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Melnibonee Mod - Suggestions needed
Hi there!
I'm working on a mod for Vanheim based on the eternal hero chronicles from Michael Moorcock. Of course I want to field Elric as an (anti)hero. However, I feel unable to balance his magical abilities. If taken directly from the books, he should have more then 5 in every magic paths (he summons multiple elemental queens and even chaos lords, comparable to greater demons). Of course this is way to much for dominions. What would you give him? |
Re: Melnibonee Mod - Suggestions needed
Linked randoms so that he has somewhat different powers each time he appears.
I am not sure if it can be modded yet though. [ May 06, 2004, 15:06: Message edited by: Teraswaerto ] |
Re: Melnibonee Mod - Suggestions needed
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[ May 06, 2004, 17:14: Message edited by: PrinzMegaherz ] |
Re: Melnibonee Mod - Suggestions needed
Randomly kills other heros and units in the same province ? http://forum.shrapnelgames.com/images/icons/icon7.gif
Sword should definitely be cursed as well and probably cause attacks of some kind. - Kel |
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Re: Melnibonee Mod - Suggestions needed
Now Corum's eye, that would be fun to have http://forum.shrapnelgames.com/images/icons/icon7.gif
- Kel |
Re: Melnibonee Mod - Suggestions needed
Besides Elric, who perhaps is either a pretender or a starting commander, then what other units would be possible in the mod?
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Re: Melnibonee Mod - Suggestions needed
Dont gimp Elric so much that he is useless... remember he is very powerful. 50 enc is a little ridiculous, how would he even move? I hope you meant 5.. The disease/recup seems like a neat idea though.
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[ May 07, 2004, 08:30: Message edited by: PrinzMegaherz ] |
Re: Melnibonee Mod - Suggestions needed
I'm with Slygar. 50 encumberance is a little silly. A crappy encumberance rating is generally around 5, naked. Maybe give him a chest wound, too. That'll give him a rather awful 10. 50 would mean he passes out in two swings. Nobody's THAT bad.
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Hm, 50 enc will put a pretty big crimp on battlefield casting, too. Ouch.
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Re: Melnibonee Mod - Suggestions needed
If I remember Stormbringer's abilities correctly, it tended to supercharge Elrick over time as he got more kills in a battle. So is there a way to mod his stats after every kill? Like a cumulative consecutive bonus sort of thing? And of course every kill wipes out his fatigue (kill = reset fatigue to "0").
Also he has a fear effect because the sword sings once it is drawn inspiring fear in it's victims.... fear +5 There is probably some more to come up with as the stories come back to me.... **ADDITION** Oh and then there's the arctorius stone. The ring of magic passed down in his family line. Maybe have that boost his magical power by 2 in each school of magic and be cursed so it cannot be removed? Just a thought. It also helped him a little bit in terms of stamina before he got the sword. [ May 07, 2004, 21:13: Message edited by: En Forcer ] |
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Add in the Beasts of Matik. Kind of huge lions with falcon head and wings if I remember correctly.
[ May 08, 2004, 11:13: Message edited by: LDiCesare ] |
Re: Melnibonee Mod - Suggestions needed
You could always make it a mixed army. That is, a mix of melnibonean and other units. That would make a large variety of units available.
I could see Elric being a pretender, though it's pretty much the opposite of what he wanted msot of the time. Otoh, Stormbringer was a trapped God, maybe Stormbringer is the actual pretender, that could make some fun dscription text ! My user name actually comes from the Kelmain Host, btw http://forum.shrapnelgames.com/images/icons/icon7.gif - Kel [ May 09, 2004, 00:21: Message edited by: Kel ] |
Re: Melnibonee Mod - Suggestions needed
This is a nice idea for a new pretender.
I would actually make him immortal, cause even if the wearer dies, somebody else will take up the sword to serve his purposes. |
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