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-   -   Garrisoned Unit Question (http://forum.shrapnelgames.com/showthread.php?t=18228)

Hozzy March 10th, 2004 01:33 AM

Garrisoned Unit Question
 
I notice when you are looking at a units detail it tells you where the unit came from or from where it was garrisoned, Does a unit that stays in it's garrison providence get any benifits?

Nagot Gick Fel March 10th, 2004 01:35 AM

Re: Garrisoned Unit Question
 
+1 morale.

Argitoth March 10th, 2004 03:24 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Nagot Gick Fel:
+1 morale.
<font size="2" face="sans-serif, arial, verdana">oh wow, +1 morale, like that will help!! http://forum.shrapnelgames.com/images/icons/icon10.gif

Arryn March 10th, 2004 03:52 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Argitoth:
oh wow, +1 morale, like that will help!! http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="sans-serif, arial, verdana">That can be the difference between winning and losing a battle. But you obviously don't understand the value of morale or you'd not have made such a silly comment. Morale is one of the most important stats a unit has. Far more important than anything else except MR perhaps, and MR is only used if attacked by magic, while morale is always a large factor in *every* battle.

Saber Cherry March 10th, 2004 03:58 AM

Re: Garrisoned Unit Question
 
It's useful if you want to know where your enemy is making units.

Hozzy March 11th, 2004 04:12 AM

Re: Garrisoned Unit Question
 
Thanks all very good points...espeecially Saber Cherry's excellent observation I didn't think to look at it that way

Argitoth March 11th, 2004 04:15 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Arryn:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Argitoth:
oh wow, +1 morale, like that will help!! http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">That can be the difference between winning and losing a battle. But you obviously don't understand the value of morale or you'd not have made such a silly comment. Morale is one of the most important stats a unit has. Far more important than anything else except MR perhaps, and MR is only used if attacked by magic, while morale is always a large factor in *every* battle. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Not in my battles http://forum.shrapnelgames.com/images/icons/icon10.gif

fahdiz March 11th, 2004 04:20 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Argitoth:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Arryn:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Argitoth:
oh wow, +1 morale, like that will help!! http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">That can be the difference between winning and losing a battle. But you obviously don't understand the value of morale or you'd not have made such a silly comment. Morale is one of the most important stats a unit has. Far more important than anything else except MR perhaps, and MR is only used if attacked by magic, while morale is always a large factor in *every* battle. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Not in my battles http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">You're playing a different game, then? http://forum.shrapnelgames.com/images/icons/tongue.gif If you mean that your battles contain lots of undead, remember that one of the best things about undead is their...

...wait for it...

...morale.

Arryn March 11th, 2004 04:26 AM

Re: Garrisoned Unit Question
 
There really are only two ways a player loses a battle in Dom:

1. morale failure, or
2. stupidity on the part of the player.

Sometimes, it's both. http://forum.shrapnelgames.com/images/icons/icon12.gif

So if morale is not a factor in the battle, what's left? (HINT: see #2)

Argitoth March 11th, 2004 05:14 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by fahdiz:
You're playing a different game, then? http://forum.shrapnelgames.com/images/icons/tongue.gif If you mean that your battles contain lots of undead, remember that one of the best things about undead is their...

...wait for it...

...morale.

<font size="2" face="sans-serif, arial, verdana">I don't really look at it that way. In this case, it's a matter of opinion, and my opinion is that mindless beings have no morale hence it is impossible for them to make morale checks, or even if they do, it's an automatic win.

That is why I say undead's greatest strength is not having morale at all. They might have a little #50 beside their "morale stat", but I rest my case.

[ March 11, 2004, 03:16: Message edited by: Argitoth ]

alexti March 11th, 2004 05:16 AM

Re: Garrisoned Unit Question
 
Yeah, it's often very important to have low morale troops. Dozen Jotun giants attack poorely defended Marignon province. When they arrive there they discover a score of crossbowmen enemy reenforced by Ice Devil. Ice Devil casts buffs, crosbowmen fire. Jotun giants think "surely, our God didn't want us to die fighting these forces" and promptly retreat http://forum.shrapnelgames.com/images/icons/icon12.gif

Argitoth March 11th, 2004 05:17 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by alexti:
Yeah, it's often very important to have low morale troops. Dozen Jotun giants attack poorely defended Marignon province. When they arrive there they discover a score of crossbowmen enemy reenforced by Ice Devil. Ice Devil casts buffs, crosbowmen fire. Jotun giants think "surely, our God didn't want us to die fighting these forces" and promptly retreat http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">Hooray Alexti! Using low morale to your advantage. I use enemies' high morale to my advantage. MORE KILLS FOR ME!! http://forum.shrapnelgames.com/images/icons/icon7.gif

High Morale = More Kills = More Experience = Hall of Fame = Heroic Ability = Super Combatants = "I Am Ultimo Invincible"

[ March 11, 2004, 03:18: Message edited by: Argitoth ]

Norfleet March 11th, 2004 06:28 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Arryn:
1. morale failure, or
2. stupidity on the part of the player.

<font size="2" face="sans-serif, arial, verdana">I lose a lot of Dominions II battles, not because of morale failure or stupidity, but because of total and complete indifference to whether I actually "win" or "lose" the battle. Often times, in my mind, I'm willing to call it a victory if I manage to kill a single enemy unit. So what if I lost about 900 units to kill a single pikeman? It's not like I wasn't at unit max anyway, and if I don't downsize rapidly, I won't be able to summon something useful that I actually wanted. When your real objective is to get as many units killed as possible, victory or defeat is irrelevant!

[ March 11, 2004, 04:29: Message edited by: Norfleet ]

Argitoth March 11th, 2004 06:31 AM

Re: Garrisoned Unit Question
 
Hooray for Norfleet!!

Norfleet March 11th, 2004 06:37 AM

Re: Garrisoned Unit Question
 
It also helps that a complete indifference to casualties, or whether or not you even win the battle, allows you to scatter your guys across the map and attack everything in reach at once, so you can just pound your opponent's provinces in an endless wave every turn.

My number one weapon in grinding down the enemy is friendly fire. I don't have to kill enemy troops if they'll kill their own troops for me.

Argitoth March 11th, 2004 06:50 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Norfleet:
My number one weapon in grinding down the enemy is friendly fire. I don't have to kill enemy troops if they'll kill their own troops for me.
<font size="2" face="sans-serif, arial, verdana">Most people are smart enough to avoid that. Heheh, at least I am.

[ March 11, 2004, 04:50: Message edited by: Argitoth ]

Arryn March 11th, 2004 06:58 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Norfleet:
a complete indifference to casualties
<font size="2" face="sans-serif, arial, verdana">It might do you a world of good, someday, to broaden your view to include playing something other than Ermor.

Argitoth March 11th, 2004 07:03 AM

Re: Garrisoned Unit Question
 
Hey, norfleet is an Ermor player as much as I am an C'tis player??

Cooool.

Well Arryn, have you ever though of the virtures learned from never playing another nation? No, you haven't, because you don't think they exist.

[ March 11, 2004, 05:04: Message edited by: Argitoth ]

Arryn March 11th, 2004 07:22 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Argitoth:
Well Arryn, have you ever though of the virtures learned from never playing another nation? No, you haven't, because you don't think they exist.
<font size="2" face="sans-serif, arial, verdana">I won't attempt to try to explain to you the silliness of your question. Anyone who thinks tunnel-vision (if not outright ignorance) is a virtue ...

BTW, Argitoth, my comment which you jumped into was plainly directed at Norfleet, not you. Norfleet and I are friends, and we occasionally pull one another's legs just to see the other jump. We have never insulted or criticized one another. You, OTOH, are too immature to comprehend the not-so-fine line between friendly jesting and jokes in poor taste, as some of your postings earlier this week demonstrated. You presume entirely too much in dreaming that you have a clue what I do or not not think.

Argitoth March 11th, 2004 03:39 PM

Re: Garrisoned Unit Question
 
well i think there are things to learn from only playing one nation for long periods of time and there are tyhings learned from playing many nations.

[ March 11, 2004, 13:39: Message edited by: Argitoth ]

Nethog March 12th, 2004 11:56 AM

Re: Garrisoned Unit Question
 
Sorry to interrupt the more recent discussion in this thread, but I have a question relative to the original question!

When I examine several units within the SAME battle I have seen units with a home garrison province listed, other units with "home garrison" printed but no province listed, and units with nothing listed (i.e. not even the words "home garrison". What is the difference between these 3 cases?

Argitoth March 13th, 2004 12:53 AM

Re: Garrisoned Unit Question
 
bump

Norfleet March 13th, 2004 01:06 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Arryn:
It might do you a world of good, someday, to broaden your view to include playing something other than Ermor.
<font size="2" face="sans-serif, arial, verdana">I do so regularly. Know thine enemy and all, you know. Every time I do this, I find myself drawn back to Ermor, though. http://forum.shrapnelgames.com/images/icons/icon7.gif

Argitoth March 13th, 2004 01:21 AM

Re: Garrisoned Unit Question
 
I don't feel it is necessary to learn the strength and weakness of a nation by playing it. I simply play against it and learn just as good.

Arryn March 13th, 2004 01:35 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Norfleet:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Arryn:
It might do you a world of good, someday, to broaden your view to include playing something other than Ermor.

<font size="2" face="sans-serif, arial, verdana">I do so regularly. Know thine enemy and all, you know. Every time I do this, I find myself drawn back to Ermor, though. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Pretty much why I keep coming back to Jotuns and squiddies. http://forum.shrapnelgames.com/images/icons/icon12.gif

Norfleet March 13th, 2004 03:14 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Argitoth:
I don't feel it is necessary to learn the strength and weakness of a nation by playing it. I simply play against it and learn just as good.
<font size="2" face="sans-serif, arial, verdana">Well, you know the saying: Walk a mile in your opponent's shoes, for then you'll be a mile away and have his shoes.

If this happens to you, remember: Sniper rifles are the ultimate in "reach out and touch someone".

[ March 13, 2004, 01:15: Message edited by: Norfleet ]

Arryn March 13th, 2004 03:19 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Norfleet:
If this happens to you, remember: Sniper rifles are the ultimate in "reach out and touch someone".
<font size="2" face="sans-serif, arial, verdana">My favorite weapon in Deus Ex, Call of Duty, and other such games.

Norfleet March 13th, 2004 05:41 AM

Re: Garrisoned Unit Question
 
I'm rather fond of the Dominions II Rod of the Phoenix. It's like a sniper rifle, only you reach out and torch someone.

Arryn March 13th, 2004 06:00 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Norfleet:
I'm rather fond of the Dominions II Rod of the Phoenix. It's like a sniper rifle, only you reach out and torch someone.
<font size="2" face="sans-serif, arial, verdana">Rod of the Phoenix, cost: 20 fire. Being able to reach out and torch someone, priceless.

Norfleet March 13th, 2004 06:45 AM

Re: Garrisoned Unit Question
 
Oh, I see you're a fan of the "priceless" commercial parodies also.

Arryn March 13th, 2004 06:50 AM

Re: Garrisoned Unit Question
 
Quote:

Originally posted by Norfleet:
Oh, I see you're a fan of the "priceless" commercial parodies also.
<font size="2" face="sans-serif, arial, verdana">Heh. Of course I am. As is anyone with taste ... http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif


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