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-   -   Tapyr Land - New Mosehansen Game. House Rules. (http://forum.shrapnelgames.com/showthread.php?t=18885)

Cohen April 26th, 2004 05:27 AM

Tapyr Land - New Mosehansen Game. House Rules.
 
Greetings.
This is an experimental game.

- Up to 6 players.

- You can only choose a pretender with a cost of 10 design points for aquiring a new path. (examples: Great Sage, ArchMage)

- Clams aren't allowed at all. If you find one by Indies, throw it away.

- Settings:
Research is VERY DIFFICULT.
Hall of Fame is 15
Magic Site frequency is 30
Renaming is allowed.
20 Victory points provinces, needing 12 to win.
Common events.
Standard Richness
Renamin Allowed
Indy Str is 6

Map is Aran.
Connect to www.mosehansen.dk, port 2220.
Quickhost for now set to 12 hours.

- DON'T GET IN IF THERE'RE ALREADY 6 PLAYERS.
- POST THERE BEFORE UPLOADING YOUR GOD. IF A 7TH COME, WE CAN SEE WHO HE IS.

*** IF YOU DON'T AGREE WITH THE HOUSERULES, DON'T JOIN. IF SOMEONE WILL NOT RESPECT THE RULES, I'LL MAIL ESBEN TO SET HIM AI ***

Thanks for the attenction.
___________________________
I take Abysya

[ April 26, 2004, 12:57: Message edited by: Cohen ]

Reanimator April 26th, 2004 05:50 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Would you mind if a beginner like me played in your game?

Cohen April 26th, 2004 05:58 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
I don't mind.
All players are welcome.
Experts can test better.
Beginners however have to learn how to play better, and experience new things.

Reanimator April 26th, 2004 06:32 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Thanks, I'm in there as vanheim.

Karacan April 26th, 2004 02:08 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Joined as Ulm.

Will the 12h turntime remain on indefinitely? I'd like to propose a change for the next couple of weekends. http://forum.shrapnelgames.com/images/icons/icon7.gif

Teraswaerto April 26th, 2004 02:40 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Joined as Man.

I too would like the hosting to be every 24 hours, 12 may be too quick for me at times.

calmon April 26th, 2004 03:45 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
is the 12 hours hosting on weekend too?

Lawless April 26th, 2004 08:55 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Yes, will the game go to 24 hour hosting at some point? I could manage 12 for the first 10 turns or so (up through the weekend). Since I don't have the time to take 2 turns a day once they start taking a while, I'm staying out until there's clarification.

Maltrease April 26th, 2004 11:13 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Another beginner (at least for MP).

I've got Jotunheim.

Cohen April 26th, 2004 11:27 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
I can go for 24H QH after the firsts turns (15 about I believe) ... so at least the start is quickened.

But I can set it before too

Lawless April 27th, 2004 12:06 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
In which case I, dear sirs, am in as the Dark Lady of Ermor.

[Edit - no, that doesn't mean I picked the Vampire Princess.]

[ April 27, 2004, 00:40: Message edited by: Lawless ]

Karacan April 27th, 2004 01:35 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Apparently, someone accidentally started it.

If it were to be restarted, I'd like to join as Ulm.

No clams only, or also no Earthbloodstones, etc.?

Cohen April 27th, 2004 01:47 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Earthblood is fine ... higher cost.
Ruby Eye too


Tapyr Land created, Tapyr Realm disowned and stopped.

[ April 26, 2004, 13:46: Message edited by: Cohen ]

Karacan April 27th, 2004 05:02 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
According to the Server, we're six now. Care to start, gamemaster? http://forum.shrapnelgames.com/images/icons/icon7.gif

Yossar April 27th, 2004 06:51 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Hint: Take out Abysia before they can get a blood economy going.

Karacan April 27th, 2004 04:16 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Blood summons are evil enough in a hard research environment. http://forum.shrapnelgames.com/images/icons/icon7.gif

I wouldn't trust those Vanheim buggers at all, as well. Sneaky little virgin-deflorators.

Teraswaerto April 27th, 2004 08:07 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Could you change the hosting to 24H now?

Karacan April 28th, 2004 12:09 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Hrmf. And Pangea obviously has too much money on its hand... how did you manage to outbid me?

Cohen April 28th, 2004 01:44 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Game started.

Well, if you fear Abysya bllod seeking, we can add no Contract type magic items. (those of devils and imps)

Teraswaerto April 29th, 2004 01:30 AM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Quote:

Originally posted by Karacan:
Hrmf. And Pangea obviously has too much money on its hand... how did you manage to outbid me?
<font size="2" face="sans-serif, arial, verdana">Man, not Pangaea. As for the bidding, well, let's just say it's all in the wrist. http://forum.shrapnelgames.com/images/icons/icon12.gif

Lawless May 11th, 2004 06:57 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Wasn't this game supposed to be switched to 24 Hour hosting?

Reanimator May 16th, 2004 08:39 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
So wait, did I just win?

Maltrease May 16th, 2004 10:44 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
You did my friend!

Good game! That was my first finished multiplayer... lots of mistakes... lots of fun!

Reanimator May 16th, 2004 11:58 PM

Re: Tapyr Land - New Mosehansen Game. House Rules.
 
Thanks!

That was my first game of multiplayer. I don't imagine I would have done so well without the rules Cohen added to the game.


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