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-   -   MP Game - Yet another MP newbie game! (http://forum.shrapnelgames.com/showthread.php?t=19138)

Huzurdaddi May 22nd, 2004 10:34 PM

MP Game - Yet another MP newbie game!
 
So I'd like to start another newbie game.

House Rules

1) Only Human pretenders (ie: 10 points for a new magic path --- hmm I wonder if there is a non-human with 10 points for a new path )
2) No clams. At all. Zip.

Game settings:

Map: Karan by Targa ( http://www.illwinter.com/dom2/maps.html )
Independents Strength:9
Special Sites: 55
Score graphs: disabled.

I'd like to use the dominions2 server at ( https://www.mosehansen.dk/cgi-bin/dom2.pl ).

Game name : Newbues_Unite. Port: 2246.

The game is set for quick hosting with a 24 hour period. Hopefully so long as everyone is on the ball we will get much faster turn around time than 24 hours ( but **** happens some times I understand ).

************************************
So far we have

Pythium -- me
Abysia -- SoapyFrog
Vaneheim -- CheezeNinja
Ermor -- JJ_Colorado
Caelum -- Skolem
Ulm -- Yvelina
C'tis -- Balmoth
Marignon -- vigabrand
Man -- Minrhael
Arcoscephale -- Cohen
T'ien Chi -- MrAres
Mictain -- odd_enough
Jotunheim -- Splooger
Ulm -- SlyFrog ** This is a little problem **
Machaka -- Wyxard
************************************

[ June 01, 2004, 16:49: Message edited by: Zen ]

Huzurdaddi May 22nd, 2004 10:34 PM

Re: MP Game - Yet another MP newbie game!
 
I'll try Pythium.

Soapyfrog May 22nd, 2004 10:49 PM

Re: MP Game - Yet another MP newbie game!
 
Put me down for Abysia!

Norfleet May 22nd, 2004 11:06 PM

Re: MP Game - Yet another MP newbie game!
 
I take it that this game is also for newbies, and not for me? http://forum.shrapnelgames.com/images/icons/icon7.gif

Huzurdaddi May 22nd, 2004 11:10 PM

Re: MP Game - Yet another MP newbie game!
 
LOL

it is exacly not for you!

LOL

Maybe in a few games ... http://forum.shrapnelgames.com/images/icons/icon7.gif

Huzurdaddi May 22nd, 2004 11:14 PM

Re: MP Game - Yet another MP newbie game!
 
Although I am attempting to weasle as many of your tricks as I can out of you.

So far it I've gotten:

1) spam a lot of castles. The cheaper the better.
2) Death summons rock the house. Make a lot of those ( weirdly I see you playing a lot of caelum ... I don't really get it but it may be due to #3 )
3) Raid your balls off. Province defence ain't worth jack. If you see a temple somewhere burn it down and take the province defence with it and then move.
4) But this is from other players, blood summons rock as well in particular devils.
5) take some misfortune once you take order ( this one makes a lot of sense ).

What I do not know is how you expand versus strong indeps without a SC pretender at the start of the game ... ahem if you want to devulge that information I would really appreciate it. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ May 22, 2004, 22:28: Message edited by: Huzurdaddi ]

Norfleet May 22nd, 2004 11:45 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Huzurdaddi:
1) spam a lot of castles. The cheaper the better.
<font size="2" face="sans-serif, arial, verdana">Castle-spamming is synergistic with my strategies, because I tend to defend against attack with teleporting or flying SCs, and need to protect my temples against point 3.

Quote:

2) Death summons rock the house. Make a lot of those ( weirdly I see you playing a lot of caelum ... I don't really get it but it may be due to #3 )
<font size="2" face="sans-serif, arial, verdana">Death Summons are indeed very nice. Bane Lords are excellent pocket-SCs, and Behemoths are an excellent unit for stomping most normal troops, albeit Caelum does not really need this option.

I play a lot of Caelum in part because of #3, and because Caelum has excellent point-defense capability in the form of their flying Seraphs...and wrathful sky. If I can't be bothered to dispatch an SC to the scene of another disturbance, a Seraph Wrathing/Horror Spamming squad can clean out most normal armies just fine, for they are flammable and conduct electricity: The only thing that gives you problems is stuff that moves really fast, and you alleviate this by throwing something beefy in front to absorb the brunt of the charge....such as lightning immune SCs and thugs.

Quote:

3) Raid your balls off. Province defence ain't worth jack. If you see a temple somewhere burn it down and take the province defence with it and then move.
<font size="2" face="sans-serif, arial, verdana">A sound plan. A temple that isn't protected by a castle is a temple that is asking to be torched.

Quote:

4) But this is from other players, blood summons rock as well in particular devils.
<font size="2" face="sans-serif, arial, verdana">Blood summons own hard. It's for this reason I am very fond of Mictlan as well, and often incorporate blood into my game plan for Caelum.

Quote:

What I do not know is how you expand versus strong indeps without a SC pretender at the start of the game ... ahem if you want to devulge that information I would really appreciate it. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Nations with hard-hitting, low-attrition troop options are best here: Caelumian mammoths do a good job against anything-that-isn't-knights, able to smash most independents with minimal losses...although it does always hurt if you lose a mammoth: Those things are expensive. Their excellent archers can help whittle down opponents as well.

Mictlan, while its national troops are abysmally awful, has the excellent and quite hard-hitting Fiends of Darkness starting spell, which can easily take out most provinces with a mere handful, say, 5-8. With a few more, even clearing out knights is a possibility: The fiends do a very good job at eviscerating the offending leaders, causing the enemies to rout instantly.

Vanheim has excellent national units as well, in the Vans, and a party of Vans can easily clear out anything that doesn't contain an undue number of knights or crossbowmans without any losses whatsoever. With a strong blessing, even taking on knights is within easy reach.

What I tend to avoid are high-attrition rate troops: Having to constantly replace slackers that regularly die on you is annoying and expensive....and it just underscores the annoying uselessness of those troops, that they keep DYING on you. Miserable weaklings. Pah.

Cheezeninja May 23rd, 2004 12:39 AM

Re: MP Game - Yet another MP newbie game!
 
I'd like to play as Vanheim. If possible id choose a mosehansen host with a 24 hour turnaround. I work 12 hour shifts on the days that i work and that can make a 12 hour turnaround tricky to handle.

Huzurdaddi May 23rd, 2004 12:48 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Seraphs...and wrathful sky.
<font size="2" face="sans-serif, arial, verdana">Ah yes I should have remembered THE PERFECT STORM. Yes it does seem quite abusive! Saly I haev never done it ( sniff ).

Quote:

Horror Spamming squad
<font size="2" face="sans-serif, arial, verdana">I take it your mean spamming False Horror ( Alteration 6 ) ... if not what do you mean!

Quote:

and often incorporate blood into my game plan for Caelum.
<font size="2" face="sans-serif, arial, verdana">Where do you get the blood from? Sages? They are how I get access to it with Pythium usually, but it's not a great path since you can not control it.

Quote:

Their excellent archers can help whittle down opponents as well.
<font size="2" face="sans-serif, arial, verdana">10 gold, 4 resources. Nice cost!

Quote:

Mictlan, while its national troops are abysmally awful
<font size="2" face="sans-serif, arial, verdana">You aint kidding. Bleech.

Quote:

hard-hitting Fiends of Darkness
<font size="2" face="sans-serif, arial, verdana">How do you get the 30-40 blood to get this going? From your home province? How long does this take to setup?

Quote:

Vanheim has excellent national units as well, in the Vans
<font size="2" face="sans-serif, arial, verdana">Heck I think that they are borked. With a water blessing they are terrors. With a fire+anything ( let's say fire ) they are insane.

Quote:

Miserable weaklings. Pah.
<font size="2" face="sans-serif, arial, verdana">And here I use pythium. *sigh* I liked them since their troops are soild and their mages are solid, perhaps even powerful. But they realyl don't save any insanity on their side. *sigh*

I mean in the multiplayer game I am in I am sandwitched between Jotunheim and Vanheim and it is turn 11. Vanheim has expanded so fast ( indep strength 10 and he has at least 6 provinces ) I'm quite sure he is using blessed vans. And Jotunheim has expanded almost equally as fast ( although I really don't know how yet, they do have a great mother which leads me to think that he is using a bless strategy and the army next to me has woodmen which furthers my beleif -- I guess it is mother trample + bless ). I see no way for me to take on either of them at this point it's scarry!

Norfleet May 23rd, 2004 01:16 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Huzurdaddi:
I take it your mean spamming False Horror ( Alteration 6 ) ... if not what do you mean!
<font size="2" face="sans-serif, arial, verdana">That's what I meant, yes. They spam horrors to clog the way while everyone gets electrocuted.

Quote:

Where do you get the blood from? Sages? They are how I get access to it with Pythium usually, but it's not a great path since you can not control it.
<font size="2" face="sans-serif, arial, verdana">I can hunt them on scouts, it just takes a lot of scouts to get rolling. Also a High Seraph with a blood random can do some hunts or forge SDRs, also.

Quote:

How do you get the 30-40 blood to get this going? From your home province? How long does this take to setup?
<font size="2" face="sans-serif, arial, verdana">I slap my starting troops on patrol and hunt the blood with my starting priest and the others I produce. Takes about 5-6 turns to get rolling with a FoD horde, about the same time it would take to get rolling with, say, the SC VQ.

Quote:

And here I use pythium. *sigh* I liked them since their troops are soild and their mages are solid, perhaps even powerful. But they realyl don't save any insanity on their side. *sigh*
<font size="2" face="sans-serif, arial, verdana">Pythium's troops are solid, but slightly costly in resources, which prevents you from building them in very large numbers at once. They're not awe-inspiring enough to work well in small Groups like Vans do, so all in all, I consider them to be slightly subpar. And they die too easily, not like Jots, particularly blessed or equipped Jots.

Quote:

I mean in the multiplayer game I am in I am sandwitched between Jotunheim and Vanheim and it is turn 11. Vanheim has expanded so fast ( indep strength 10 and he has at least 6 provinces ) I'm quite sure he is using blessed vans. And Jotunheim has expanded almost equally as fast ( although I really don't know how yet, they do have a great mother which leads me to think that he is using a bless strategy and the army next to me has woodmen which furthers my beleif -- I guess it is mother trample + bless ). I see no way for me to take on either of them at this point it's scarry!
<font size="2" face="sans-serif, arial, verdana">Jotunheimian troops are solid without blessings, and Woodsmen can be quite potent with a good bless, particularly an N, and maybe E, bless, which gives them decent regeneration, berserking, and/or prot and reinvigoration. They're no slouches.

Pythium, however, as a mage nation, is relatively weak early on: Their troops are not really that impressive, being solid, but straightforward - They lack the flexibility of Caelumian troops and don't have anything they're tailored to work amazingly well against.

However, as I have a strong preference for races that are "different", I have little advice to offer on this matter, as Pythium's troops are very vanilla and standard.

Soapyfrog May 23rd, 2004 03:01 AM

Re: MP Game - Yet another MP newbie game!
 
*Frantically flipping through reams of documentation*

Oh my god I am going to get thoroughly crushed aren't I?

*Leans over and sobs gently on the shoulder of a nearby Lava Warrior*

Huzurdaddi May 23rd, 2004 03:22 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Takes about 5-6 turns to get rolling with a FoD horde, about the same time it would take to get rolling with, say, the SC VQ.
<font size="2" face="sans-serif, arial, verdana">What the heck do you lead your summon troops with when you are playing mictain? Abysia has those nice, heck terrific, demonbred.

But mictain has ... uhm ... priests? Yokies. Slow *and* crushable via ranged. I mean they are soo well setup too. The super Mictain priest, cheap, sacred, and effective. The tribal king perfectly made to keep the people in line. But no leaders! YOKIES.

I mean I guess you could go the death route ( since they have some excellent early leaders ) but ... uhm .. where do you get the gems?

The only leaders that are summonable with blood are up at tech 5 unless I am mistaken. That's a long time to wait. There has to be a way, they are sooooo good.

Quote:

Oh my god I am going to get thoroughly crushed aren't I?
<font size="2" face="sans-serif, arial, verdana">Not by me! I'm playing Pythium! No blood or death for me! I'd watch out for CheezeNinja though he looks tricky. And he is playing Vanheim with those tricky Vans ... scarry.

Norfleet May 23rd, 2004 03:55 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Huzurdaddi:
What the heck do you lead your summon troops with when you are playing mictain? Abysia has those nice, heck terrific, demonbred.
<font size="2" face="sans-serif, arial, verdana">Any priest other than the regular Mictlan Priest, generally Priest King or Sun Priest: Put them in the back: Indies only fire at the closest target, which, if you're thinking straight, will be the FoDs. Since FoDs are tough, damage caused upon them is minimal....and then they eviscerate the offending archers.

The regular priests have a disadvantage in that they run out of useful spells to cast, then decide it would be a sound plan to charge the enemy with a spoon. This definitely will get them killed, plus they can't lead very many FoDs anyway.

This is very useful because the offending commanders are often right next to the offending archers, and neither the archers nor the commanders tend to move very quickly, and tend to be laggards to boot, the FoDs eviscerate the archers, the priest commanders huddling inside the archer pack, and then turn on the nearest target.....the regular field commanders staying behind their troops.

So the commanders get quickly eviscerated by the FoDs as well, and the battle is over as the indies all rout due to the deaths of their commanders.

Quote:

But mictain has ... uhm ... priests? Yokies. Slow *and* crushable via ranged. I mean they are soo well setup too. The super Mictain priest, cheap, sacred, and effective. The tribal king perfectly made to keep the people in line. But no leaders! YOKIES.
<font size="2" face="sans-serif, arial, verdana">The poor strategic mobility of the priests is not a major problem at this stage in the game because you're expanding province-to-province anyway. Furthermore, the higher-level Mictlan priests can then search/build/reinforce on the move, and as the higher-ranking priests are all capitol-only, this also serves to get them out to the edges of the empire where they can perform more powerful sacrifices.

As for tech level 5, that's not as hard to reach as you'd think, even for the relatively poor researchers of Mictlan.

[ May 23, 2004, 02:56: Message edited by: Norfleet ]

Soapyfrog May 23rd, 2004 06:20 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Huzurdaddi:

Abysia has those nice, heck terrific, demonbred.

<font size="2" face="sans-serif, arial, verdana">Right... Demonbred. Terrific. Check.

*Takes exhaustive notes*

[ May 23, 2004, 05:20: Message edited by: Soapyfrog ]

Norfleet May 23rd, 2004 06:34 AM

Re: MP Game - Yet another MP newbie game!
 
The demonbred are great, but not available under Blood of Humans, which is a far superior blood nation than base Abysia: Basic Abysia has problems with lacking a good, widely deployable, cheap blood hunter.

JJ_Colorado May 23rd, 2004 07:04 AM

Re: MP Game - Yet another MP newbie game!
 
Huzurdaddi,

I'd like to get in as Ermor.

Btw, the Mosehansen server is a great idea. I wish that I'd known how to use it for the game that we're in. PBEM is a huge hassle.

--John

[ May 23, 2004, 06:46: Message edited by: JJ_Colorado ]

Skolem May 23rd, 2004 10:21 AM

Re: MP Game - Yet another MP newbie game!
 
Hi, I would like to join as caelum, but I will be at a colloquium next week, thursday and friday, if we could make a pause then I would join. I dont know how to use the mosehansen server, so if you could explain.

skolem

Skolem May 23rd, 2004 10:33 AM

Re: MP Game - Yet another MP newbie game!
 
I forgot, only human pretender or only 10 pt path pretenders?

Huzurdaddi May 23rd, 2004 05:14 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

I forgot, only human pretender or only 10 pt path pretenders?
<font size="2" face="sans-serif, arial, verdana">I guess the Arch Seraph is ok. I hope I don't get burned by that!

Quote:

I dont know how to use the mosehansen server, so if you could explain.
<font size="2" face="sans-serif, arial, verdana">Never used it myself, but I figure it will be easy enough to figure out once we start. There may be one or two hickups at the start though.

Quote:

PBEM is a huge hassle.
<font size="2" face="sans-serif, arial, verdana">Hey you are doing a great job!

You may be able to move our game to the Mosehansen server though, you could ask the site admin. And if so we could even have more than one turn a day

Huzurdaddi May 23rd, 2004 05:28 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Blood of Humans, which is a far superior blood nation than base Abysia: Basic Abysia has problems with lacking a good, widely deployable, cheap blood hunter.
<font size="2" face="sans-serif, arial, verdana">True enough. Not being able to recruit any bloodmage what so ever outside of your home province is crushing.

Soapyfrog May 23rd, 2004 10:03 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Norfleet:
The demonbred are great, but not available under Blood of Humans, which is a far superior blood nation than base Abysia: Basic Abysia has problems with lacking a good, widely deployable, cheap blood hunter.
<font size="2" face="sans-serif, arial, verdana">But, but... what about the Lava Warrior?

Huzurdaddi May 23rd, 2004 11:19 PM

Re: MP Game - Yet another MP newbie game!
 
The guardian of the pyre looks comparable.

Hmmm ... looks like we only have 5 people.

Well hope springs eternal that others will join!

Yvelina May 24th, 2004 02:36 AM

Re: MP Game - Yet another MP newbie game!
 
Given that Vanheim is taken, I would like to play Ulm. By the way, are ***** Queens allowed? They are ten point pretenders, and they are human, despite being cursed with lycantropy.

Huzurdaddi May 24th, 2004 03:16 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Given that Vanheim is taken, I would like to play Ulm. By the way, are ***** Queens allowed? They are ten point pretenders, and they are human, despite being cursed with lycantropy.
<font size="2" face="sans-serif, arial, verdana">Well crud. Doesn't that suck. She's kind of more powerful than the normal "human" type pretenders isn't she. If we let her in we are going down a slippery slope. Not that we haven't already by allowing the Arch Seraph.

Jeeze.

Well I guess it is ok. Damn it. She's clearly better than the other human pretenders and she costs very little extra. Well I hope I do not regret this. I just don't want to "screw" Vanehiem after he has picked his race.

Norfleet May 24th, 2004 03:59 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Skolem:
I forgot, only human pretender or only 10 pt path pretenders?
<font size="2" face="sans-serif, arial, verdana">There's an interesting thing between "human" and 10-pt pretenders: 10-pt pretenders include the currently bugged Skratti and Great Warlock, but humans include the Mictlan "Smoking Mirror", which is a 20-pt chassis.

Zapmeister May 24th, 2004 07:10 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Hmmm ... looks like we only have 5 people.
Well hope springs eternal that others will join!
<font size="2" face="sans-serif, arial, verdana">Well, I wouldn't mind playing. I'm not a newbie but, on the other hand, I never play SP (not even test games) so my total number of playing hours is quite small relative to most of the vets around here.

Balmoth May 24th, 2004 02:19 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Huzurdaddi:
Hmmm ... looks like we only have 5 people.
Well hope springs eternal that others will join!

<font size="2" face="sans-serif, arial, verdana">Well I would Like to join as C'tis.

Huzurdaddi May 24th, 2004 06:01 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Well I would Like to join as C'tis.
<font size="2" face="sans-serif, arial, verdana">You are in.

Quote:

Well, I wouldn't mind playing. I'm not a newbie but, on the other hand, I never play SP
<font size="2" face="sans-serif, arial, verdana">Well I can understand not playing SP the computer does not really play an exciting game. But ... uhm ... how non-newbie are we talking about here? And if you are not that new to the game would it really be a lot of fun to play against incompetent boobs http://forum.shrapnelgames.com/images/icons/icon7.gif ?

major^3 May 24th, 2004 07:02 PM

Re: MP Game - Yet another MP newbie game!
 
i will take man if possible.

email is in my profile ir drop by #dominions

Norfleet May 24th, 2004 07:08 PM

Re: MP Game - Yet another MP newbie game!
 
Major...I don't think you count as a newbie. http://forum.shrapnelgames.com/images/icons/tongue.gif

Huzurdaddi May 24th, 2004 11:44 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Major...I don't think you count as a newbie.
<font size="2" face="sans-serif, arial, verdana">So I guess you are saying he would own us hard... that's not so good!

Norfleet May 24th, 2004 11:53 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Huzurdaddi:
So I guess you are saying he would own us hard... that's not so good!
<font size="2" face="sans-serif, arial, verdana">Well, he'd BETTER. Otherwise I'll be very disappointed in his complete failure to learn anything from the numerous assbeatings I have given him. Nobody who's played against me that many times is a newbie. http://forum.shrapnelgames.com/images/icons/tongue.gif

Zapmeister May 25th, 2004 02:27 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

Originally posted by Huzurdaddi:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">
Well, I wouldn't mind playing. I'm not a newbie but, on the other hand, I never play SP

<font size="2" face="sans-serif, arial, verdana">Well I can understand not playing SP the computer does not really play an exciting game. But ... uhm ... how non-newbie are we talking about here? And if you are not that new to the game would it really be a lot of fun to play against incompetent boobs http://forum.shrapnelgames.com/images/icons/icon7.gif ? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I hardly ever win, but I have played a fair bit of MP, so I might win against a field of total newbies. No problem, I'll sit out.

Huzurdaddi May 25th, 2004 05:11 AM

Re: MP Game - Yet another MP newbie game!
 
Quote:

I hardly ever win, but I have played a fair bit of MP, so I might win against a field of total newbies. No problem, I'll sit out.
<font size="2" face="sans-serif, arial, verdana">Well heck. Since you are being so honest I guess I have to accept you now. What race do you want?

Zapmeister May 25th, 2004 06:02 AM

Re: MP Game - Yet another MP newbie game!
 
Great! How about Machaka? (I've never played them before).

Huzurdaddi May 25th, 2004 07:44 AM

Re: MP Game - Yet another MP newbie game!
 
Sold. You are the proud owner of a spider empire.

Zapmeister May 25th, 2004 08:46 AM

Re: MP Game - Yet another MP newbie game!
 
OK, I've made a pretender. What now?

vigabrand May 25th, 2004 04:41 PM

Re: MP Game - Yet another MP newbie game!
 
I'd like to take Marignon, I didn't see it claimed.

vig

Huzurdaddi May 25th, 2004 07:22 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

OK, I've made a pretender. What now?
<font size="2" face="sans-serif, arial, verdana">Waiting for about 10 people or so. And then I'll start up the server on mosehansen. I wonder if I'll mess it up at 1st!

Quote:

I'd like to take Marignon, I didn't see it claimed.
<font size="2" face="sans-serif, arial, verdana">Sold.

major^3 May 26th, 2004 05:52 AM

Re: MP Game - Yet another MP newbie game!
 
im a total n00b! lol i can count the number of times i have played MP on one hand http://forum.shrapnelgames.com/images/icons/tongue.gif

Huzurdaddi May 26th, 2004 05:28 PM

Re: MP Game - Yet another MP newbie game!
 
Sorry major.

[ June 01, 2004, 02:00: Message edited by: Huzurdaddi ]

major^3 May 26th, 2004 05:38 PM

Re: MP Game - Yet another MP newbie game!
 
ah well, it is your game http://forum.shrapnelgames.com/images/icons/icon7.gif
have fun

Huzurdaddi May 28th, 2004 02:19 AM

Re: MP Game - Yet another MP newbie game!
 
Bump, Bump, Bump ...

Looking for one more player!

Cheezeninja May 28th, 2004 11:54 PM

Re: MP Game - Yet another MP newbie game!
 
Bump, set, SPIKE!

Minrhael May 30th, 2004 10:26 AM

Re: MP Game - Yet another MP newbie game!
 
I've played a fair amount of SP, but only 1 1/2 games MP (the first of which I lost almost immediately and the other which seems to have stalled at turn 49), so if that counts as newbie enough I'll take the Last spot as Man (I think it's not taken, if it is I'll play whatever).

Huzurdaddi May 30th, 2004 05:08 PM

Re: MP Game - Yet another MP newbie game!
 
Okie dokie then .. I'll start up the server in a little bit.

Huzurdaddi May 30th, 2004 05:43 PM

Re: MP Game - Yet another MP newbie game!
 
I started a game "Newbies Unite" on mosehansen.

I can't connect to it ( yet? ). I'm guessing that it takes time to warm up ... or something!

Oh and I changed the magic frequency to 60 from 55 since 55 seemed like a goofy number to me. I probably should have gone for 50 ot 75, but oh well.

Note: Do not forget to put a password on your pretender!

[ May 30, 2004, 16:44: Message edited by: Huzurdaddi ]

Cohen May 30th, 2004 06:18 PM

Re: MP Game - Yet another MP newbie game!
 
I'd like to take Abysya ...

Well, it's possibile to use instead of an Human, a Immobile (Blood Fountain or Oracle or Divine Glyph)???

Huzurdaddi May 30th, 2004 06:36 PM

Re: MP Game - Yet another MP newbie game!
 
Quote:

I'd like to take Abysya ...
<font size="2" face="sans-serif, arial, verdana">Doh. Already taken please see the 1st post I have arranged all people who have signed up.

Quote:

Well, it's possibile to use instead of an Human, a Immobile (Blood Fountain or Oracle or Divine Glyph)???
<font size="2" face="sans-serif, arial, verdana">I would say "yes" but I understand that they can be used with teleport ( somehow ) to be formidable SC's ( ok not really formidable, but better than humans ). So I would have to say no, unless I am totally mistaken.

Cohen May 30th, 2004 06:45 PM

Re: MP Game - Yet another MP newbie game!
 
Oks, I'll go for Arco.


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