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Best (for the price) recruitable commander?
There are many nice commanders available, but I have to say Marignon's inquisitors are some of the best bang-for-the-buck in the game. For 110 gold you get:
*A fine researcher *A slightly better than average leadership commander *An ideal mage for casting combustion *Can bless, banish and cast sermon of courage *Can construct any building *Sacred so you can afford to crank out many of them for all of the above duties *Can slice, dice and mince- order one today! http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Best (for the price) recruitable commander?
Arco priestess same 110 gold price, heals afflictions on your pretender http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Best (for the price) recruitable commander?
I'm fond of Seithkonas : cheap, nice researchers, can cast impressive spells like nether bolts.
The Firbolg : great leadership, standard bearing, decent fighter for a measly 10 gems. |
Re: Best (for the price) recruitable commander?
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Don't order one - order several. I've tried to come up with other commanders that are better than the Inquisitor, but they all cost more. Many cost a lot more (Demonbred for example has most of the same benefits and is magically stronger and flying... for over twice the cost). |
Re: Best (for the price) recruitable commander?
Jotun Herses are nice. 60 gold for a sacred giant tough enough to really benefit from magic items & HoF bonuses.
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Re: Best (for the price) recruitable commander?
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Now if I could make them remember that their religion forbids the use of Evocation Fire spells to anybody who hasn't spent 100 turns in the Hall of Fame with Increased Precision... |
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Re: Best (for the price) recruitable commander?
DP.
[ February 01, 2004, 18:39: Message edited by: Coffeedragon ] |
Re: Best (for the price) recruitable commander?
I like the Bards a lot.
At first I thought they look quite useless. But then I learned they can: -Cast Spell Songs -Summon Horned Serpents -(With a Green Gem) cast Panic -Improve Morale by just being there -Search for Nature Sites -Gain Experience fast -Switch to Research at peacetime And, at 75 Gold, unlike the high end leaders, they are expendable. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Best (for the price) recruitable commander?
Mictlan Priests, the lowest level ones. They can harvest blood, and they cost only 40 gold and a few resources. Good stuff.
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Re: Best (for the price) recruitable commander?
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For battlefield presence... the Bard is good, but I'll miss the Nature 2. I admit I'm not using the Stealth too much, as I like Longbowmen too much; Man is clearly missing a stealthy Version of the Longbowman http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Re: Best (for the price) recruitable commander?
One of my preferred leader is the Marignon initiate (65 gold) in a magic scale Marignon.
I like also to use them in battle, for 2 spells: bond of fire, to pin down big creatures will o wisp (one gem) which are very interesting units because of etheralness and high defence. Sure if they are hit, they die, but until then they can waste quite a number of attacks from enemy infantries. But perhaps the Pythium Theurg is even more impressive : holy, cheap etheralizer, can cast starfires and communion. |
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- Cast Protection - Cast Swarm - Instigate unrest (well, I've never been able to actually use that ability in any useful way, but I'm sure that's my fault and not the bards'.) |
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Re: Best (for the price) recruitable commander?
Goad,
That is one of my favorite Ulm tricks. I like to do that with stealth 20 spies. |
Re: Best (for the price) recruitable commander?
All good stuff here.
I would also like to suggest the Star Child, slightly less expensive but pretty versatile. Not sacred, however. Think Marignon might have him beat there. One of my Favorites is a high-end model. Coming in at 10 gold cheaper than a Demonbred, which is of course itself a fine investment, the S&A C-Master is a flying sacred jack-of-all-trades, and gets *7* magic paths (FAWWS??). Note that the DB only gets 4 (while being, of course, a MUCH better leader and quite a bit tougher too). Considering that a Arch-Theurg also gets 7 paths but costs 380 and has to teleport his flabby tuchus around, the C-Master is a bargain. |
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But yes, S&A lives and dies with its Celestial Masters - possibly the most magically diverse theme in existence. Seven fairly useless troops and four different powerful sacred priest-mages. |
Re: Best (for the price) recruitable commander?
I don't know about "best", but my favorite recruitable commanders (this week http://forum.shrapnelgames.com/images/icons/icon10.gif ) are:
Tuatha, Vanadrotts, and Priest Kings (especially when the PK is your Prophet as well). On the first two, Glamour comes in awfully handy, and their air magic complements this very well. The Tuatha can cast all sorts of valuable wide-area-of-effect Nature spells, summon up Firbolgs in the off-season, and has a javelin for stray infantry. As for the Vanadrotts, they are powerful (though expensive) sacred priest/mages, they get Blood (which is fun as Van) and they can also serve as summoning stations for all kinds of air-based goodies. I never have my Tuatha nor Vanadrotts die due to projectiles in SP. Not to mention the fact that their Stealth values are incredibly handy. Priest Kings can lead a townload of troops right from the get-go, and when prophetized can cast Fanaticism and Divine Blessing until the cows come home. Plus, mid-late game, they can be Improved Cross Breeders while they're waiting for something else to do. http://forum.shrapnelgames.com/images/icons/icon7.gif [ March 18, 2004, 18:30: Message edited by: fahdiz ] |
Re: Best (for the price) recruitable commander?
I don't know if independent commanders are 'allowed' here, but if they are, sages are easily first on my list. Depends on nation and magic scale of course, but IMO the spread is from 'very good buy' to 'vital'.
If I conquer a province with a library, building a lab (and eventually a fortress) is almost always my number one priority. /Patrik |
Re: Best (for the price) recruitable commander?
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Heheh too true! Too true! Makes me want to cry sometimes, I love S&A so much otherwise. Now I usually go Wiz Tower and build forts anywhere decent troops are. |
Re: Best (for the price) recruitable commander?
I find Vaetti hags to be of exceptional value when playing Jotunheim. They cost 55 gold, get a random pick in sorcery, and are stealthy. They're efficient researchers, and you can do all sorts of useful stuff with their magic pick. Astral ones can cast arcane probing and act as communions slaves. Death ones can cast dark knowledge and reanimate dead. Nature ones can forge some handy items, and blood ones can go hunting.
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Re: Best (for the price) recruitable commander?
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http://forum.shrapnelgames.com/images/icons/tongue.gif After two months playing one MP with S&A I've started to regard the spirits as one national unit among others. Isn't de facto true, I know, but they can be used so extensively by S&A. Quote:
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