk idea is really good http://forum.shrapnelgames.com/images/icons/icon7.gif

Coffeedragon February 2nd, 2004 01:54 AM

Re: War Elephants morale Problem ?
 
Use the undead variant (Behemoths). They never seem to suffer from morale at all! http://forum.shrapnelgames.com/images/icons/tongue.gif

General Tacticus February 2nd, 2004 08:34 AM

Re: War Elephants morale Problem ?
 
The Elephants not only have weak moral, they have both high hit points and low defense/protection. So they'll take and soak up a lot of hits, which is good, but each of these hits will force a moral check on them, which is bad. So Elephant will rout after what looks like only light losses, unless you factor in all those hits they took that didn't kill them...

My own favorite strategy with them is to put a heavy infantry squad front and slightly to the side, and the elephant at the same side, back a bit, on hold and attack. The fact the heavy infantry is offset means that the enemy will tend to end up on the open (center) side, with only a few on the other side. Then the elephants come in, and they demolish the weak flank of the enemy, which is already well engaged by my infantry, meaning the elephants don't take many hits and don't get mobbed. Well executed, this means the elephants don't take losses, and the enemy routs with elephants on its tail (guess what happens to them http://forum.shrapnelgames.com/images/icons/icon7.gif ). The only catch is that the heavy infantry must be able to hold its own for 3 or so turns, while being outflanked on the open side...

PDF February 2nd, 2004 01:06 PM

Re: War Elephants morale Problem ?
 
Apart from the old trick of mixing some high morale Hypaspists with the pachyderms, did someone try to lead them with a Strategos ("Standard" ability) ?

February 2nd, 2004 09:26 PM

Re: War Elephants morale Problem ?
 
You can try to use a Strategos, but unless he's got some fast moving boots, the elephants will move out of the range of his Banner before it will affect. Also Elephants like to spread out for some reason. And later, get limps and things which cause them to spread out.

I tried it for a while and it didn't work. Though if you put them with a bunch of fast moving units on the battlefield ( so they have a higher base morale and wont rout from one hit ) and can bring him up behind it should work.

Norfleet February 2nd, 2004 09:35 PM

Re: War Elephants morale Problem ?
 
Quote:

Originally posted by Zen:
You can try to use a Strategos, but unless he's got some fast moving boots, the elephants will move out of the range of his Banner before it will affect. Also Elephants like to spread out for some reason. And later, get limps and things which cause them to spread out.
<font size="2" face="sans-serif, arial, verdana">You can both reduce the outrun effect by putting one or more Strategoses in front, spread out slightly. This will likely keep the elephants from outrunning them quite as much, since he has a head start, and will also make him a bullet magnet for archers, who will probably miss him because he's a single target with decent protection. Using more than one will reduce the probability that they all die, plus will increase your banner coverage.

Your elephants should rarely have Lasting afflictions anyway: Arco has Priestesses that can cure afflictions easily enough, so your elephants should be back in shape in no time at all anyway.

Of course, it's more fun to get a mystic with a nature pick, and communion a bunch of other mystics together and do the Berserk Elephants From Hell. If you have another one with an air pick, you can make him another master and do Berserk FLYING Elephants From Hell.

February 2nd, 2004 09:44 PM

Re: War Elephants morale Problem ?
 
Most of the time, initial elephant armies (The ones I think that they are talking about) Don't have alot of time to sit and rest http://forum.shrapnelgames.com/images/icons/icon12.gif But yes, they should be affliction free a good portion of the time after your initial expansion.

The reason I don't feel it works is because of the naturally low morale of the Elephants and the small squad size (if you are trying to not combine them with Hypsists). This makes it hard for even a banner to counteract the morale loss. Especially since when Elephants get into the thick of combat they lose alot of morale because they have such low defense and can get hit easily.

But it's worth a try, if you are feeling brave http://forum.shrapnelgames.com/images/icons/icon12.gif

PhilD February 2nd, 2004 10:19 PM

Re: War Elephants morale Problem ?
 
Quote:

Originally posted by PDF:
Apart from the old trick of mixing some high morale Hypaspists with the pachyderms, did someone try to lead them with a Strategos ("Standard" ability) ?
<font size="2" face="sans-serif, arial, verdana">I haven't tried it, but the Strategos would have to remain in the middle of his troops for his Standard to take effect, right?

I don't think he'd survive the first rout... http://forum.shrapnelgames.com/images/icons/icon9.gif


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