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-   -   New Game Server (http://forum.shrapnelgames.com/showthread.php?t=17678)

Zachariah February 5th, 2004 02:58 AM

New Game Server
 
I just started a new game server:
address: 209.157.135.121
port: 10001
map: The Desert Eye

Please do not start the game. I will start the game when we have enough players (at least 8).

It's running with "quick host", so as soon as all the turns are in, it hosts.

If you leave the game, please make yourself computer controlled!

-Z

Argitoth February 5th, 2004 03:09 AM

Re: New Game Server
 
--tcpserver --port 10001 --noclientstart -iqsmwxxx [FileName goes here]


use the above command line for your server. it will make EVERYTHING a lot easier. It also fixes how players can press start.

go here: http://www.dominionsx.com/guides.html

and view my command line switch guide if you want to learn more. http://forum.shrapnelgames.com/images/icons/icon6.gif


If you start a server like this without making anyone respond to the thread before joining, you will really have a hard time getting people to take their turns. in my experience, you gotta be organized to run a successful, smooth going server. I suggest you add a short description like "You must reply and check back at this thread regularly."

also, you might want to state at which times the server is force hosted. if you don't you will have players not taking their turn and causing everyone to wait for them.

[ February 05, 2004, 01:44: Message edited by: Argitoth ]

Zapmeister February 5th, 2004 03:23 AM

Re: New Game Server
 
Argitoth is an experienced host and his advice on these matters is worth noting. In particular, he's right about people dropping out. There are a huge number of people out there that will cheerfully sign up, play a couple of turns, then walk away from a game without a word, without going to computer control, nothing. The option of force-hosting at a known time is indispensable. The recently-added master password can also help with this.

Argitoth February 5th, 2004 06:42 AM

Re: New Game Server
 
ill do Zachariah a favor *bump*

Comandante Loko February 5th, 2004 11:49 AM

Re: New Game Server
 
I've posted an Atlantian pretender, waiting for start.

Argitoth February 5th, 2004 10:04 PM

Re: New Game Server
 
Zach, where you at? You need to keep your thread alive too.

Pillin February 5th, 2004 10:10 PM

Re: New Game Server
 
I've upped my Pythium pretender.

Small note tho, Comandante Loko has caused some incompability problems in previous games becouse he has a... less than legal copy http://forum.shrapnelgames.com/images/icons/tongue.gif

Unwise February 5th, 2004 11:53 PM

Re: New Game Server
 
My mighty and almost totally undefeated (except for all the other games she's been in) pretender goddess of Man who is in fact a Woman is uploaded.

Tremble in fear.

navrunner February 6th, 2004 02:02 AM

Re: New Game Server
 
The untested, yet frightening in potential, god of Arcos is loaded.

Saber Cherry February 6th, 2004 02:14 AM

Re: New Game Server
 
Quote:

Originally posted by Pillin:
Small note tho, Comandante Loko has caused some incompability problems in previous games becouse he has a... less than legal copy http://forum.shrapnelgames.com/images/icons/tongue.gif
<font size="2" face="sans-serif, arial, verdana">What does that mean http://forum.shrapnelgames.com/image...s/confused.gif

Zachariah February 6th, 2004 04:13 AM

Re: New Game Server
 
sorry for my silence.
The problem that I've found with running with the "noclientstart" option is that then no one can start the game, since I'm running the server with the "-T" option, since its remote and I can't have a window open on it. If you know a way around this, I'm very interested. http://forum.shrapnelgames.com/images/icons/icon7.gif

So I will use my masterpass magic to make players computer controlled if they don't take their turns in a timely manner.

Anyway, I'm going to start this game now, so hold on to your hats!

-Z

Zachariah February 6th, 2004 04:20 AM

Re: New Game Server
 
Ack! For some stupid reason, now I can't connect to my own nation (Ermor), but I can connect to other nations with the master password. Geesh. I wish the command-line interface was better than it is!

Zachariah February 6th, 2004 04:26 AM

Re: New Game Server
 
oops, I just realized that I wasn't in this game as Ermor, but as Marignon. D'oh! Nonetheless, the master password doesn't seem to work, so if someone drops out of the game, I can only force host: I can't make them computer controlled.

Unwise February 6th, 2004 04:29 AM

Re: New Game Server
 
So what's the deal with schedule? Are you going to have a set time when the server runs, or just set it to quick-host?

Are you shooting for X number of turns per day?

I probably should have asked these questions before I joined, I suppose...

Zachariah February 6th, 2004 04:48 AM

Re: New Game Server
 
I have it set for quick host, but I'll force host after two or so days if people don't take their turns.

Pillin February 6th, 2004 05:09 AM

Re: New Game Server
 
What is the indy str?

Zachariah February 6th, 2004 05:27 PM

Re: New Game Server
 
whatever the standard setting is.

Argitoth February 6th, 2004 07:44 PM

Re: New Game Server
 
Quote:

Originally posted by Zachariah:
The problem that I've found with running with the "noclientstart" option is that then no one can start the game, since I'm running the server with the "-T" option, since its remote and I can't have a window open on it. If you know a way around this, I'm very interested. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial, verdana">use '--noclientstart' until you want to start the game.

Comandante Loko February 6th, 2004 07:52 PM

Re: New Game Server
 
Zachariah, i've emailed you my pretender. I set a wrong password and know i can't play my turn. You have to replace the atlantis.2h you have with the one i sended in order to take my turn.

navrunner February 7th, 2004 06:11 PM

Re: New Game Server
 
Server seems to be down. Has the first turn been completed?

Comandante Loko February 7th, 2004 07:31 PM

Re: New Game Server
 
I can connect to the server. We are waiting for me to take my turn (Atlantis), but i can do nothing unless Zachariah puts my correct .2h file in the game folder.

Sorry.

Zachariah February 7th, 2004 08:07 PM

Re: New Game Server
 
Quote:

Originally posted by Comandante Loko:
Zachariah, i've emailed you my pretender. I set a wrong password and know i can't play my turn. You have to replace the atlantis.2h you have with the one i sended in order to take my turn.
<font size="2" face="sans-serif, arial, verdana">Email it to me at my address:
zack@evilzombies.com

and I'll put it in place.

Zachariah February 7th, 2004 08:09 PM

Re: New Game Server
 
Quote:

Originally posted by Argitoth:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Zachariah:
The problem that I've found with running with the "noclientstart" option is that then no one can start the game, since I'm running the server with the "-T" option, since its remote and I can't have a window open on it. If you know a way around this, I'm very interested. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial, verdana">use '--noclientstart' until you want to start the game. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">That just makes it so that no one can start the game. There's no way to start the game from the command-line, only through the GUI, and there's no way to say that only a particular user can start the game.
thanks for your help,
-Z

Zachariah February 7th, 2004 08:10 PM

Re: New Game Server
 
Quote:

Originally posted by navrunner:
Server seems to be down. Has the first turn been completed?
<font size="2" face="sans-serif, arial, verdana">The server is there now: it may have been down for a brief time.
-Z

Pillin February 7th, 2004 09:04 PM

Re: New Game Server
 
Hmm, I just dont see how putting a different .2h file in the game folder will help. The first turn has already been generated by the host. I cant imagine how you could do a valid turn without connecting to the actual pretender..

Zachariah February 9th, 2004 06:01 PM

Re: New Game Server
 
I'm going to force host this evening (in 10 hours or so). There are some folk who dropped without becoming computer controlled.

Pillin February 10th, 2004 07:07 PM

Re: New Game Server
 
You can put down the other server now, I've beaten everyone exept the computer, and thats just a matter of playing the game. but as it in effect would be a single player game from now on, im not going to bother http://forum.shrapnelgames.com/images/icons/tongue.gif

Also, perhaps we should restart without the dropouts? they can be a pretty disruptive force in the game, and we're still in the beginning.

Zachariah February 11th, 2004 04:30 AM

Re: New Game Server
 
I'd rather not restart. Its just another element of chance. At least there's 2 of them, so that evens things a little.

Zachariah February 11th, 2004 04:31 AM

Re: New Game Server
 
I just forced hosted again. I'll set the timer for two days (in case I miss it), but if every human gets their turn in, I'll host.

See you on the battlefield!
-Z


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