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All The Nations (new game)
Ten slots taken, 7 still available. 24-hour turnaround with quickhost. Indeps 6, sites 50, HOF 15, map Orania.
Register at https://www.mosehansen.dk/cgi-bin/dom2beta.pl to view the game and get the port number. |
Re: All The Nations (new game)
How would I go about joining this game? I've gone to the website, and can view the game, but didn't see any obvious way to join.
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Re: All The Nations (new game)
Joined as Marignon.
Victory conditions are? |
Re: All The Nations (new game)
I joined as Ulm, but I don't know how to "register" as playing the game on mosehansen (I registered as a player, but while it says one could see the games they're in, I don't see how that's possible).
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Re: All The Nations (new game)
in as pythium
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Re: All The Nations (new game)
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It will bring you to a page that shows you the races currently in the game... click on one of the OPEN slots. This will upload your pretender to the server. So you'll have to create one, before you can snag a spot. |
Re: All The Nations (new game)
I'd consider joining with renaming enabled, now that it can be. Can this option now be turned on before the game starts? Otherwise, trying to keep all the bazillion people with identical names straight is too much of a chore.
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Re: All The Nations (new game)
I'm in as well. First multiplayer game for me. http://forum.shrapnelgames.com/images/icons/icon7.gif
I think all thats left is Atlantis and Tien-Chi |
Re: All The Nations (new game)
joined as mictlan. let the freaks come out....
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Re: All The Nations (new game)
I've problems to connecting to the game ... but I can connect to other games on Mosehansen.
There's a problem in the game? Addenda after the above post: None took my turn, but what it could be? [ April 10, 2004, 00:17: Message edited by: Cohen ] |
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On the other paw, and worse - the Mosehansen site indicates that _someone_ took my turn. http://forum.shrapnelgames.com/images/icons/icon8.gif |
Re: All The Nations (new game)
yup, can't connect either
edit: well, at least no one's taken my turn http://forum.shrapnelgames.com/images/icons/tongue.gif [ April 09, 2004, 23:38: Message edited by: archaeolept ] |
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Re: All The Nations (new game)
Norfleet writes:
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Re: All The Nations (new game)
The Vannish Inquisition is in. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: All The Nations (new game)
Should we just start another game?
All the nations-second try? Are they are any ports I need to open on my router? I had no problem uploading my pretender design earlier. |
Re: All The Nations (new game)
Well let me know what is up, cant connect and my races turn has been played by someone else, must have forgotten the password so I am for restart.
I guess I should add i am on another game on that server and have no problems. [ April 10, 2004, 03:58: Message edited by: wolfkinsov ] |
Re: All The Nations (new game)
yeah, zap, why not just delete the old one and get a new underway in time for this weekend.
maybe w/ a name more recognizably distinct from the other "all the nations" http://forum.shrapnelgames.com/images/icons/icon12.gif I'll call pythium again |
Re: All The Nations (new game)
This weekend is Easter!!!
I doubt to be avaiable... |
Re: All The Nations (new game)
OK, this isn't working. As suggested, I'll abandon this game and start again, with the name "Crowded_Land". There's 15 games on the server, though, so I hope there's room. Also, there appears to be no way to delete the old the game ("Stop the game" still doesn't work).
If the game gets created, I'll start a new thread under the new name. Edit: Nope, there's a 15 game limit. We have to wait until All_The_Nations gets fixed, or something gets deleted. That means getting Mose's attention, I think. [ April 10, 2004, 23:19: Message edited by: Zapmeister ] |
Re: All The Nations (new game)
See if you can't Mose to enable renaming as well, now that a command line switch exists to enable it trivially: --renaming.
May as well make it default: There's no sane reason why anyone would wish to disable it in favor of the existing repeating names loop. |
Re: All The Nations (new game)
The game has started responding again. I still have no idea what happened. 24 hours to get your orders in, everyone !!
EDIT: BTW, the report saying some people have taken their turns was spurious. No-one has played except me, at the time of writing. [ April 12, 2004, 12:00: Message edited by: Zapmeister ] |
Re: All The Nations (new game)
Hmm, still 8 players outstanding. I fear that during the delay getting started, some folks have wandered off. In the event that more than a couple of nations stale the first turn, what should we do ?
Reply here with the maximum number of stales you would tolerate before voting for a restart. For me, it's 2. |
Re: All The Nations (new game)
Game's responding, but ... Vanheim is demanding a password, which I haven't been using / setting. Guess there was a reason it said Vanheim had taken its turn. http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: All The Nations (new game)
Well I just took my turn and it's still Turn 1 with 9 hours to go. Nobody has gotten a stale turn as far as I can see.
I was surprised to see that the game got started somehow, and I assume the other 6 people who haven't gone yet aren't aware yet. |
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And on the subject of Cainehill/Vanheim, will the person who gazumped his position come out with your hands up!! I won't shoot, I just need the password, so the position can be offered to its rightful owner or converted to AI. |
Re: All The Nations (new game)
If the people who "drop" would be turned to AI I'd be willing to play with up to 6 drops myself.
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Re: All The Nations (new game)
geh, i'd rather start a new one than have to bot a bunch right off the start.
edit: well, actually, 17 is a bit unreasonable for a game http://forum.shrapnelgames.com/images/icons/icon7.gif might be something to be said for a bunch of bottings. [ April 13, 2004, 05:59: Message edited by: archaeolept ] |
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The mood seems to favour a restart. I'll give it another couple of hours for more feedback and then restart under the name "Crowded_Land" unless there's a deluge of supporters for continuation. |
Re: All The Nations (new game)
Oh if Mose can't make them bots then just start over if nobody objects.
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Re: All The Nations (new game)
yeah, cancel it then if vanheim doesn't show by the QH time, due to the start being f-ed up, and start a new game and a new thread.
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Re: All The Nations (new game)
OK, All_The_Nations has been cancelled. There is now a new game with the same parameters open for pretenders. Go to the mosehansen server at www.mosehansen.dk for details. Its name is Crowded_Land and I'll start a new thread for it under that name.
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