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Garrisoned Unit Question
I notice when you are looking at a units detail it tells you where the unit came from or from where it was garrisoned, Does a unit that stays in it's garrison providence get any benifits?
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+1 morale.
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It's useful if you want to know where your enemy is making units.
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Thanks all very good points...espeecially Saber Cherry's excellent observation I didn't think to look at it that way
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...wait for it... ...morale. |
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There really are only two ways a player loses a battle in Dom:
1. morale failure, or 2. stupidity on the part of the player. Sometimes, it's both. http://forum.shrapnelgames.com/images/icons/icon12.gif So if morale is not a factor in the battle, what's left? (HINT: see #2) |
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That is why I say undead's greatest strength is not having morale at all. They might have a little #50 beside their "morale stat", but I rest my case. [ March 11, 2004, 03:16: Message edited by: Argitoth ] |
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Yeah, it's often very important to have low morale troops. Dozen Jotun giants attack poorely defended Marignon province. When they arrive there they discover a score of crossbowmen enemy reenforced by Ice Devil. Ice Devil casts buffs, crosbowmen fire. Jotun giants think "surely, our God didn't want us to die fighting these forces" and promptly retreat http://forum.shrapnelgames.com/images/icons/icon12.gif
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High Morale = More Kills = More Experience = Hall of Fame = Heroic Ability = Super Combatants = "I Am Ultimo Invincible" [ March 11, 2004, 03:18: Message edited by: Argitoth ] |
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[ March 11, 2004, 04:29: Message edited by: Norfleet ] |
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Hooray for Norfleet!!
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It also helps that a complete indifference to casualties, or whether or not you even win the battle, allows you to scatter your guys across the map and attack everything in reach at once, so you can just pound your opponent's provinces in an endless wave every turn.
My number one weapon in grinding down the enemy is friendly fire. I don't have to kill enemy troops if they'll kill their own troops for me. |
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[ March 11, 2004, 04:50: Message edited by: Argitoth ] |
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Hey, norfleet is an Ermor player as much as I am an C'tis player??
Cooool. Well Arryn, have you ever though of the virtures learned from never playing another nation? No, you haven't, because you don't think they exist. [ March 11, 2004, 05:04: Message edited by: Argitoth ] |
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BTW, Argitoth, my comment which you jumped into was plainly directed at Norfleet, not you. Norfleet and I are friends, and we occasionally pull one another's legs just to see the other jump. We have never insulted or criticized one another. You, OTOH, are too immature to comprehend the not-so-fine line between friendly jesting and jokes in poor taste, as some of your postings earlier this week demonstrated. You presume entirely too much in dreaming that you have a clue what I do or not not think. |
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well i think there are things to learn from only playing one nation for long periods of time and there are tyhings learned from playing many nations.
[ March 11, 2004, 13:39: Message edited by: Argitoth ] |
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Sorry to interrupt the more recent discussion in this thread, but I have a question relative to the original question!
When I examine several units within the SAME battle I have seen units with a home garrison province listed, other units with "home garrison" printed but no province listed, and units with nothing listed (i.e. not even the words "home garrison". What is the difference between these 3 cases? |
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bump
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I don't feel it is necessary to learn the strength and weakness of a nation by playing it. I simply play against it and learn just as good.
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If this happens to you, remember: Sniper rifles are the ultimate in "reach out and touch someone". [ March 13, 2004, 01:15: Message edited by: Norfleet ] |
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I'm rather fond of the Dominions II Rod of the Phoenix. It's like a sniper rifle, only you reach out and torch someone.
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Oh, I see you're a fan of the "priceless" commercial parodies also.
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