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-   -   New map (http://forum.shrapnelgames.com/showthread.php?t=18963)

Kristoffer O May 3rd, 2004 08:43 PM

New map
 
Robin le Guetteur has made a map for the francophones. It is a beauitiful map based on a RPG and we can expect more mods and scenarios in the future.

PvK May 3rd, 2004 10:00 PM

Re: New map
 
Looks tres belle! Magnifique! http://forum.shrapnelgames.com/images/icons/icon12.gif

PvK

Blitz May 3rd, 2004 10:07 PM

Re: New map
 
Finally a use for the 10 years of french classes manditory to all Canadians! Nice looking map friend, time to brush up on the language

NTJedi May 3rd, 2004 10:50 PM

Re: New map
 
Any chance of seeing the maps sorted by dates ? The date being when the map was submitted to Illwinter. Would make it easier for Users to find the most recent titles.

Robin le guetteur May 4th, 2004 10:31 AM

Re: New map
 
Thank you very much, Kristoffer !
It was a real pleasure to create a map for such a game, so marvellous...

In addition, I would like to specify that my map is completely playable by people who don't speak french. Only few words for special sites are in french, and I made a special translation for them. I thought that these characteristics of language would be exotic and pertinent within the médieval spirit of the game ;o)

If someone wants more information on my future projects, visit this forum of "La Vigie" :
Les Forums de La Vigie » Mondes Héroïques » Dominions 2 » Création de cartes : Tyrande

But be prevented that these pages all are in French...
;o)

Robin le guetteur de www.lavigie.org

PDF May 4th, 2004 12:37 PM

Re: New map
 
Hi Robin, finally you've come here ! http://forum.shrapnelgames.com/images/icons/icon12.gif
Very nice map indeed, French touch oblige http://forum.shrapnelgames.com/images/icons/icon10.gif !

tinkthank May 4th, 2004 02:56 PM

Re: New map
 
Wow, merveilleux!

Est ce que je peux demander: Qu'est que ca veux dire?

- SITES ARCHAIQUES : presence of old cultures or vestiges of forgoten civilizations ;
- SITES REMARQUABLES : a special site... ;
- EDIFICES RELIGIEUX : A religion related site ;
- EDIFICES MILITAIRES : a special military related site

Merci beaucoup!

daesthai May 4th, 2004 06:50 PM

Re: New map
 
This is a gorgeous map! Just started a MP game on it with some friends and everyone was impressed with how good it looks. Thanks for the hard work!

Wauthan May 4th, 2004 07:52 PM

Re: New map
 
Simply put, excellent.

Many thanks for creating and sharing.

Robin le guetteur May 4th, 2004 08:38 PM

Re: New map
 
First, I would like to thank you all for your congratulations.

Then, I'll try to explain these points :

- SITES ARCHAIQUES : presence of old cultures or vestiges of forgoten civilizations ;
- SITES REMARQUABLES : a special site... ;
- EDIFICES RELIGIEUX : A religion related site ;
- EDIFICES MILITAIRES : a special military related site

>> All these buildings on the map indicate the presence of a magic site (one of the many magic sites of the game). Some have archaïcs, religious or military background (directly inspired from the RPG universe of Hannoerth).
And the Last one, is simply remarquable (without archaïc, religious or military background).
I will publish, soon, a real "touristic Guide" for this map and the other, and some other stuf about the universe of Hannoerth... All these points should be clearer !

Robin le guetteur de www.lavigie.org

[ May 04, 2004, 19:40: Message edited by: Robin le guetteur ]

Sachka May 7th, 2004 09:59 PM

Re: New map
 
Hello everybody !

Robin your map is wonderful ! It gives the feeling of travelling through a real landscape, I love that ! The game becomes more immersive with "Tyrande".

Is the "touristic guide" coming soon ? I can't wait to read about each site and its story ! Searching for magic sites will be even more exciting !

Thanks for the great work !

JaydedOne May 7th, 2004 10:32 PM

Re: New map
 
I love this map as well and really enjoy it in terms of following its story and travelling through its realm. I also like the way the water is bunched up in one area, promoting an Atlantis-R'lyeh feud (although the creators seem to understand that it's unbalanced if you don't have two water nations.)

My only concern is the amount of power on the board and some of the starting locations -- I note that the water races start off with really poor opportunities with only three neighbors apiece. Haven't tried land yet (finals) but that seemed to give them a bit of a disadvantage (which might be balanced by the sheer amount of water area for them to conquer all by themselves.)

I'm also curious to hear if anybody feels any of the sites are a little overly powerful. I know I was surprised to start, as R'lyeh, in a space with a Kraken Pit right off the bat. That gave me a huge advantage to conquering indies but I think it'd balance out in the long run. But are there any greater areas of concern?

Otherwise, though, I'm -very- impressed by this effort and look forward to more. I'll definitely keep playing it SP over the summer. http://forum.shrapnelgames.com/images/icons/icon7.gif

JaydedOne May 8th, 2004 01:07 AM

Re: New map
 
Speaking of play balance, I've noted that the upper area of the map, basically the all-snow provinces are incredibly population-poor. While this is certainly thematic, it's -very- tough when you start out in that area. Yes, the resources are high, but with such low populations, it's pretty tough to make the requisite gold totals to really make use of them. I had several populations (granted with Turmoil 2) which were producing 0 income and I noted that just about every province surrounding my capital had under 2000 pop. That's pretty rough.

Granted, it encourages you to run out and grab land ASAP, but in MP, I'd think the advantage would certainly swing to players who started in the more bountiful south. Thoughts from other players?

Pocus May 8th, 2004 06:54 AM

Re: New map
 
Dear KO,

You teased us with a map of you several weeks ago, any words on the progress state?


As for Tyrande, the map is perhaps better played solo, as it is true that for MP some starting locations are rather poor compared to others. Still, the map is the most beautiful one I ever saw for dominions, surpassing even the majestic Karan map.

Kristoffer O May 8th, 2004 08:10 AM

Re: New map
 
Pocus

Hmm, map is ready, scenario is ready, mod and premade pretenders are not. Balance testing is not finished either. Havn't had much time lately. The summer is approaching and there is much to do to at school.

Thanks for the reminder. I believe I needed it http://forum.shrapnelgames.com/images/icons/icon12.gif

Robin le guetteur May 11th, 2004 03:09 PM

Re: New map
 
Tony has mailed me a question about Artannir, one particular province of Tyrande. I give you here his question :

Quote:

I just wanted to drop you a line and tell you your map is just excellent.
Was playing a single player game and ran across a possible bug - Conquered
a land province, and was allowed to build aquatic tritons (see attached
screen print) as well as sages and witches.

Thought you might like to look into this...
<font size="2" face="sans-serif, arial, verdana">And this is my answer :

Quote:

Thank you very much for your compliment and feedback about my map.

To answer you, it's not a bug but a very particular land (with tropical swamp and old temple from an old civilisation...) related with the background story written by a friend of mine. To know more about this, you should wait until I publish, soon, a "tourist guide" about Tyrande.
For the gameplay, I wanted that this land can help land player to access sea provinces. Was it a good idea... ?

Thanks again,

Robin
<font size="2" face="sans-serif, arial, verdana">Hope this will be helpful for everybody !

Beside, concerning the post of JaydedOne about playability of the map, yes, this map was essentially made for solo play. Or for multi without high competition spirit but with a lot of role play required from all the participants.

I am working on some variants of this map, some specially dedicated to multiplayer games.


Thanks again to all


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