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-   -   Jervellan Wall?? (http://forum.shrapnelgames.com/showthread.php?t=17904)

Darryl February 19th, 2004 05:52 AM

Jervellan Wall??
 
Ok, I just started a game and found the Jervellan Wall. It has no description, so I searched the Boards and there's nothing. I looked in Sunray's site list and it's there, but the only ability it seems to have is "building". No gems, no troops, no effects. Does this site do anything or is it just "fluff"?

Darryl

geo981010 February 19th, 2004 05:54 AM

Re: Jervellan Wall??
 
You get a free castle, albeit a very low admin and virtually defenseless one. If you already started another castle however, you don't even get that http://forum.shrapnelgames.com/images/icons/icon9.gif

February 19th, 2004 05:58 AM

Re: Jervellan Wall??
 
Defenseless? I thought it had 500 Defense. But I had to delete my game that I Found one so I may be wrong. Though it does have 0 Admin, which is very nice since it usually appears right by one of your castles.

Darryl February 19th, 2004 06:16 AM

Re: Jervellan Wall??
 
Quote:

Originally posted by geo981010:
You get a free castle, albeit a very low admin and virtually defenseless one. If you already started another castle however, you don't even get that http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="sans-serif, arial, verdana">Great. It's in a location that I started building a castle 2 turns ago. So I take it that if you build a castle there it's pretty much useless?

Quote:

Originally posted by Zen:
Defenseless? I thought it had 500 Defense. But I had to delete my game that I Found one so I may be wrong. Though it does have 0 Admin, which is very nice since it usually appears right by one of your castles.
<font size="2" face="sans-serif, arial, verdana">Ok, I checked the defense of the province and it is listed as "0". It does have more resources than other provinces (51) but that's about it. Is there any advantage other than the increased resources? I don't seem to be able to recruit anything else. Should I not build another fortress here?

Darryl

Gateway103 February 19th, 2004 07:54 AM

Re: Jervellan Wall??
 
Quote:

Originally posted by Darryl
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Zen:
Defenseless? I thought it had 500 Defense. But I had to delete my game that I Found one so I may be wrong. Though it does have 0 Admin, which is very nice since it usually appears right by one of your castles.
<font size="2" face="sans-serif, arial, verdana">Ok, I checked the defense of the province and it is listed as "0". It does have more resources than other provinces (51) but that's about it. Is there any advantage other than the increased resources? I don't seem to be able to recruit anything else. Should I not build another fortress here?

Darryl
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Provincial Defense is not the same as castle defense. Provincial Defense, or PD for short, represents local militias/troops that will patrol said province for foreign scouts, and other stealthy units such as spies. They also double as defenders when the province gets invaded.

The advantage of having PD is that you don't need to pay upkeeps nor resources, just need initial investments. The downside is that they are generally weak, so they are more of arrow fodder row when invaded by substantial forces. In case you don't know how to invest in PD, press 'D' or click on defense to bring up the dialogue screen for adjustment.

To check for a castle's defense, right click on the said building (e.g. Wizard Tower, Mountain Fortress, etc) on the list on the bottom right of the screen when the province is selected.

-Gateway103

[ February 19, 2004, 05:59: Message edited by: Gateway103 ]

Darryl February 19th, 2004 08:09 AM

Re: Jervellan Wall??
 
Quote:

Originally posted by Gateway103:
Provincial Defense is not the same as castle defense.

(snip)

To check for a castle's defense, right click on the said building (e.g. Wizard Tower, Mountain Fortress, etc) on the list on the bottom right of the screen when the province is selected.

-Gateway103

<font size="2" face="sans-serif, arial, verdana">I understand the difference. The problem is no info is given. It just days "The Jervellan Wall". No numbers or anything when you right click, no symbol on the map, nothing. My fortress on the other hand shows defense values for the castle when you right click on "Fortress" on the bottom right of the screen. Am I missing something or does this not work the same way as "normal" fortresses? Is there actually some kind of defense for the province even though nothing is shown?

Zurai February 19th, 2004 11:11 AM

Re: Jervellan Wall??
 
That's the magic site (to clarify... the thing on your province info that says "Jervellan Wall" is a magic site, it just produces no gems, money, supply, or anything else of that nature, so there's no other text when you click on it). If you have not built a fortification there yet, you'll notice there is one now, with 500 defense/0 admin. If you HAVE already built a fort, you'll have your chosen fort type there and the magic site will do nothing. That's how I believe it works, anyway - someone correct me if I'm wrong.

Zurai February 19th, 2004 11:11 AM

Re: Jervellan Wall??
 
EDIT: Oops, accidental doublepost.

[ February 19, 2004, 09:11: Message edited by: Zurai ]

Darryl February 19th, 2004 06:39 PM

Re: Jervellan Wall??
 
Quote:

Originally posted by Zurai:
That's the magic site (to clarify... the thing on your province info that says "Jervellan Wall" is a magic site, it just produces no gems, money, supply, or anything else of that nature, so there's no other text when you click on it). If you have not built a fortification there yet, you'll notice there is one now, with 500 defense/0 admin. If you HAVE already built a fort, you'll have your chosen fort type there and the magic site will do nothing. That's how I believe it works, anyway - someone correct me if I'm wrong.
<font size="2" face="sans-serif, arial, verdana">Ok, I couldn't see any fortification there. I was looking for one like when you build one, so if it was there there is nothing on the map that indicates it, and nothing to click on to see the defense value like the "fortress" you can click on and see values. Nothing to see any resources anywhere. So am I to understand that a fortification is "there" despite the fact that no other indication is given?

By the way, I have a save game if anyone would like to take a look and show me how to see the effects of the wall.

[ February 19, 2004, 16:44: Message edited by: Darryl ]

licker February 19th, 2004 06:43 PM

Re: Jervellan Wall??
 
Are people sure its 500 def? I thought it was 500 supply and a crappy def. Actually in one game where I found the damn wall I tore the sucker down cuz it was just annoying the hell out of me http://forum.shrapnelgames.com/images/icons/icon7.gif

Darryl February 19th, 2004 06:47 PM

Re: Jervellan Wall??
 
Quote:

Originally posted by licker:
Are people sure its 500 def? I thought it was 500 supply and a crappy def. Actually in one game where I found the damn wall I tore the sucker down cuz it was just annoying the hell out of me http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">In the game I have the province has 140 supply. Nothing looks out of the ordinary except that it has slightly more resources than other provinces (53 now) but I've had provinces with more.

By the way licker, what did the wall "give you" in your game? In mine it just seems to be sitting there doing nothing.

Quote:

Originally posted by licker:
Actually in one game where I found the damn wall I tore the sucker down cuz it was just annoying the hell out of me http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">How in the world did you "tear it down"?

[ February 19, 2004, 16:49: Message edited by: Darryl ]

atul February 19th, 2004 06:59 PM

Re: Jervellan Wall??
 
Quote:

Originally posted by Darryl:
In mine it just seems to be sitting there doing nothing.
<font size="2" face="sans-serif, arial, verdana">You should have had a free fortress, but...

Quote:

Originally posted by Darryl:
Great. It's in a location that I started building a castle 2 turns ago. So I take it that if you build a castle there it's pretty much useless?
<font size="2" face="sans-serif, arial, verdana">...since you were already building a castle, it didn't have that 'castle slot' free so that it could appear. So, you're left with a notation that there would have been a specific fortification if you hadn't been building one already.

At least I would think so.

Buildings from special sites can be torn down as normal ones (commander->build order->destroy smthng), at least in dom1 this didn't affect the gem income if I remember correctly (destroyed firlbolg castle and still got the earth gems, I think).

licker February 19th, 2004 07:00 PM

Re: Jervellan Wall??
 
The supply capacity of the wall is not the provincial supply, its the amount of supply that exists when you are beseiged. However, from my recolection, the wall's defense was so terrible that you wouldn't Last long in a seige anyway...

As to tearing it down, select a comander and the 'construct building' order, on that there should a 'demolish fort' option, along with 'construct [foo]' if they are magey or priesty, and 'demolish [foo]' if you have a temple or lab.

geo981010 February 19th, 2004 07:10 PM

Re: Jervellan Wall??
 
I just created one with a hacked Urgaia map, and the Wall in Dom2 is a 30 defence 0 admin, but with a whooping 1000 supply. Maybe Zen was thinking about the Crystal Citadel?

Darryl -
the magic site when found just makes the a fort appear normally, so you would have two icons there - one for the site and one for the castle. Since you were already building the site however, the Jervellan Wall fort does not get added, just the magic site one. Your fort was better anyway!

You can also tear down a castle by selecting a commander in the province, and using his Construct command.

In case anyone else cares to see one, you can put this in a map file and try yourself! The owner is set to Abysia for this - just paste into a map file and have the searcher look for magic sites on the first turn.

--Map Code snippet
#setland 52
#killfeatures
#owner 0
#feature "The Jervellan Wall"
#commander "Sage"
#comname "Searcher"
#mag_fire 9
#mag_air 9
#mag_water 9
#mag_earth 9
#mag_astral 9
#mag_death 9
#mag_nature 9
#mag_blood 9

[ February 19, 2004, 18:28: Message edited by: geo981010 ]

licker February 19th, 2004 07:14 PM

Re: Jervellan Wall??
 
Yeah that's right, 30def 1k supply... if there's anything more useless than that I'd like to see it.

Granted recruiting national troops is a bonus, but since the wall has 0 admin, and can show up in a low resource provinces, even that benefit is often negated by a complete lack of local resources.

In fact I wonder if the wall isn't bugged in that it should have a 30 admin and a 1000 defense with some lost value for supply... maybe the coders missed a tab or something http://forum.shrapnelgames.com/images/icons/icon12.gif

Zurai February 19th, 2004 08:10 PM

Re: Jervellan Wall??
 
I was just using the 500/0 numbers cause that's what someone said earlier in the thread http://forum.shrapnelgames.com/images/icons/icon7.gif I have never seen that particular site.


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