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Black Moon Chr. mod
Hi,
I've been busy for a while with a mod based on the french comics "Les chroniques de la lune noire - Black Moon Chronicles", a part of this mod is already downloadable (the knights of the Light) but the rest is still work in progress. You can check a few screenshots at: http://www.dom2mod.i8.com/photo.html A few words about goal and status. GOAL: I'd like to end up with two "packages". Package 1 - "Black Moon Armies" or something like that: 7 new nations, with 7 dm files independent from one another - so that you can use all of them together or any combination you like with the pretender you like. The nations are Knights of the Light, Empire, Black Moon, Knights of Justice, elves, dwarfs and Tharque Empire. Package 2 - "Black Moon Scenario", 1 big dm file + map file + map tga. No freedom for you here - you load the dm and map, and yoou get a scenario with all the nations + predefined pretenders + predefined starting locations and independents. Of course you can always edit both the dm and map file to change whatever you like - that's the nice thing about modding. STATUS: here a "finished" means "you can play with it", but still has to be playtested and tuned, and a lot of options added as soon as they become moddable (heroes, capital only units, and so on) Knights of the Light: finished Knights of Justice: finished Empire: finished (more or less) Black Moon: halfway Dwarfs: finished Elves: only dm file Tharque: only dm file That's it for now - talk to you soon |
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thank you very much for your contribution to the game! Liga |
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We are here. We wait. Eagerly.
http://forum.shrapnelgames.com/images/icons/icon12.gif |
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This is just getting better and better. Thank you, sube.
Edit: The pics look great. The dwarves are the best I've seen so far for this game! Having tried to pixel a few sprites myself, I just have to stare in admiration at your charging horses! The Knights of Justice look very promising, though the color seem a bit "intense". But that is only a weeny, tiny gripe. [ May 06, 2004, 13:44: Message edited by: Tricon ] |
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Hmm... I keep getting the page not found error when trying to look at the images http://forum.shrapnelgames.com/image...s/confused.gif
Any ideas? -Gateway103 |
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It seems you have put much effort into these mods. Keep it up http://forum.shrapnelgames.com/images/icons/icon7.gif .
If you need someone to beta test the new armies, I'm your man http://forum.shrapnelgames.com/images/icons/icon10.gif |
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Very nice mod ... given that I happened to play AD&D with F Marcela-Froideval some 20 years ago, that's fond memories to me ! (he is the Black Moon author : the whole saga came from one of his AD&D character from that time, Whismerhill ... http://forum.shrapnelgames.com/images/icons/shock.gif ! http://forum.shrapnelgames.com/images/icons/icon7.gif )
Can't wait to play the mod ! http://forum.shrapnelgames.com/images/icons/icon7.gif |
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I cannot find a download location for Knights of the Light 1.1
can someone help me ? EDIT : DUUHH...found it on Ilwinter's page [ May 25, 2004, 08:55: Message edited by: Unknown_Enemy ] |
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Some news about that mod ?
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Not many news... Lately I have been reformatting all the sprites to the 32x32, 32x64 etc. format suggested by the developers. Progress is slow, but steady...
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So the only avaible modded race are still the Knight of the Light ? ... well, good luck with your "work" and let us know as soon as you have nice news!
Liga |
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I don't know you, I don't know how busy your life is, (I know that I take ocasional vacations from gaming alltogether - the past few weeks for example) but please continue with this mod. Your graphics are some of the best I've seen for this game... and you already know that I like the setting.... so please get on with it!!!! (I also speak for three other guys and my wife - all of whom are to shy to get on this board - although they ead it --- sheesh!) Well thanks anyway (again) for the kol Mod. It's well ballanced (ahem... siege tower.. ahem) in it's latest Version, although personally I modded the cost of the mounted Master down a wee bit. Keep it up. c-ya. |
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The appearance of the units in battle is very nice!
I don't really know anything about the Black Moon background, but I'm looking forward to the mod, mainly because the units look fun and indicate that you have a lot of enthusiasm for the work! PvK |
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Both nations look awesome. I cannot say anything whether they are balanced or not, but they made a very good first impression. I hope to see the other nations soon!
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Thanks sube.
Hopefully I will get around to playing Lhynn this weekend. Quick question for you or anybody who gets to play Lhynn before sunday: what is the size of the (unit) leviathan? |
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Hi!
I just sent a new mod to illwinter, hopefully it will be available for dowload in a matter of days (don't know how busy is Kristoffer). It's a zip file containing 2 mods independent from one another. The first is the Knights of the Light that was already on the mod page. The second changes Pythium into the empire of Lhynn. A few remarks about this second one: - For those who haven't read the comics books, in time I'll also include a txt file briefly describing the story and the background. - For those who have read the books, I based the empire of Lhynn on the battle in volume 5 or 6, ignoring the battle in volume 10 (since I hadn't really liked it...) - Magic: low-level mages (max 2+1random)but a LOT of different mages, so the empire has access to fire, earth, water and astral, + a lot of randoms. In the battle I mentioned, you see a lot of mages hurling bolts and fireball at the enemy, that's were I got the idea of many (but not too powerful) elemental mages. The astral mages are based on the astrologers that try to interpretate the prophecy of the emperor, and will become capitol only units when that will be moddable. - Leviathans are quite larger than elephants, so I gave them a lot of hp and good stats, but high price too - The guidelines I adopted for the army is a strong infantry, with lot of different troops but no outstanding warriors, just disciplined and reliable (good morale and good equipment). Some elite units are present, but nothing outstanding. Officers are very good, all with the Standard ability. Cavalry is present but marginal. I think that's all for now, write you later |
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thanks Sube! Liga |
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Liga |
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What I am really looking for ae the Order Of Justice and the Black Moon country.
But I am really enjoying the Order of Light. Well done, really well done. |
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good play Liga |
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Hey, I wanted to have a nice light verus empire game, bu in the zip I downloaded, I am missing all Lynn Empire units files both from liga's web site and from Illwinter.
What's wrong ???? EDIT : what's wrong = me !!! for the second time. Ssheeeshhh..Donnu what I am curently smoking, but sure enought it is no good for my health. I cannot understand what the hell I had messed up... [ June 21, 2004, 17:32: Message edited by: Unknown_Enemy ] |
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Hi all ... there are some news about this beautiful mod ? Sube, are you in holidays or still working on that mod ?
good play Liga |
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Thanks Sube,
the Knight of Justice are great ... I still don't know if they are balanced but they are really nice! Now I'll try a full Black Moon game ... Keep on doing this great mod and I hope to see soon the other races and the maps! good play Liga |
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