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-   -   Blessing (http://forum.shrapnelgames.com/showthread.php?t=18459)

magnate March 25th, 2004 01:25 PM

Blessing
 
Hope nobody minds me starting a new thread on this, rather than resurrecting an old one - but I have read them, honest.

So ... am I right in deducing that if I don't take at least 4 levels in a magic path when I create my Pretender, I need never bother with any blessing because it won't do anything? I know magic bonuses don't count, nor does empowerment - but is there any bless benefit for blessing with magic levels below 4?

CC

Peter Ebbesen March 25th, 2004 01:29 PM

Re: Blessing
 
Well, there is the substantial +3 morale boost for being blessed, which AFAIR is clearly mentioned in the manual, but which people seem to forget all about when comparing sacred with non-sacred units....

I quite like that default effect. http://forum.shrapnelgames.com/images/icons/icon7.gif

Chazar March 25th, 2004 01:30 PM

Re: Blessing
 
Sure, there is always a +3 moral bonus. The manual contains a complete table.

magnate March 26th, 2004 02:06 AM

Re: Blessing
 
(Er, yeah. Sorry. I totally forgot about the +3 morale bonus. I kind of mentally binned it as not worth mentioning. I was really asking about any other effects ... ho hum. RTFM time for me ....)

Freyland March 27th, 2004 04:23 AM

Re: Blessing
 
On the topic of Blessings, what exactly is the level 9 blood Blessing "death curse". I cannot seem to find a spell in the manual to correspond.

Anyone know?

Jonathan

Graeme Dice March 27th, 2004 04:32 AM

Re: Blessing
 
Quote:

Originally posted by Freyland:
On the topic of Blessings, what exactly is the level 9 blood Blessing "death curse". I cannot seem to find a spell in the manual to correspond.
<font size="2" face="sans-serif, arial, verdana">Death curse causes the unit that killed the blessed unit to become cursed if it fails a MR check.

March 27th, 2004 04:32 AM

Re: Blessing
 
There is a chance that when killed the unit will "Curse" the killer.

[ March 27, 2004, 02:32: Message edited by: Zen ]

Gandalf Parker March 27th, 2004 04:56 AM

Re: Blessing
 
Quote:

Originally posted by Zen:
There is a chance that when killed the unit will "Curse" the killer.
<font size="2" face="sans-serif, arial, verdana">That could be hand for cheap sacred units that you buy in mass as front-line. Like the Flagellants of Marignon. Or fast flankers like the cu-se (sp?) of Man/Tuatha

[ March 27, 2004, 02:57: Message edited by: Gandalf Parker ]

Zurai March 27th, 2004 05:38 AM

Re: Blessing
 
Quote:

Originally posted by Gandalf Parker:
Or fast flankers like the cu-se (sp?) of Man/Tuatha
<font size="2" face="sans-serif, arial, verdana">Cu Sidhe, which are probably the best light cavalry in the game. 18 health, 13 morale, 13 magic resist, stealthy, sacred, 14 strength, 13 attack, 3/28 move, all for 16 gold and 1 resource. They don't do much against heavy units but they tear through anything with 10 or less protection.

March 27th, 2004 06:02 AM

Re: Blessing
 
My personal opinion is the Blood 9 Blessing is almost totally useless in it's current form.

That being said, if I had to use it to it's most effectiveness, I'd probably do something that you can have alot of and could benefit from having some strength. Vestals work for this.

archaeolept March 27th, 2004 06:17 AM

Re: Blessing
 
fountain of blood for diabolic faith marignon, in MP.

maybe that could be done. the blessing will help the flag's attack (on the rare times it connects, so you'ld likely want fire 4 or above), and the mass cursing may made others shy away from attacking you.

Gandalf Parker March 27th, 2004 06:33 AM

Re: Blessing
 
Quote:

Originally posted by archaeolept:
fountain of blood for diabolic faith marignon, in MP.

maybe that could be done. the blessing will help the flag's attack (on the rare times it connects, so you'ld likely want fire 4 or above), and the mass cursing may made others shy away from attacking you.

<font size="2" face="sans-serif, arial, verdana">Well their use tends to be as a front line. And they do die alot, and get replaced. At least this way as you lose the units you are decreasing the effectiveness of the enemy before you hit them the second time. I still think Id prefer 9fire and 9astral. I may try marignon again with a 4/4/4/4 and 9/9 pretender.

sachmo May 12th, 2004 07:28 PM

Re: Blessing
 
Quote:

Originally posted by Gandalf Parker:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by archaeolept:
fountain of blood for diabolic faith marignon, in MP.

maybe that could be done. the blessing will help the flag's attack (on the rare times it connects, so you'ld likely want fire 4 or above), and the mass cursing may made others shy away from attacking you.

<font size="2" face="sans-serif, arial, verdana">Well their use tends to be as a front line. And they do die alot, and get replaced. At least this way as you lose the units you are decreasing the effectiveness of the enemy before you hit them the second time. I still think Id prefer 9fire and 9astral. I may try marignon again with a 4/4/4/4 and 9/9 pretender. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Question:

A 4/4/4/4 pretender would have units that gain 4 blessing effects?

Also...Empowering my pretender does not allow him to get better blessing effects? It's only at the initial setup?

Thanks! http://forum.shrapnelgames.com/images/icons/icon7.gif

May 12th, 2004 07:30 PM

Re: Blessing
 
Quote:

Originally posted by sachmo:
Question:

A 4/4/4/4 pretender would have units that gain 4 blessing effects?

<font size="2" face="sans-serif, arial, verdana">Yes, you could have a 4/4/4/4/4/4/4/4 and gain all the blessing effects based on the hardwired blessings.

Quote:

Also...Empowering my pretender does not allow him to get better blessing effects? It's only at the initial setup?
<font size="2" face="sans-serif, arial, verdana">Empowering and losing magic (due to death) do not affect the Blessing. It is only the initial paths that create the blessing.

Wauthan May 12th, 2004 08:16 PM

Re: Blessing
 
Is it just me or do all the units blessed with Death9 all turn into the same soulless (Human zombie with broadsword and Chain Mail, #921 I think)? I don't remember the blessing working like this before the latest patch.

It's neat with Marignons flagellants but Jotunheim oughto get undead giants no?

sachmo May 12th, 2004 09:54 PM

Re: Blessing
 
Thanks Zen!


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